Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
commit
4cc06ff993
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@ -41,7 +41,7 @@ using OpenMetaverse;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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{
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public class HGInventoryBroker2 : BaseInventoryConnector, INonSharedRegionModule, IInventoryService
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public class HGInventoryBroker2 : INonSharedRegionModule, IInventoryService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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@ -54,8 +54,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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private static ISessionAuthInventoryService m_HGService; // obsolete
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private Dictionary<string, IInventoryService> m_connectors = new Dictionary<string, IInventoryService>();
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// A cache of userIDs --> ServiceURLs, for HGBroker only
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protected Dictionary<UUID, string> m_InventoryURLs;
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private Scene m_Scene;
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private List<Scene> m_Scenes = new List<Scene>();
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private IUserAccountService m_UserAccountService;
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public Type ReplaceableInterface
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@ -124,8 +128,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return;
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}
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Init(source);
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m_Enabled = true;
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m_log.Info("[HG INVENTORY CONNECTOR]: HG inventory broker enabled");
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}
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@ -148,10 +150,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return;
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m_Scene = scene;
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m_Scenes.Add(scene);
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m_UserAccountService = m_Scene.UserAccountService;
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scene.RegisterModuleInterface<IInventoryService>(this);
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m_cache.AddRegion(scene);
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scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
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scene.EventManager.OnClientClosed += OnClientClosed;
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}
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public void RemoveRegion(Scene scene)
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@ -159,7 +165,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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if (!m_Enabled)
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return;
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m_cache.RemoveRegion(scene);
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m_Scenes.Remove(scene);
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}
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public void RegionLoaded(Scene scene)
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@ -171,282 +177,302 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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}
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#region Cache
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void OnMakeRootAgent(ScenePresence presence)
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{
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if (!m_InventoryURLs.ContainsKey(presence.UUID))
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CacheInventoryServiceURL(presence.Scene, presence.UUID);
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}
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void OnClientClosed(UUID clientID, Scene scene)
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{
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if (m_InventoryURLs.ContainsKey(clientID)) // if it's in cache
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{
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ScenePresence sp = null;
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foreach (Scene s in m_Scenes)
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{
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s.TryGetScenePresence(clientID, out sp);
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if ((sp != null) && !sp.IsChildAgent && (s != scene))
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{
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m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping inventoryURL in cache",
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scene.RegionInfo.RegionName, clientID);
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return;
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}
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}
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m_log.DebugFormat(
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"[INVENTORY CACHE]: OnClientClosed in {0}, user {1} out of sim. Dropping inventory URL",
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scene.RegionInfo.RegionName, clientID);
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DropInventoryServiceURL(clientID);
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}
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}
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/// <summary>
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/// Gets the user's inventory URL from its serviceURLs, if the user is foreign,
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/// and sticks it in the cache
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/// </summary>
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/// <param name="userID"></param>
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private void CacheInventoryServiceURL(Scene scene, UUID userID)
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{
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if (scene.UserAccountService.GetUserAccount(scene.RegionInfo.ScopeID, userID) == null)
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{
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// The user does not have a local account; let's cache its service URL
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string inventoryURL = string.Empty;
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ScenePresence sp = null;
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scene.TryGetScenePresence(userID, out sp);
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if (sp != null)
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{
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AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
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if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
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{
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inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
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if (inventoryURL != null && inventoryURL != string.Empty)
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{
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inventoryURL = inventoryURL.Trim(new char[] { '/' });
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m_InventoryURLs.Add(userID, inventoryURL);
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}
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}
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}
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}
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}
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private void DropInventoryServiceURL(UUID userID)
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{
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lock (m_InventoryURLs)
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if (m_InventoryURLs.ContainsKey(userID))
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m_InventoryURLs.Remove(userID);
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}
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public string GetInventoryServiceURL(UUID userID)
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{
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if (m_InventoryURLs.ContainsKey(userID))
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return m_InventoryURLs[userID];
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return null;
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}
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#endregion
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#region IInventoryService
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public override bool CreateUserInventory(UUID userID)
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public bool CreateUserInventory(UUID userID)
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{
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return m_LocalGridInventoryService.CreateUserInventory(userID);
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}
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public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
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public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
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{
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return m_LocalGridInventoryService.GetInventorySkeleton(userId);
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}
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public override InventoryCollection GetUserInventory(UUID userID)
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public InventoryCollection GetUserInventory(UUID userID)
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{
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return null;
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}
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public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
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public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
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{
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}
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// Inherited. See base
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//public override InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
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//{
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// if (IsLocalGridUser(userID))
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// return m_GridService.GetFolderForType(userID, type);
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// else
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// {
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// UUID sessionID = GetSessionID(userID);
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// string uri = GetUserInventoryURI(userID) + "/" + userID.ToString();
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// // !!!!!!
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// return null;
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// //return m_HGService.GetFolderForType(uri, sessionID, type);
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// }
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//}
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public InventoryFolderBase GetRootFolder(UUID userID)
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{
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m_log.DebugFormat("[HGInventory]: GetRootFolder for {0}", userID);
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public override InventoryCollection GetFolderContent(UUID userID, UUID folderID)
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string invURL = GetInventoryServiceURL(userID);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.GetRootFolder(userID);
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IInventoryService connector = GetConnector(invURL);
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return connector.GetRootFolder(userID);
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}
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public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
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{
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m_log.DebugFormat("[HGInventory]: GetFolderForType {0} type {1}", userID, type);
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string invURL = GetInventoryServiceURL(userID);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.GetFolderForType(userID, type);
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IInventoryService connector = GetConnector(invURL);
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return connector.GetFolderForType(userID, type);
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}
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public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
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{
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m_log.Debug("[HGInventory]: GetFolderContent " + folderID);
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string url = string.Empty;
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string invURL = m_cache.GetInventoryServiceURL(userID);
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string invURL = GetInventoryServiceURL(userID);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
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IInventoryService connector = GetConnector(url);
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IInventoryService connector = GetConnector(invURL);
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return connector.GetFolderContent(userID, folderID);
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//if (StringToUrlAndUserID(id, out url, out userID))
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//{
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// ISessionAuthInventoryService connector = GetConnector(url);
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// return connector.GetFolderContent(userID, folderID, sessionID);
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//}
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//return null;
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//////////
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//string uri = string.Empty;
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//if (!IsForeignUser(userID, out uri))
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// return m_GridService.GetFolderContent(userID, folderID);
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//else
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//{
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// UUID sessionID = GetSessionID(userID);
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// uri = uri + "/" + userID.ToString();
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// return m_HGService.GetFolderContent(uri, folderID, sessionID);
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//}
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}
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public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
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public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
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{
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string uri = string.Empty;
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if (!IsForeignUser(userID, out uri))
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{
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// This is not pretty, but it will have to do for now
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if (m_LocalGridInventoryService is BaseInventoryConnector)
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{
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to RemoteInventoryServiceConnector module");
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return ((BaseInventoryConnector)m_LocalGridInventoryService).GetSystemFolders(userID);
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}
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else
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{
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to GetSystemFoldersLocal");
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return GetSystemFoldersLocal(userID);
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}
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}
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else
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{
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UUID sessionID = GetSessionID(userID);
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uri = uri + "/" + userID.ToString();
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return m_HGService.GetSystemFolders(uri, sessionID);
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}
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}
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m_log.Debug("[HGInventory]: GetFolderItems " + folderID);
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private Dictionary<AssetType, InventoryFolderBase> GetSystemFoldersLocal(UUID userID)
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{
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InventoryFolderBase root = m_LocalGridInventoryService.GetRootFolder(userID);
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if (root != null)
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{
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InventoryCollection content = m_LocalGridInventoryService.GetFolderContent(userID, root.ID);
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if (content != null)
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{
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Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
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foreach (InventoryFolderBase folder in content.Folders)
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{
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//m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scanning folder type {0}", (AssetType)folder.Type);
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if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
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folders[(AssetType)folder.Type] = folder;
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}
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// Put the root folder there, as type Folder
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folders[AssetType.Folder] = root;
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: System folders count for {0}: {1}", userID, folders.Count);
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return folders;
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}
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder content not found for {0}", userID);
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string invURL = GetInventoryServiceURL(userID);
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}
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder not found for {0}", userID);
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return new Dictionary<AssetType, InventoryFolderBase>();
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}
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public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
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{
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string uri = string.Empty;
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if (!IsForeignUser(userID, out uri))
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
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else
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{
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UUID sessionID = GetSessionID(userID);
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uri = uri + "/" + userID.ToString();
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return m_HGService.GetFolderItems(uri, folderID, sessionID);
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}
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IInventoryService connector = GetConnector(invURL);
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return connector.GetFolderItems(userID, folderID);
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}
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public override bool AddFolder(InventoryFolderBase folder)
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public bool AddFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(folder.Owner, out uri))
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m_log.Debug("[HGInventory]: AddFolder " + folder.ID);
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string invURL = GetInventoryServiceURL(folder.Owner);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.AddFolder(folder);
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else
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{
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UUID sessionID = GetSessionID(folder.Owner);
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uri = uri + "/" + folder.Owner.ToString();
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return m_HGService.AddFolder(uri, folder, sessionID);
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}
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IInventoryService connector = GetConnector(invURL);
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return connector.AddFolder(folder);
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}
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public override bool UpdateFolder(InventoryFolderBase folder)
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public bool UpdateFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(folder.Owner, out uri))
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m_log.Debug("[HGInventory]: UpdateFolder " + folder.ID);
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string invURL = GetInventoryServiceURL(folder.Owner);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.UpdateFolder(folder);
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else
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{
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UUID sessionID = GetSessionID(folder.Owner);
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uri = uri + "/" + folder.Owner.ToString();
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return m_HGService.UpdateFolder(uri, folder, sessionID);
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}
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IInventoryService connector = GetConnector(invURL);
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return connector.UpdateFolder(folder);
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}
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public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
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public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
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{
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if (folderIDs == null)
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return false;
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if (folderIDs.Count == 0)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(ownerID, out uri))
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m_log.Debug("[HGInventory]: DeleteFolders for " + ownerID);
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string invURL = GetInventoryServiceURL(ownerID);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs);
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else
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{
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UUID sessionID = GetSessionID(ownerID);
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uri = uri + "/" + ownerID.ToString();
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return m_HGService.DeleteFolders(uri, folderIDs, sessionID);
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}
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IInventoryService connector = GetConnector(invURL);
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return connector.DeleteFolders(ownerID, folderIDs);
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}
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public override bool MoveFolder(InventoryFolderBase folder)
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public bool MoveFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(folder.Owner, out uri))
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m_log.Debug("[HGInventory]: MoveFolder for " + folder.Owner);
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string invURL = GetInventoryServiceURL(folder.Owner);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.MoveFolder(folder);
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else
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{
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UUID sessionID = GetSessionID(folder.Owner);
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uri = uri + "/" + folder.Owner.ToString();
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return m_HGService.MoveFolder(uri, folder, sessionID);
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}
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IInventoryService connector = GetConnector(invURL);
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return connector.MoveFolder(folder);
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}
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public override bool PurgeFolder(InventoryFolderBase folder)
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public bool PurgeFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(folder.Owner, out uri))
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m_log.Debug("[HGInventory]: PurgeFolder for " + folder.Owner);
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string invURL = GetInventoryServiceURL(folder.Owner);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.PurgeFolder(folder);
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else
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{
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UUID sessionID = GetSessionID(folder.Owner);
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uri = uri + "/" + folder.Owner.ToString();
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return m_HGService.PurgeFolder(uri, folder, sessionID);
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}
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IInventoryService connector = GetConnector(invURL);
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return connector.PurgeFolder(folder);
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}
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// public bool AddItem(InventoryItemBase item) inherited
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// Uses AddItemPlain
|
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protected override bool AddItemPlain(InventoryItemBase item)
|
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public bool AddItem(InventoryItemBase item)
|
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{
|
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if (item == null)
|
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return false;
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||||
string uri = string.Empty;
|
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if (!IsForeignUser(item.Owner, out uri))
|
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{
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m_log.Debug("[HGInventory]: AddItem " + item.ID);
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string invURL = GetInventoryServiceURL(item.Owner);
|
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.AddItem(item);
|
||||
}
|
||||
else
|
||||
{
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UUID sessionID = GetSessionID(item.Owner);
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||||
uri = uri + "/" + item.Owner.ToString();
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||||
return m_HGService.AddItem(uri, item, sessionID);
|
||||
}
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IInventoryService connector = GetConnector(invURL);
|
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return connector.AddItem(item);
|
||||
}
|
||||
|
||||
public override bool UpdateItem(InventoryItemBase item)
|
||||
public bool UpdateItem(InventoryItemBase item)
|
||||
{
|
||||
if (item == null)
|
||||
return false;
|
||||
|
||||
string uri = string.Empty;
|
||||
if (!IsForeignUser(item.Owner, out uri))
|
||||
m_log.Debug("[HGInventory]: UpdateItem " + item.ID);
|
||||
|
||||
string invURL = GetInventoryServiceURL(item.Owner);
|
||||
|
||||
if (invURL == null) // not there, forward to local inventory connector to resolve
|
||||
return m_LocalGridInventoryService.UpdateItem(item);
|
||||
else
|
||||
{
|
||||
UUID sessionID = GetSessionID(item.Owner);
|
||||
uri = uri + "/" + item.Owner.ToString();
|
||||
return m_HGService.UpdateItem(uri, item, sessionID);
|
||||
}
|
||||
|
||||
IInventoryService connector = GetConnector(invURL);
|
||||
|
||||
return connector.UpdateItem(item);
|
||||
}
|
||||
|
||||
public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
|
||||
public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
|
||||
{
|
||||
if (items == null)
|
||||
return false;
|
||||
if (items.Count == 0)
|
||||
return true;
|
||||
|
||||
string uri = string.Empty;
|
||||
if (!IsForeignUser(ownerID, out uri))
|
||||
m_log.Debug("[HGInventory]: MoveItems for " + ownerID);
|
||||
|
||||
string invURL = GetInventoryServiceURL(ownerID);
|
||||
|
||||
if (invURL == null) // not there, forward to local inventory connector to resolve
|
||||
return m_LocalGridInventoryService.MoveItems(ownerID, items);
|
||||
else
|
||||
{
|
||||
UUID sessionID = GetSessionID(ownerID);
|
||||
uri = uri + "/" + ownerID.ToString();
|
||||
return m_HGService.MoveItems(uri, items, sessionID);
|
||||
}
|
||||
|
||||
IInventoryService connector = GetConnector(invURL);
|
||||
|
||||
return connector.MoveItems(ownerID, items);
|
||||
}
|
||||
|
||||
public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
|
||||
public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
|
||||
{
|
||||
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
|
||||
|
||||
|
@ -455,70 +481,73 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
if (itemIDs.Count == 0)
|
||||
return true;
|
||||
|
||||
string uri = string.Empty;
|
||||
if (!IsForeignUser(ownerID, out uri))
|
||||
m_log.Debug("[HGInventory]: DeleteItems for " + ownerID);
|
||||
|
||||
string invURL = GetInventoryServiceURL(ownerID);
|
||||
|
||||
if (invURL == null) // not there, forward to local inventory connector to resolve
|
||||
return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs);
|
||||
else
|
||||
{
|
||||
UUID sessionID = GetSessionID(ownerID);
|
||||
uri = uri + "/" + ownerID.ToString();
|
||||
return m_HGService.DeleteItems(uri, itemIDs, sessionID);
|
||||
}
|
||||
|
||||
IInventoryService connector = GetConnector(invURL);
|
||||
|
||||
return connector.DeleteItems(ownerID, itemIDs);
|
||||
}
|
||||
|
||||
public override InventoryItemBase GetItem(InventoryItemBase item)
|
||||
public InventoryItemBase GetItem(InventoryItemBase item)
|
||||
{
|
||||
if (item == null)
|
||||
return null;
|
||||
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetItem {0} for user {1}", item.ID, item.Owner);
|
||||
string uri = string.Empty;
|
||||
if (!IsForeignUser(item.Owner, out uri))
|
||||
m_log.Debug("[HGInventory]: GetItem " + item.ID);
|
||||
|
||||
string invURL = GetInventoryServiceURL(item.Owner);
|
||||
|
||||
if (invURL == null) // not there, forward to local inventory connector to resolve
|
||||
return m_LocalGridInventoryService.GetItem(item);
|
||||
else
|
||||
{
|
||||
UUID sessionID = GetSessionID(item.Owner);
|
||||
uri = uri + "/" + item.Owner.ToString();
|
||||
return m_HGService.QueryItem(uri, item, sessionID);
|
||||
}
|
||||
|
||||
IInventoryService connector = GetConnector(invURL);
|
||||
|
||||
return connector.GetItem(item);
|
||||
}
|
||||
|
||||
public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||
public InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||
{
|
||||
if (folder == null)
|
||||
return null;
|
||||
|
||||
string uri = string.Empty;
|
||||
if (!IsForeignUser(folder.Owner, out uri))
|
||||
m_log.Debug("[HGInventory]: GetFolder " + folder.ID);
|
||||
|
||||
string invURL = GetInventoryServiceURL(folder.Owner);
|
||||
|
||||
if (invURL == null) // not there, forward to local inventory connector to resolve
|
||||
return m_LocalGridInventoryService.GetFolder(folder);
|
||||
else
|
||||
{
|
||||
UUID sessionID = GetSessionID(folder.Owner);
|
||||
uri = uri + "/" + folder.Owner.ToString();
|
||||
return m_HGService.QueryFolder(uri, folder, sessionID);
|
||||
}
|
||||
|
||||
IInventoryService connector = GetConnector(invURL);
|
||||
|
||||
return connector.GetFolder(folder);
|
||||
}
|
||||
|
||||
public override bool HasInventoryForUser(UUID userID)
|
||||
public bool HasInventoryForUser(UUID userID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override List<InventoryItemBase> GetActiveGestures(UUID userId)
|
||||
public List<InventoryItemBase> GetActiveGestures(UUID userId)
|
||||
{
|
||||
return new List<InventoryItemBase>();
|
||||
}
|
||||
|
||||
public override int GetAssetPermissions(UUID userID, UUID assetID)
|
||||
public int GetAssetPermissions(UUID userID, UUID assetID)
|
||||
{
|
||||
string uri = string.Empty;
|
||||
if (!IsForeignUser(userID, out uri))
|
||||
m_log.Debug("[HGInventory]: GetAssetPermissions " + assetID);
|
||||
|
||||
string invURL = GetInventoryServiceURL(userID);
|
||||
|
||||
if (invURL == null) // not there, forward to local inventory connector to resolve
|
||||
return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID);
|
||||
else
|
||||
{
|
||||
UUID sessionID = GetSessionID(userID);
|
||||
uri = uri + "/" + userID.ToString();
|
||||
return m_HGService.GetAssetPermissions(uri, assetID, sessionID);
|
||||
}
|
||||
|
||||
IInventoryService connector = GetConnector(invURL);
|
||||
|
||||
return connector.GetAssetPermissions(userID, assetID);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -41,7 +41,7 @@ using OpenMetaverse;
|
|||
|
||||
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
||||
{
|
||||
public class RemoteXInventoryServicesConnector : BaseInventoryConnector, ISharedRegionModule, IInventoryService
|
||||
public class RemoteXInventoryServicesConnector : ISharedRegionModule, IInventoryService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
@ -75,10 +75,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
Init(source);
|
||||
}
|
||||
|
||||
protected override void Init(IConfigSource source)
|
||||
protected void Init(IConfigSource source)
|
||||
{
|
||||
m_RemoteConnector = new XInventoryServicesConnector(source);
|
||||
base.Init(source);
|
||||
}
|
||||
|
||||
|
||||
|
@ -122,7 +121,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
}
|
||||
|
||||
scene.RegisterModuleInterface<IInventoryService>(this);
|
||||
m_cache.AddRegion(scene);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
|
@ -130,7 +128,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_cache.RemoveRegion(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
|
@ -146,71 +143,51 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
|
||||
#region IInventoryService
|
||||
|
||||
public override bool CreateUserInventory(UUID user)
|
||||
public bool CreateUserInventory(UUID user)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
|
||||
public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
|
||||
{
|
||||
return new List<InventoryFolderBase>();
|
||||
}
|
||||
|
||||
public override InventoryCollection GetUserInventory(UUID userID)
|
||||
public InventoryCollection GetUserInventory(UUID userID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
|
||||
public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_RemoteConnector.GetUserInventory(userID, callback);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (StatsManager.SimExtraStats != null)
|
||||
StatsManager.SimExtraStats.AddInventoryServiceRetrievalFailure();
|
||||
|
||||
m_log.ErrorFormat("[XINVENTORY CONNECTOR]: Request inventory operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
|
||||
public InventoryFolderBase GetRootFolder(UUID userID)
|
||||
{
|
||||
return m_RemoteConnector.GetRootFolder(userID);
|
||||
}
|
||||
|
||||
// inherited. See base class
|
||||
// public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
|
||||
public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
|
||||
{
|
||||
return m_RemoteConnector.GetFolderForType(userID, type);
|
||||
}
|
||||
|
||||
public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
|
||||
public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
|
||||
{
|
||||
return m_RemoteConnector.GetSystemFolders(userID);
|
||||
}
|
||||
|
||||
public override InventoryCollection GetFolderContent(UUID userID, UUID folderID)
|
||||
{
|
||||
m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolderContent {0}", folderID);
|
||||
try
|
||||
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
|
||||
{
|
||||
return m_RemoteConnector.GetFolderContent(userID, folderID);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[XINVENTORY CONNECTOR]: GetFolderContent operation failed, {0} {1}",
|
||||
e.Source, e.Message);
|
||||
}
|
||||
InventoryCollection nullCollection = new InventoryCollection();
|
||||
nullCollection.Folders = new List<InventoryFolderBase>();
|
||||
nullCollection.Items = new List<InventoryItemBase>();
|
||||
nullCollection.UserID = userID;
|
||||
return nullCollection;
|
||||
}
|
||||
|
||||
public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
|
||||
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
|
||||
{
|
||||
return m_RemoteConnector.GetFolderItems(userID, folderID);
|
||||
}
|
||||
|
||||
public override bool AddFolder(InventoryFolderBase folder)
|
||||
public bool AddFolder(InventoryFolderBase folder)
|
||||
{
|
||||
if (folder == null)
|
||||
return false;
|
||||
|
@ -218,7 +195,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.AddFolder(folder);
|
||||
}
|
||||
|
||||
public override bool UpdateFolder(InventoryFolderBase folder)
|
||||
public bool UpdateFolder(InventoryFolderBase folder)
|
||||
{
|
||||
if (folder == null)
|
||||
return false;
|
||||
|
@ -226,7 +203,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.UpdateFolder(folder);
|
||||
}
|
||||
|
||||
public override bool MoveFolder(InventoryFolderBase folder)
|
||||
public bool MoveFolder(InventoryFolderBase folder)
|
||||
{
|
||||
if (folder == null)
|
||||
return false;
|
||||
|
@ -234,7 +211,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.MoveFolder(folder);
|
||||
}
|
||||
|
||||
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
|
||||
public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
|
||||
{
|
||||
if (folderIDs == null)
|
||||
return false;
|
||||
|
@ -245,7 +222,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
}
|
||||
|
||||
|
||||
public override bool PurgeFolder(InventoryFolderBase folder)
|
||||
public bool PurgeFolder(InventoryFolderBase folder)
|
||||
{
|
||||
if (folder == null)
|
||||
return false;
|
||||
|
@ -253,10 +230,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.PurgeFolder(folder);
|
||||
}
|
||||
|
||||
// public bool AddItem(InventoryItemBase item) inherited
|
||||
// Uses AddItemPlain
|
||||
|
||||
protected override bool AddItemPlain(InventoryItemBase item)
|
||||
public bool AddItem(InventoryItemBase item)
|
||||
{
|
||||
if (item == null)
|
||||
return false;
|
||||
|
@ -264,7 +238,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.AddItem(item);
|
||||
}
|
||||
|
||||
public override bool UpdateItem(InventoryItemBase item)
|
||||
public bool UpdateItem(InventoryItemBase item)
|
||||
{
|
||||
if (item == null)
|
||||
return false;
|
||||
|
@ -272,7 +246,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.UpdateItem(item);
|
||||
}
|
||||
|
||||
public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
|
||||
public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
|
||||
{
|
||||
if (items == null)
|
||||
return false;
|
||||
|
@ -281,7 +255,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
}
|
||||
|
||||
|
||||
public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
|
||||
public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
|
||||
{
|
||||
if (itemIDs == null)
|
||||
return false;
|
||||
|
@ -291,7 +265,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.DeleteItems(ownerID, itemIDs);
|
||||
}
|
||||
|
||||
public override InventoryItemBase GetItem(InventoryItemBase item)
|
||||
public InventoryItemBase GetItem(InventoryItemBase item)
|
||||
{
|
||||
if (item == null)
|
||||
return null;
|
||||
|
@ -299,7 +273,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.GetItem(item);
|
||||
}
|
||||
|
||||
public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||
public InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||
{
|
||||
m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolder {0}", folder.ID);
|
||||
if (folder == null)
|
||||
|
@ -308,17 +282,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
return m_RemoteConnector.GetFolder(folder);
|
||||
}
|
||||
|
||||
public override bool HasInventoryForUser(UUID userID)
|
||||
public bool HasInventoryForUser(UUID userID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override List<InventoryItemBase> GetActiveGestures(UUID userId)
|
||||
public List<InventoryItemBase> GetActiveGestures(UUID userId)
|
||||
{
|
||||
return new List<InventoryItemBase>();
|
||||
}
|
||||
|
||||
public override int GetAssetPermissions(UUID userID, UUID assetID)
|
||||
public int GetAssetPermissions(UUID userID, UUID assetID)
|
||||
{
|
||||
return m_RemoteConnector.GetAssetPermissions(userID, assetID);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue