diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 44b76b7ddd..8b4f0ed81a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs @@ -749,13 +749,7 @@ namespace OpenSim.Region.Framework.Scenes item.GroupID = m_part.GroupID; if (item.AssetID == UUID.Zero) - item.AssetID = it.AssetID; - - lock (m_items) - { - m_items[item.ItemID] = item; - m_inventorySerial++; - } + item.AssetID = m_items[item.ItemID].AssetID; m_items[item.ItemID] = item; m_inventorySerial++;