replace GetMeshModule and GetTextureModule
parent
27dfdcf1fa
commit
4ced4fed33
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@ -207,6 +207,7 @@ namespace OpenSim.Framework.Capabilities
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{
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m_httpListener.RemovePollServiceHTTPHandler("", handler.Url);
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}
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m_pollServiceHandlers.Clear();
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}
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public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler)
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@ -0,0 +1,199 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Reflection;
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using System.IO;
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using System.Web;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Services.Interfaces;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Capabilities.Handlers
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{
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public class GetAssetsHandler
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly Dictionary<string, AssetType> queryTypes = new Dictionary<string, AssetType>()
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{
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{"texture_id", AssetType.Texture},
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{"sound_id", AssetType.Sound},
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{"callcard_id", AssetType.CallingCard},
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{"landmark_id", AssetType.Landmark},
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{"script_id", AssetType.LSLText},
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{"clothing_id", AssetType.Clothing},
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{"object_id", AssetType.Object},
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{"notecard_id", AssetType.Notecard},
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{"lsltext_id", AssetType.LSLText},
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{"lslbyte_id", AssetType.LSLBytecode},
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{"txtr_tga_id", AssetType.TextureTGA},
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{"bodypart_id", AssetType.Bodypart},
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{"snd_wav_id", AssetType.SoundWAV},
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{"img_tga_id", AssetType.ImageTGA},
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{"jpeg_id", AssetType.ImageJPEG},
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{"animatn_id", AssetType.Animation},
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{"gesture_id", AssetType.Gesture},
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{"mesh_id", AssetType.Mesh}
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};
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private IAssetService m_assetService;
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public GetAssetsHandler(IAssetService assService)
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{
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m_assetService = assService;
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}
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public Hashtable Handle(Hashtable request)
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{
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Hashtable responsedata = new Hashtable();
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responsedata["content_type"] = "text/plain";
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responsedata["int_bytes"] = 0;
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if (m_assetService == null)
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{
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responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.ServiceUnavailable;
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responsedata["str_response_string"] = "The asset service is unavailable";
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responsedata["keepalive"] = false;
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return responsedata;
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}
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responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
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string[] queries = null;
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if(request.Contains("querystringkeys"))
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queries = (string[])request["querystringkeys"];
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if(queries == null || queries.Length == 0)
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return responsedata;
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string query = queries[0];
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if(!queryTypes.ContainsKey(query))
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{
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m_log.Warn("[GETASSET]: Unknown type: " + query);
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return responsedata;
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}
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AssetType type = queryTypes[query];
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string assetStr = string.Empty;
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if (request.ContainsKey(query))
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assetStr = request[query].ToString();
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if (String.IsNullOrEmpty(assetStr))
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return responsedata;
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UUID assetID = UUID.Zero;
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if(!UUID.TryParse(assetStr, out assetID))
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return responsedata;
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AssetBase asset = m_assetService.Get(assetID.ToString());
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if(asset == null)
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{
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m_log.Warn("[GETASSET]: not found: " + query + " " + assetStr);
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responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
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responsedata["str_response_string"] = "Asset not found.";
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return responsedata;
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}
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if (asset.Type != (sbyte)type)
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{
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responsedata["str_response_string"] = "Got wrong asset type";
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return responsedata;
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}
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if(type != AssetType.Mesh && type != AssetType.Texture)
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m_log.Warn("[GETASSETS]: type: " + query);
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string range = String.Empty;
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if (((Hashtable)request["headers"])["range"] != null)
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range = (string)((Hashtable)request["headers"])["range"];
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else if (((Hashtable)request["headers"])["Range"] != null)
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range = (string)((Hashtable)request["headers"])["Range"];
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responsedata["content_type"] = asset.Metadata.ContentType;
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if (String.IsNullOrEmpty(range))
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{
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// full asset
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responsedata["bin_response_data"] = asset.Data;
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responsedata["int_bytes"] = asset.Data.Length;
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responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
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return responsedata;
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}
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// range request
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int start, end;
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if (Util.TryParseHttpRange(range, out start, out end))
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{
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// Before clamping start make sure we can satisfy it in order to avoid
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// sending back the last byte instead of an error status
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if (start >= asset.Data.Length)
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{
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responsedata["str_response_string"] = "This range doesnt exist.";
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return responsedata;
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}
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if (end == -1)
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end = asset.Data.Length - 1;
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else
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end = Utils.Clamp(end, 0, asset.Data.Length - 1);
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start = Utils.Clamp(start, 0, end);
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int len = end - start + 1;
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//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
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Hashtable headers = new Hashtable();
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headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, asset.Data.Length);
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responsedata["headers"] = headers;
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responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
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byte[] d = new byte[len];
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Array.Copy(asset.Data, start, d, 0, len);
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responsedata["bin_response_data"] = d;
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responsedata["int_bytes"] = len;
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return responsedata;
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}
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m_log.Warn("[GETASSETS]: Failed to parse a range, sending full asset: " + assetStr);
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responsedata["bin_response_data"] = asset.Data;
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responsedata["int_bytes"] = asset.Data.Length;
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responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
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return responsedata;
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}
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}
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}
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@ -56,7 +56,9 @@ namespace OpenSim.Framework.Servers.HttpServer
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LslHttp = 1,
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Inventory = 2,
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Texture = 3,
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Mesh = 4
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Mesh = 4,
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Mesh2 = 5,
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Asset = 6
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}
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public string Url { get; set; }
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@ -91,7 +91,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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response.SendChunked = false;
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response.ContentLength64 = buffer.Length;
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response.ContentEncoding = Encoding.UTF8;
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try
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{
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@ -118,7 +117,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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int responsecode;
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string responseString = String.Empty;
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byte[] responseData = null;
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byte[] responseBytes = null;
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string contentType;
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if (responsedata == null)
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@ -134,8 +133,9 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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//m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response");
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responsecode = (int)responsedata["int_response_code"];
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if (responsedata["bin_response_data"] != null)
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responseData = (byte[])responsedata["bin_response_data"];
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responseBytes = (byte[])responsedata["bin_response_data"];
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else
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responseString = (string)responsedata["str_response_string"];
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contentType = (string)responsedata["content_type"];
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@ -170,9 +170,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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if (responsedata.ContainsKey("access_control_allow_origin"))
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response.AddHeader("Access-Control-Allow-Origin", (string)responsedata["access_control_allow_origin"]);
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//Even though only one other part of the entire code uses HTTPHandlers, we shouldn't expect this
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//and should check for NullReferenceExceptions
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if (string.IsNullOrEmpty(contentType))
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{
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contentType = "text/html";
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if (responsecode == (int)OSHttpStatusCode.RedirectMovedPermanently)
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{
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response.RedirectLocation = (string)responsedata["str_redirect_location"];
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response.StatusCode = responsecode;
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}
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response.AddHeader("Content-Type", contentType);
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@ -199,9 +195,9 @@ namespace OpenSim.Framework.Servers.HttpServer
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byte[] buffer;
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if (responseData != null)
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if (responseBytes != null)
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{
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buffer = responseData;
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buffer = responseBytes;
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}
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else
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{
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// Binary!
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buffer = Convert.FromBase64String(responseString);
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}
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response.SendChunked = false;
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response.ContentLength64 = buffer.Length;
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response.ContentEncoding = Encoding.UTF8;
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}
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@ -47,20 +47,23 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.ClientStack.Linden
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetMeshModule")]
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public class GetMeshModule : INonSharedRegionModule
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetAssetsModule")]
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public class GetAssetsModule : INonSharedRegionModule
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{
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// private static readonly ILog m_log =
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// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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private bool m_Enabled = true;
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private string m_URL;
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private string m_URL2;
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private bool m_Enabled;
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private string m_GetTextureURL;
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private string m_GetMeshURL;
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private string m_GetMesh2URL;
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private string m_GetAssetURL;
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class APollRequest
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{
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public PollServiceMeshEventArgs thepoll;
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public PollServiceAssetEventArgs thepoll;
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public UUID reqID;
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public Hashtable request;
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}
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@ -73,15 +76,17 @@ namespace OpenSim.Region.ClientStack.Linden
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static GetMeshHandler m_getMeshHandler;
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private IAssetService m_assetService = null;
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private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
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private Dictionary<UUID, string> m_capsDict2 = new Dictionary<UUID, string>();
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private static IAssetService m_assetService = null;
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private static GetAssetsHandler m_getAssetHandler;
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private static Thread[] m_workerThreads = null;
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private static int m_NumberScenes = 0;
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private static BlockingCollection<APollRequest> m_queue = new BlockingCollection<APollRequest>();
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private static object m_loadLock = new object();
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private Dictionary<UUID, string> m_capsDictTexture = new Dictionary<UUID, string>();
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private Dictionary<UUID, string> m_capsDictGetMesh = new Dictionary<UUID, string>();
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private Dictionary<UUID, string> m_capsDictGetMesh2 = new Dictionary<UUID, string>();
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private Dictionary<UUID, string> m_capsDictGetAsset = new Dictionary<UUID, string>();
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#region Region Module interfaceBase Members
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@ -96,14 +101,20 @@ namespace OpenSim.Region.ClientStack.Linden
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if (config == null)
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return;
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m_URL = config.GetString("Cap_GetMesh", string.Empty);
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// Cap doesn't exist
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if (m_URL != string.Empty)
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m_GetTextureURL = config.GetString("Cap_GetTexture", string.Empty);
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if (m_GetTextureURL != string.Empty)
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m_Enabled = true;
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m_URL2 = config.GetString("Cap_GetMesh2", string.Empty);
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// Cap doesn't exist
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if (m_URL2 != string.Empty)
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m_GetMeshURL = config.GetString("Cap_GetMesh", string.Empty);
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if (m_GetMeshURL != string.Empty)
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m_Enabled = true;
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m_GetMesh2URL = config.GetString("Cap_GetMesh2", string.Empty);
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if (m_GetMesh2URL != string.Empty)
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m_Enabled = true;
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m_GetAssetURL = config.GetString("Cap_GetAsset", string.Empty);
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if (m_GetAssetURL != string.Empty)
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m_Enabled = true;
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}
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@ -131,19 +142,21 @@ namespace OpenSim.Region.ClientStack.Linden
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if (!m_Enabled)
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return;
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if(m_assetService == null)
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lock(m_loadLock)
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{
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m_assetService = m_scene.RequestModuleInterface<IAssetService>();
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if (m_assetService == null && m_NumberScenes == 0)
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{
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m_assetService = s.RequestModuleInterface<IAssetService>();
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// We'll reuse the same handler for all requests.
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if(m_assetService == null)
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m_getAssetHandler = new GetAssetsHandler(m_assetService);
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}
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if (m_assetService == null)
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{
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m_Enabled = false;
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return;
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}
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m_getMeshHandler = new GetMeshHandler(m_assetService);
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}
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s.EventManager.OnRegisterCaps += RegisterCaps;
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s.EventManager.OnDeregisterCaps += DeregisterCaps;
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@ -151,12 +164,11 @@ namespace OpenSim.Region.ClientStack.Linden
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if (m_workerThreads == null)
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{
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m_workerThreads = new Thread[2];
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for (uint i = 0; i < 2; i++)
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m_workerThreads = new Thread[3];
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for (uint i = 0; i < 3; i++)
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{
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m_workerThreads[i] = WorkManager.StartThread(DoMeshRequests,
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String.Format("GetMeshWorker{0}", i),
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m_workerThreads[i] = WorkManager.StartThread(DoAssetRequests,
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String.Format("GetAssetWorker{0}", i),
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ThreadPriority.Normal,
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true,
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false,
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@ -165,12 +177,13 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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}
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}
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}
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public void Close()
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{
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if(m_NumberScenes <= 0 && m_workerThreads != null)
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{
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m_log.DebugFormat("[GetMeshModule] Closing");
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m_log.DebugFormat("[GetAssetsModule] Closing");
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foreach (Thread t in m_workerThreads)
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Watchdog.AbortThread(t.ManagedThreadId);
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// This will fail on region shutdown. Its harmless.
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@ -183,38 +196,36 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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}
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public string Name { get { return "GetMeshModule"; } }
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public string Name { get { return "GetAssetsModule"; } }
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#endregion
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private static void DoMeshRequests()
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private static void DoAssetRequests()
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{
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while (m_NumberScenes > 0)
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{
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APollRequest poolreq;
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if(m_queue.TryTake(out poolreq, 4500))
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{
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if(m_NumberScenes <= 0)
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if (m_NumberScenes <= 0)
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break;
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if(poolreq.reqID != UUID.Zero)
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Watchdog.UpdateThread();
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if (poolreq.reqID != UUID.Zero)
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poolreq.thepoll.Process(poolreq);
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}
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Watchdog.UpdateThread();
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}
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}
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private class PollServiceMeshEventArgs : PollServiceEventArgs
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private class PollServiceAssetEventArgs : PollServiceEventArgs
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{
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private List<Hashtable> requests =
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new List<Hashtable>();
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private Dictionary<UUID, APollResponse> responses =
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new Dictionary<UUID, APollResponse>();
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private List<Hashtable> requests = new List<Hashtable>();
|
||||
private Dictionary<UUID, APollResponse> responses =new Dictionary<UUID, APollResponse>();
|
||||
private HashSet<UUID> dropedResponses = new HashSet<UUID>();
|
||||
|
||||
private Scene m_scene;
|
||||
private ScenePresence m_presence;
|
||||
public PollServiceMeshEventArgs(string uri, UUID pId, Scene scene) :
|
||||
public PollServiceAssetEventArgs(string uri, UUID pId, Scene scene) :
|
||||
base(null, uri, null, null, null, null, pId, int.MaxValue)
|
||||
{
|
||||
m_scene = scene;
|
||||
|
@ -326,7 +337,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
}
|
||||
}
|
||||
|
||||
curresponse = m_getMeshHandler.Handle(requestinfo.request);
|
||||
curresponse = m_getAssetHandler.Handle(requestinfo.request);
|
||||
|
||||
lock(responses)
|
||||
{
|
||||
|
@ -360,48 +371,108 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
protocol = "https";
|
||||
}
|
||||
|
||||
if (m_URL == "localhost")
|
||||
string baseURL = String.Format("{0}://{1}:{2}", protocol, hostName, port);
|
||||
|
||||
if (m_GetTextureURL == "localhost")
|
||||
{
|
||||
string capUrl = "/CAPS/" + UUID.Random() + "/";
|
||||
|
||||
// Register this as a poll service
|
||||
PollServiceMeshEventArgs args = new PollServiceMeshEventArgs(capUrl, agentID, m_scene);
|
||||
args.Type = PollServiceEventArgs.EventType.Mesh;
|
||||
PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
|
||||
|
||||
args.Type = PollServiceEventArgs.EventType.Texture;
|
||||
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
|
||||
|
||||
caps.RegisterHandler("GetMesh", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
|
||||
m_capsDict[agentID] = capUrl;
|
||||
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
|
||||
if (handler != null)
|
||||
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetTexture", capUrl);
|
||||
else
|
||||
caps.RegisterHandler("GetTexture", baseURL + capUrl);
|
||||
m_capsDictTexture[agentID] = capUrl;
|
||||
}
|
||||
else
|
||||
{
|
||||
caps.RegisterHandler("GetTexture", m_GetTextureURL);
|
||||
}
|
||||
else if (m_URL != string.Empty)
|
||||
caps.RegisterHandler("GetMesh", m_URL);
|
||||
|
||||
if (m_URL2 == "localhost")
|
||||
//GetMesh
|
||||
if (m_GetMeshURL == "localhost")
|
||||
{
|
||||
string capUrl = "/CAPS/" + UUID.Random() + "/";
|
||||
|
||||
// Register this as a poll service
|
||||
PollServiceMeshEventArgs args = new PollServiceMeshEventArgs(capUrl, agentID, m_scene);
|
||||
PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
|
||||
args.Type = PollServiceEventArgs.EventType.Mesh;
|
||||
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
|
||||
caps.RegisterHandler("GetMesh2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
|
||||
m_capsDict2[agentID] = capUrl;
|
||||
|
||||
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
|
||||
if (handler != null)
|
||||
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh", capUrl);
|
||||
else
|
||||
caps.RegisterHandler("GetMesh", baseURL + capUrl);
|
||||
m_capsDictGetMesh[agentID] = capUrl;
|
||||
}
|
||||
else if(m_URL2 != string.Empty)
|
||||
caps.RegisterHandler("GetMesh2", m_URL2);
|
||||
else if (m_GetMeshURL != string.Empty)
|
||||
caps.RegisterHandler("GetMesh", m_GetMeshURL);
|
||||
|
||||
//GetMesh2
|
||||
if (m_GetMesh2URL == "localhost")
|
||||
{
|
||||
string capUrl = "/CAPS/" + UUID.Random() + "/";
|
||||
|
||||
PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
|
||||
args.Type = PollServiceEventArgs.EventType.Mesh2;
|
||||
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
|
||||
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
|
||||
if (handler != null)
|
||||
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh2", capUrl);
|
||||
else
|
||||
caps.RegisterHandler("GetMesh2", baseURL + capUrl);
|
||||
m_capsDictGetMesh2[agentID] = capUrl;
|
||||
}
|
||||
else if (m_GetMesh2URL != string.Empty)
|
||||
caps.RegisterHandler("GetMesh2", m_GetMesh2URL);
|
||||
|
||||
//ViewerAsset
|
||||
if (m_GetAssetURL == "localhost")
|
||||
{
|
||||
string capUrl = "/CAPS/" + UUID.Random() + "/";
|
||||
|
||||
PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
|
||||
args.Type = PollServiceEventArgs.EventType.Asset;
|
||||
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
|
||||
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
|
||||
if (handler != null)
|
||||
handler.RegisterExternalUserCapsHandler(agentID, caps, "ViewerAsset", capUrl);
|
||||
else
|
||||
caps.RegisterHandler("ViewerAsset", baseURL + capUrl);
|
||||
m_capsDictGetAsset[agentID] = capUrl;
|
||||
}
|
||||
else if (m_GetAssetURL != string.Empty)
|
||||
caps.RegisterHandler("ViewerAsset", m_GetMesh2URL);
|
||||
}
|
||||
|
||||
private void DeregisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
string capUrl;
|
||||
if (m_capsDict.TryGetValue(agentID, out capUrl))
|
||||
if (m_capsDictTexture.TryGetValue(agentID, out capUrl))
|
||||
{
|
||||
MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
|
||||
m_capsDict.Remove(agentID);
|
||||
m_capsDictTexture.Remove(agentID);
|
||||
}
|
||||
if (m_capsDict2.TryGetValue(agentID, out capUrl))
|
||||
if (m_capsDictGetMesh.TryGetValue(agentID, out capUrl))
|
||||
{
|
||||
MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
|
||||
m_capsDict2.Remove(agentID);
|
||||
m_capsDictGetMesh.Remove(agentID);
|
||||
}
|
||||
if (m_capsDictGetMesh2.TryGetValue(agentID, out capUrl))
|
||||
{
|
||||
MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
|
||||
m_capsDictGetMesh2.Remove(agentID);
|
||||
}
|
||||
if (m_capsDictGetAsset.TryGetValue(agentID, out capUrl))
|
||||
{
|
||||
MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
|
||||
m_capsDictGetAsset.Remove(agentID);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,406 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using Mono.Addins;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")]
|
||||
public class GetTextureModule : INonSharedRegionModule
|
||||
{
|
||||
|
||||
class APollRequest
|
||||
{
|
||||
public PollServiceTextureEventArgs thepoll;
|
||||
public UUID reqID;
|
||||
public Hashtable request;
|
||||
public bool send503;
|
||||
}
|
||||
|
||||
public class APollResponse
|
||||
{
|
||||
public Hashtable response;
|
||||
public int bytes;
|
||||
}
|
||||
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Scene m_scene;
|
||||
|
||||
private static GetTextureHandler m_getTextureHandler;
|
||||
|
||||
private IAssetService m_assetService = null;
|
||||
|
||||
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
|
||||
private static Thread[] m_workerThreads = null;
|
||||
private static int m_NumberScenes = 0;
|
||||
private static BlockingCollection<APollRequest> m_queue = new BlockingCollection<APollRequest>();
|
||||
|
||||
private Dictionary<UUID,PollServiceTextureEventArgs> m_pollservices = new Dictionary<UUID,PollServiceTextureEventArgs>();
|
||||
|
||||
private string m_Url = "localhost";
|
||||
|
||||
#region ISharedRegionModule Members
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig config = source.Configs["ClientStack.LindenCaps"];
|
||||
|
||||
if (config == null)
|
||||
return;
|
||||
/*
|
||||
m_URL = config.GetString("Cap_GetTexture", string.Empty);
|
||||
// Cap doesn't exist
|
||||
if (m_URL != string.Empty)
|
||||
{
|
||||
m_Enabled = true;
|
||||
m_RedirectURL = config.GetString("GetTextureRedirectURL");
|
||||
}
|
||||
*/
|
||||
m_Url = config.GetString("Cap_GetTexture", "localhost");
|
||||
}
|
||||
|
||||
public void AddRegion(Scene s)
|
||||
{
|
||||
m_scene = s;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene s)
|
||||
{
|
||||
s.EventManager.OnRegisterCaps -= RegisterCaps;
|
||||
s.EventManager.OnDeregisterCaps -= DeregisterCaps;
|
||||
m_NumberScenes--;
|
||||
m_scene = null;
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene s)
|
||||
{
|
||||
if(m_assetService == null)
|
||||
{
|
||||
m_assetService = s.RequestModuleInterface<IAssetService>();
|
||||
// We'll reuse the same handler for all requests.
|
||||
m_getTextureHandler = new GetTextureHandler(m_assetService);
|
||||
}
|
||||
|
||||
s.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
s.EventManager.OnDeregisterCaps += DeregisterCaps;
|
||||
|
||||
m_NumberScenes++;
|
||||
|
||||
if (m_workerThreads == null)
|
||||
{
|
||||
m_workerThreads = new Thread[2];
|
||||
|
||||
for (uint i = 0; i < 2; i++)
|
||||
{
|
||||
m_workerThreads[i] = WorkManager.StartThread(DoTextureRequests,
|
||||
String.Format("GetTextureWorker{0}", i),
|
||||
ThreadPriority.Normal,
|
||||
true,
|
||||
false,
|
||||
null,
|
||||
int.MaxValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if(m_NumberScenes <= 0 && m_workerThreads != null)
|
||||
{
|
||||
m_log.DebugFormat("[GetTextureModule] Closing");
|
||||
|
||||
foreach (Thread t in m_workerThreads)
|
||||
Watchdog.AbortThread(t.ManagedThreadId);
|
||||
|
||||
m_queue.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public string Name { get { return "GetTextureModule"; } }
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private class PollServiceTextureEventArgs : PollServiceEventArgs
|
||||
{
|
||||
private List<Hashtable> requests =
|
||||
new List<Hashtable>();
|
||||
private Dictionary<UUID, APollResponse> responses =
|
||||
new Dictionary<UUID, APollResponse>();
|
||||
private HashSet<UUID> dropedResponses = new HashSet<UUID>();
|
||||
|
||||
private Scene m_scene;
|
||||
private ScenePresence m_presence;
|
||||
public PollServiceTextureEventArgs(UUID pId, Scene scene) :
|
||||
base(null, "", null, null, null, null, pId, int.MaxValue)
|
||||
{
|
||||
m_scene = scene;
|
||||
// x is request id, y is userid
|
||||
HasEvents = (x, y) =>
|
||||
{
|
||||
lock (responses)
|
||||
{
|
||||
APollResponse response;
|
||||
if (responses.TryGetValue(x, out response))
|
||||
{
|
||||
if (m_presence == null)
|
||||
m_presence = m_scene.GetScenePresence(pId);
|
||||
|
||||
if (m_presence == null || m_presence.IsDeleted)
|
||||
return true;
|
||||
return m_presence.CapCanSendAsset(0, response.bytes);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
Drop = (x, y) =>
|
||||
{
|
||||
lock (responses)
|
||||
{
|
||||
responses.Remove(x);
|
||||
dropedResponses.Add(x);
|
||||
}
|
||||
};
|
||||
|
||||
GetEvents = (x, y) =>
|
||||
{
|
||||
lock (responses)
|
||||
{
|
||||
try
|
||||
{
|
||||
return responses[x].response;
|
||||
}
|
||||
finally
|
||||
{
|
||||
responses.Remove(x);
|
||||
}
|
||||
}
|
||||
};
|
||||
// x is request id, y is request data hashtable
|
||||
Request = (x, y) =>
|
||||
{
|
||||
APollRequest reqinfo = new APollRequest();
|
||||
reqinfo.thepoll = this;
|
||||
reqinfo.reqID = x;
|
||||
reqinfo.request = y;
|
||||
reqinfo.send503 = false;
|
||||
|
||||
lock (responses)
|
||||
{
|
||||
if (responses.Count > 0 && m_queue.Count > 32)
|
||||
reqinfo.send503 = true;
|
||||
}
|
||||
|
||||
m_queue.Add(reqinfo);
|
||||
};
|
||||
|
||||
// this should never happen except possible on shutdown
|
||||
NoEvents = (x, y) =>
|
||||
{
|
||||
/*
|
||||
lock (requests)
|
||||
{
|
||||
Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
|
||||
requests.Remove(request);
|
||||
}
|
||||
*/
|
||||
Hashtable response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 500;
|
||||
response["str_response_string"] = "timeout";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
return response;
|
||||
};
|
||||
}
|
||||
|
||||
public void Process(APollRequest requestinfo)
|
||||
{
|
||||
Hashtable response;
|
||||
|
||||
UUID requestID = requestinfo.reqID;
|
||||
|
||||
if(m_scene.ShuttingDown)
|
||||
return;
|
||||
|
||||
lock (responses)
|
||||
{
|
||||
lock(dropedResponses)
|
||||
{
|
||||
if(dropedResponses.Contains(requestID))
|
||||
{
|
||||
dropedResponses.Remove(requestID);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_presence == null)
|
||||
m_presence = m_scene.GetScenePresence(Id);
|
||||
|
||||
if (m_presence == null || m_presence.IsDeleted)
|
||||
requestinfo.send503 = true;
|
||||
|
||||
if (requestinfo.send503)
|
||||
{
|
||||
response = new Hashtable();
|
||||
|
||||
response["int_response_code"] = 503;
|
||||
response["str_response_string"] = "Throttled";
|
||||
response["content_type"] = "text/plain";
|
||||
response["keepalive"] = false;
|
||||
|
||||
Hashtable headers = new Hashtable();
|
||||
headers["Retry-After"] = 20;
|
||||
response["headers"] = headers;
|
||||
|
||||
responses[requestID] = new APollResponse() { bytes = 0, response = response };
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
response = m_getTextureHandler.Handle(requestinfo.request);
|
||||
|
||||
lock (responses)
|
||||
{
|
||||
lock(dropedResponses)
|
||||
{
|
||||
if(dropedResponses.Contains(requestID))
|
||||
{
|
||||
dropedResponses.Remove(requestID);
|
||||
return;
|
||||
}
|
||||
}
|
||||
responses[requestID] = new APollResponse()
|
||||
{
|
||||
bytes = (int) response["int_bytes"],
|
||||
response = response
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
if (m_Url == "localhost")
|
||||
{
|
||||
string capUrl = "/CAPS/" + UUID.Random() + "/";
|
||||
|
||||
// Register this as a poll service
|
||||
PollServiceTextureEventArgs args = new PollServiceTextureEventArgs(agentID, m_scene);
|
||||
|
||||
args.Type = PollServiceEventArgs.EventType.Texture;
|
||||
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
|
||||
|
||||
string hostName = m_scene.RegionInfo.ExternalHostName;
|
||||
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
|
||||
string protocol = "http";
|
||||
|
||||
if (MainServer.Instance.UseSSL)
|
||||
{
|
||||
hostName = MainServer.Instance.SSLCommonName;
|
||||
port = MainServer.Instance.SSLPort;
|
||||
protocol = "https";
|
||||
}
|
||||
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
|
||||
if (handler != null)
|
||||
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetTexture", capUrl);
|
||||
else
|
||||
caps.RegisterHandler("GetTexture", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
|
||||
m_pollservices[agentID] = args;
|
||||
m_capsDict[agentID] = capUrl;
|
||||
}
|
||||
else
|
||||
{
|
||||
caps.RegisterHandler("GetTexture", m_Url);
|
||||
}
|
||||
}
|
||||
|
||||
private void DeregisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
PollServiceTextureEventArgs args;
|
||||
|
||||
MainServer.Instance.RemoveHTTPHandler("", m_Url);
|
||||
m_capsDict.Remove(agentID);
|
||||
|
||||
if (m_pollservices.TryGetValue(agentID, out args))
|
||||
{
|
||||
m_pollservices.Remove(agentID);
|
||||
}
|
||||
}
|
||||
|
||||
private static void DoTextureRequests()
|
||||
{
|
||||
APollRequest poolreq;
|
||||
while (m_NumberScenes > 0)
|
||||
{
|
||||
poolreq = null;
|
||||
if(!m_queue.TryTake(out poolreq, 4500) || poolreq == null)
|
||||
{
|
||||
Watchdog.UpdateThread();
|
||||
continue;
|
||||
}
|
||||
|
||||
if(m_NumberScenes <= 0)
|
||||
break;
|
||||
|
||||
Watchdog.UpdateThread();
|
||||
if(poolreq.reqID != UUID.Zero)
|
||||
poolreq.thepoll.Process(poolreq);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -398,22 +398,13 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
while (true)
|
||||
{
|
||||
APollRequest poolreq;
|
||||
if (!m_queue.TryTake(out poolreq, 4500) || poolreq == null || poolreq.thepoll == null)
|
||||
if (m_queue.TryTake(out poolreq, 4500))
|
||||
{
|
||||
Watchdog.UpdateThread();
|
||||
continue;
|
||||
}
|
||||
|
||||
Watchdog.UpdateThread();
|
||||
try
|
||||
{
|
||||
if (poolreq.thepoll != null)
|
||||
poolreq.thepoll.Process(poolreq);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[INVENTORY]: Failed to process queued inventory Exception {0}", e.Message);
|
||||
}
|
||||
Watchdog.UpdateThread();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -792,6 +792,7 @@
|
|||
Cap_GetTexture = "localhost"
|
||||
Cap_GetMesh = "localhost"
|
||||
Cap_GetMesh2 = "localhost"
|
||||
Cap_GetAsset = "localhost"
|
||||
Cap_GetObjectCost = ""
|
||||
Cap_GetObjectPhysicsData = ""
|
||||
Cap_GroupProposalBallot = ""
|
||||
|
|
Loading…
Reference in New Issue