Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator.org/mantis/view.php?id=5893

Signed-off-by: nebadon <michael@osgrid.org>
0.7.3-post-fixes
PixelTomsen 2012-02-19 08:51:40 +01:00 committed by BlueWall
parent 8fc16ece96
commit 4d0c8aca05
1 changed files with 3 additions and 3 deletions

View File

@ -1556,9 +1556,9 @@ namespace OpenSim.Region.Framework.Scenes
dupe.GroupPosition = GroupPosition; dupe.GroupPosition = GroupPosition;
dupe.OffsetPosition = OffsetPosition; dupe.OffsetPosition = OffsetPosition;
dupe.RotationOffset = RotationOffset; dupe.RotationOffset = RotationOffset;
dupe.Velocity = new Vector3(0, 0, 0); dupe.Velocity = Velocity;
dupe.Acceleration = new Vector3(0, 0, 0); dupe.Acceleration = Acceleration;
dupe.AngularVelocity = new Vector3(0, 0, 0); dupe.AngularVelocity = AngularVelocity;
dupe.Flags = Flags; dupe.Flags = Flags;
dupe.OwnershipCost = OwnershipCost; dupe.OwnershipCost = OwnershipCost;