Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator.org/mantis/view.php?id=5893
Signed-off-by: nebadon <michael@osgrid.org>0.7.3-post-fixes
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8fc16ece96
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4d0c8aca05
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@ -1556,9 +1556,9 @@ namespace OpenSim.Region.Framework.Scenes
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dupe.GroupPosition = GroupPosition;
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dupe.GroupPosition = GroupPosition;
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dupe.OffsetPosition = OffsetPosition;
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dupe.OffsetPosition = OffsetPosition;
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dupe.RotationOffset = RotationOffset;
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dupe.RotationOffset = RotationOffset;
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dupe.Velocity = new Vector3(0, 0, 0);
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dupe.Velocity = Velocity;
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dupe.Acceleration = new Vector3(0, 0, 0);
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dupe.Acceleration = Acceleration;
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dupe.AngularVelocity = new Vector3(0, 0, 0);
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dupe.AngularVelocity = AngularVelocity;
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dupe.Flags = Flags;
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dupe.Flags = Flags;
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dupe.OwnershipCost = OwnershipCost;
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dupe.OwnershipCost = OwnershipCost;
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