minor: Change [OBJECT COMMANDS MODULE] log strings to [REGION COMMANDS MODULE] strings, though all these are currently commented out anyway
parent
ee98b9c394
commit
4d1986c0e4
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@ -58,22 +58,22 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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public void Initialise(IConfigSource source)
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{
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// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: INITIALIZED MODULE");
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// m_log.DebugFormat("[REGION COMMANDS MODULE]: INITIALIZED MODULE");
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}
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public void PostInitialise()
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{
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// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: POST INITIALIZED MODULE");
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// m_log.DebugFormat("[REGION COMMANDS MODULE]: POST INITIALIZED MODULE");
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}
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public void Close()
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{
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// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: CLOSED MODULE");
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// m_log.DebugFormat("[REGION COMMANDS MODULE]: CLOSED MODULE");
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}
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public void AddRegion(Scene scene)
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{
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// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
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// m_log.DebugFormat("[REGION COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
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m_scene = scene;
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m_console = MainConsole.Instance;
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@ -86,12 +86,12 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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public void RemoveRegion(Scene scene)
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{
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// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
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// m_log.DebugFormat("[REGION COMMANDS MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
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}
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public void RegionLoaded(Scene scene)
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{
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// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
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// m_log.DebugFormat("[REGION COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
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}
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private void HandleShowScene(string module, string[] cmd)
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