restrict unnecessary access levels on ODEPrim fields/properties
							parent
							
								
									47c412ca1e
								
							
						
					
					
						commit
						4d1ab38068
					
				|  | @ -128,7 +128,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|         private bool m_taintPhysics; | ||||
|         private bool m_collidesLand = true; | ||||
|         private bool m_collidesWater; | ||||
|         public bool m_returnCollisions; | ||||
| 
 | ||||
|         // Default we're a Geometry | ||||
|         private CollisionCategories m_collisionCategories = (CollisionCategories.Geom); | ||||
|  | @ -136,16 +135,15 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|         // Default, Collide with Other Geometries, spaces and Bodies | ||||
|         private CollisionCategories m_collisionFlags = m_default_collisionFlags; | ||||
| 
 | ||||
|         public bool m_taintremove; | ||||
|         public bool m_taintdisable; | ||||
|         public bool m_disabled; | ||||
|         public bool m_taintadd; | ||||
|         public bool m_taintselected; | ||||
|         public bool m_taintCollidesWater; | ||||
|         public bool m_taintremove { get; private set; } | ||||
|         public bool m_taintdisable { get; private set; } | ||||
|         internal bool m_disabled; | ||||
|         public bool m_taintadd { get; private set; } | ||||
|         public bool m_taintselected { get; private set; } | ||||
|         public bool m_taintCollidesWater { get; private set; } | ||||
| 
 | ||||
|         public uint m_localID; | ||||
|         public uint m_localID { get; private set; } | ||||
| 
 | ||||
|         //public GCHandle gc; | ||||
|         private CollisionLocker ode; | ||||
| 
 | ||||
|         private bool m_taintforce = false; | ||||
|  | @ -162,8 +160,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|         /// </summary> | ||||
|         public IntPtr m_targetSpace = IntPtr.Zero; | ||||
| 
 | ||||
|         public IntPtr prim_geom; | ||||
|         public IntPtr _triMeshData; | ||||
|         public IntPtr prim_geom { get; private set; } | ||||
|         public IntPtr _triMeshData { get; private set; } | ||||
| 
 | ||||
|         private IntPtr _linkJointGroup = IntPtr.Zero; | ||||
|         private PhysicsActor _parent; | ||||
|  | @ -178,28 +176,28 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
| 
 | ||||
|         private bool m_throttleUpdates; | ||||
|         private int throttleCounter; | ||||
|         public int m_interpenetrationcount; | ||||
|         public float m_collisionscore; | ||||
|         public int m_roundsUnderMotionThreshold; | ||||
|         public int m_interpenetrationcount { get; private set; } | ||||
|         internal float m_collisionscore; | ||||
|         public int m_roundsUnderMotionThreshold { get; private set; } | ||||
|         private int m_crossingfailures; | ||||
| 
 | ||||
|         public bool outofBounds; | ||||
|         public bool outofBounds { get; private set; } | ||||
|         private float m_density = 10.000006836f; // Aluminum g/cm3; | ||||
| 
 | ||||
|         public bool _zeroFlag; | ||||
|         public bool _zeroFlag { get; private set; } | ||||
|         private bool m_lastUpdateSent; | ||||
| 
 | ||||
|         public IntPtr Body = IntPtr.Zero; | ||||
|         public String Name { get; private set; } | ||||
|         private Vector3 _target_velocity; | ||||
|         public d.Mass pMass; | ||||
|         private d.Mass pMass; | ||||
| 
 | ||||
|         public int m_eventsubscription; | ||||
|         private int m_eventsubscription; | ||||
|         private CollisionEventUpdate CollisionEventsThisFrame; | ||||
| 
 | ||||
|         private IntPtr m_linkJoint = IntPtr.Zero; | ||||
| 
 | ||||
|         public volatile bool childPrim; | ||||
|         internal volatile bool childPrim; | ||||
| 
 | ||||
|         private ODEDynamics m_vehicle; | ||||
| 
 | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue
	
	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)