From 4d324f1b74deb1bc08b02ad1fe781d46cff43ccc Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 26 May 2011 16:29:00 +0200 Subject: [PATCH] Change setter on changed flags to public so modules can reset it --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 62277ff635..d3d5d0821c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -183,7 +183,7 @@ namespace OpenSim.Region.Framework.Scenes /// Has the group changed due to an unlink operation? We record this in order to optimize deletion, since /// an unlinked group currently has to be persisted to the database before we can perform an unlink operation. /// - public bool HasGroupChangedDueToDelink { get; private set; } + public bool HasGroupChangedDueToDelink { get; set; } private bool isTimeToPersist() {