Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

user_profiles
Mic Bowman 2013-02-08 15:09:13 -08:00
commit 4d5c04837e
1 changed files with 59 additions and 34 deletions

View File

@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
m_log.ErrorFormat(
m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to update cache for asset {0}. Exception {1} {2}",
asset.ID, e.Message, e.StackTrace);
}
@ -339,12 +339,13 @@ namespace OpenSim.Region.CoreModules.Asset
/// Try to get an asset from the file cache.
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
/// <returns>An asset retrieved from the file cache. null if there was a problem retrieving an asset.</returns>
private AssetBase GetFromFileCache(string id)
{
AssetBase asset = null;
string filename = GetFileName(id);
if (File.Exists(filename))
{
FileStream stream = null;
@ -359,7 +360,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (System.Runtime.Serialization.SerializationException e)
{
m_log.ErrorFormat(
m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to get file {0} for asset {1}. Exception {2} {3}",
filename, id, e.Message, e.StackTrace);
@ -371,7 +372,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
m_log.ErrorFormat(
m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to get file {0} for asset {1}. Exception {2} {3}",
filename, id, e.Message, e.StackTrace);
}
@ -469,7 +470,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
m_log.ErrorFormat(
m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to expire cached file {0}. Exception {1} {2}",
id, e.Message, e.StackTrace);
}
@ -520,29 +521,39 @@ namespace OpenSim.Region.CoreModules.Asset
/// <param name="purgeLine"></param>
private void CleanExpiredFiles(string dir, DateTime purgeLine)
{
foreach (string file in Directory.GetFiles(dir))
try
{
if (File.GetLastAccessTime(file) < purgeLine)
foreach (string file in Directory.GetFiles(dir))
{
File.Delete(file);
if (File.GetLastAccessTime(file) < purgeLine)
{
File.Delete(file);
}
}
// Recurse into lower tiers
foreach (string subdir in Directory.GetDirectories(dir))
{
CleanExpiredFiles(subdir, purgeLine);
}
// Check if a tier directory is empty, if so, delete it
int dirSize = Directory.GetFiles(dir).Length + Directory.GetDirectories(dir).Length;
if (dirSize == 0)
{
Directory.Delete(dir);
}
else if (dirSize >= m_CacheWarnAt)
{
m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration",
dir, dirSize);
}
}
// Recurse into lower tiers
foreach (string subdir in Directory.GetDirectories(dir))
catch (Exception e)
{
CleanExpiredFiles(subdir, purgeLine);
}
// Check if a tier directory is empty, if so, delete it
int dirSize = Directory.GetFiles(dir).Length + Directory.GetDirectories(dir).Length;
if (dirSize == 0)
{
Directory.Delete(dir);
}
else if (dirSize >= m_CacheWarnAt)
{
m_log.WarnFormat("[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize);
m_log.Warn(
string.Format("[FLOTSAM ASSET CACHE]: Could not complete clean of expired files in {0}, exception ", dir), e);
}
}
@ -601,7 +612,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (IOException e)
{
m_log.ErrorFormat(
m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Failed to write asset {0} to temporary location {1} (final {2}) on cache in {3}. Exception {4} {5}.",
asset.ID, tempname, filename, directory, e.Message, e.StackTrace);
@ -680,17 +691,31 @@ namespace OpenSim.Region.CoreModules.Asset
/// <summary>
/// This notes the last time the Region had a deep asset scan performed on it.
/// </summary>
/// <param name="RegionID"></param>
private void StampRegionStatusFile(UUID RegionID)
/// <param name="regionID"></param>
private void StampRegionStatusFile(UUID regionID)
{
string RegionCacheStatusFile = Path.Combine(m_CacheDirectory, "RegionStatus_" + RegionID.ToString() + ".fac");
if (File.Exists(RegionCacheStatusFile))
string RegionCacheStatusFile = Path.Combine(m_CacheDirectory, "RegionStatus_" + regionID.ToString() + ".fac");
try
{
File.SetLastWriteTime(RegionCacheStatusFile, DateTime.Now);
if (File.Exists(RegionCacheStatusFile))
{
File.SetLastWriteTime(RegionCacheStatusFile, DateTime.Now);
}
else
{
File.WriteAllText(
RegionCacheStatusFile,
"Please do not delete this file unless you are manually clearing your Flotsam Asset Cache.");
}
}
else
catch (Exception e)
{
File.WriteAllText(RegionCacheStatusFile, "Please do not delete this file unless you are manually clearing your Flotsam Asset Cache.");
m_log.Warn(
string.Format(
"[FLOTSAM ASSET CACHE]: Could not stamp region status file for region {0}. Exception ",
regionID),
e);
}
}
@ -759,7 +784,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
m_log.ErrorFormat(
m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Couldn't clear asset cache directory {0} from {1}. Exception {2} {3}",
dir, m_CacheDirectory, e.Message, e.StackTrace);
}
@ -773,7 +798,7 @@ namespace OpenSim.Region.CoreModules.Asset
}
catch (Exception e)
{
m_log.ErrorFormat(
m_log.WarnFormat(
"[FLOTSAM ASSET CACHE]: Couldn't clear asset cache file {0} from {1}. Exception {1} {2}",
file, m_CacheDirectory, e.Message, e.StackTrace);
}