Provide more user feedback when "debug http" is set

0.7.2-post-fixes
Justin Clark-Casey (justincc) 2011-11-29 21:53:15 +00:00
parent a262d2492f
commit 4dbfcc26a2
1 changed files with 4 additions and 1 deletions

View File

@ -865,6 +865,8 @@ namespace OpenSim
if (int.TryParse(args[2], out newDebug)) if (int.TryParse(args[2], out newDebug))
{ {
m_sceneManager.SetDebugPacketLevelOnCurrentScene(newDebug, name); m_sceneManager.SetDebugPacketLevelOnCurrentScene(newDebug, name);
// We provide user information elsewhere if any clients had their debug level set.
// MainConsole.Instance.OutputFormat("Debug packet level set to {0}", newDebug);
} }
else else
{ {
@ -881,6 +883,7 @@ namespace OpenSim
if (int.TryParse(args[2], out newDebug)) if (int.TryParse(args[2], out newDebug))
{ {
MainServer.Instance.DebugLevel = newDebug; MainServer.Instance.DebugLevel = newDebug;
MainConsole.Instance.OutputFormat("Debug http level set to {0}", newDebug);
break; break;
} }
} }
@ -916,7 +919,7 @@ namespace OpenSim
break; break;
default: default:
MainConsole.Instance.Output("Unknown debug"); MainConsole.Instance.Output("Unknown debug command");
break; break;
} }
} }