One more module converted: VectorRenderModule.
parent
9f45198516
commit
4de8915ddd
|
@ -40,12 +40,14 @@ using OpenSim.Region.Framework.Interfaces;
|
|||
using OpenSim.Region.Framework.Scenes;
|
||||
using log4net;
|
||||
using System.Reflection;
|
||||
using Mono.Addins;
|
||||
|
||||
//using Cairo;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
||||
{
|
||||
public class VectorRenderModule : IRegionModule, IDynamicTextureRender
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "VectorRenderModule")]
|
||||
public class VectorRenderModule : ISharedRegionModule, IDynamicTextureRender
|
||||
{
|
||||
// These fields exist for testing purposes, please do not remove.
|
||||
// private static bool s_flipper;
|
||||
|
@ -56,6 +58,22 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
|
||||
private Scene m_scene;
|
||||
private IDynamicTextureManager m_textureManager;
|
||||
private IDynamicTextureManager TextureManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_textureManager == null && m_scene != null)
|
||||
{
|
||||
m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
|
||||
if (m_textureManager != null)
|
||||
{
|
||||
m_textureManager.RegisterRender(GetContentType(), this);
|
||||
}
|
||||
}
|
||||
return m_textureManager;
|
||||
}
|
||||
}
|
||||
|
||||
private Graphics m_graph;
|
||||
private string m_fontName = "Arial";
|
||||
|
||||
|
@ -104,7 +122,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
|
||||
{
|
||||
// XXX: This isn't actually being done asynchronously!
|
||||
m_textureManager.ReturnData(id, ConvertData(bodyData, extraParams));
|
||||
TextureManager.ReturnData(id, ConvertData(bodyData, extraParams));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -131,45 +149,41 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
|
||||
#endregion
|
||||
|
||||
#region IRegionModule Members
|
||||
#region ISharedRegionModule Members
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource config)
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
if (m_scene == null)
|
||||
{
|
||||
m_scene = scene;
|
||||
}
|
||||
|
||||
if (m_graph == null)
|
||||
{
|
||||
// We won't dispose of these explicitly since this module is only removed when the entire simulator
|
||||
// is shut down.
|
||||
Bitmap bitmap = new Bitmap(1024, 1024, PixelFormat.Format32bppArgb);
|
||||
m_graph = Graphics.FromImage(bitmap);
|
||||
}
|
||||
|
||||
IConfig cfg = config.Configs["VectorRender"];
|
||||
if (null != cfg)
|
||||
{
|
||||
m_fontName = cfg.GetString("font_name", m_fontName);
|
||||
}
|
||||
m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering.", m_fontName);
|
||||
|
||||
// We won't dispose of these explicitly since this module is only removed when the entire simulator
|
||||
// is shut down.
|
||||
Bitmap bitmap = new Bitmap(1024, 1024, PixelFormat.Format32bppArgb);
|
||||
m_graph = Graphics.FromImage(bitmap);
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
|
||||
if (m_textureManager != null)
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (m_scene == null)
|
||||
{
|
||||
m_textureManager.RegisterRender(GetContentType(), this);
|
||||
m_scene = scene;
|
||||
}
|
||||
}
|
||||
|
||||
// This code exists for testing purposes, please do not remove.
|
||||
// s_asset1Data = m_scene.AssetService.Get("00000000-0000-1111-9999-000000000001").Data;
|
||||
// s_asset1Data = m_scene.AssetService.Get("9f4acf0d-1841-4e15-bdb8-3a12efc9dd8f").Data;
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
// Terrain dirt - smallest bin/assets file (6004 bytes)
|
||||
// s_asset2Data = m_scene.AssetService.Get("b8d3965a-ad78-bf43-699b-bff8eca6c975").Data;
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
|
@ -181,9 +195,9 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
get { return "VectorRenderModule"; }
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return true; }
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
Loading…
Reference in New Issue