One more module converted: VectorRenderModule.

integration
Diva Canto 2012-11-11 15:04:02 -08:00
parent 9f45198516
commit 4de8915ddd
1 changed files with 41 additions and 27 deletions

View File

@ -40,12 +40,14 @@ using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using log4net;
using System.Reflection;
using Mono.Addins;
//using Cairo;
namespace OpenSim.Region.CoreModules.Scripting.VectorRender
{
public class VectorRenderModule : IRegionModule, IDynamicTextureRender
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "VectorRenderModule")]
public class VectorRenderModule : ISharedRegionModule, IDynamicTextureRender
{
// These fields exist for testing purposes, please do not remove.
// private static bool s_flipper;
@ -56,6 +58,22 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
private Scene m_scene;
private IDynamicTextureManager m_textureManager;
private IDynamicTextureManager TextureManager
{
get
{
if (m_textureManager == null && m_scene != null)
{
m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
if (m_textureManager != null)
{
m_textureManager.RegisterRender(GetContentType(), this);
}
}
return m_textureManager;
}
}
private Graphics m_graph;
private string m_fontName = "Arial";
@ -104,7 +122,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
{
// XXX: This isn't actually being done asynchronously!
m_textureManager.ReturnData(id, ConvertData(bodyData, extraParams));
TextureManager.ReturnData(id, ConvertData(bodyData, extraParams));
return true;
}
@ -131,45 +149,41 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
#endregion
#region IRegionModule Members
#region ISharedRegionModule Members
public void Initialise(Scene scene, IConfigSource config)
public void Initialise(IConfigSource config)
{
if (m_scene == null)
{
m_scene = scene;
}
if (m_graph == null)
{
// We won't dispose of these explicitly since this module is only removed when the entire simulator
// is shut down.
Bitmap bitmap = new Bitmap(1024, 1024, PixelFormat.Format32bppArgb);
m_graph = Graphics.FromImage(bitmap);
}
IConfig cfg = config.Configs["VectorRender"];
if (null != cfg)
{
m_fontName = cfg.GetString("font_name", m_fontName);
}
m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering.", m_fontName);
// We won't dispose of these explicitly since this module is only removed when the entire simulator
// is shut down.
Bitmap bitmap = new Bitmap(1024, 1024, PixelFormat.Format32bppArgb);
m_graph = Graphics.FromImage(bitmap);
}
public void PostInitialise()
{
m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
if (m_textureManager != null)
}
public void AddRegion(Scene scene)
{
if (m_scene == null)
{
m_textureManager.RegisterRender(GetContentType(), this);
m_scene = scene;
}
}
// This code exists for testing purposes, please do not remove.
// s_asset1Data = m_scene.AssetService.Get("00000000-0000-1111-9999-000000000001").Data;
// s_asset1Data = m_scene.AssetService.Get("9f4acf0d-1841-4e15-bdb8-3a12efc9dd8f").Data;
public void RegionLoaded(Scene scene)
{
}
// Terrain dirt - smallest bin/assets file (6004 bytes)
// s_asset2Data = m_scene.AssetService.Get("b8d3965a-ad78-bf43-699b-bff8eca6c975").Data;
public void RemoveRegion(Scene scene)
{
}
public void Close()
@ -181,9 +195,9 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
get { return "VectorRenderModule"; }
}
public bool IsSharedModule
public Type ReplaceableInterface
{
get { return true; }
get { return null; }
}
#endregion