One more module converted: VectorRenderModule.
parent
9f45198516
commit
4de8915ddd
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@ -40,12 +40,14 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using log4net;
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using System.Reflection;
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using Mono.Addins;
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//using Cairo;
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namespace OpenSim.Region.CoreModules.Scripting.VectorRender
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{
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public class VectorRenderModule : IRegionModule, IDynamicTextureRender
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "VectorRenderModule")]
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public class VectorRenderModule : ISharedRegionModule, IDynamicTextureRender
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{
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// These fields exist for testing purposes, please do not remove.
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// private static bool s_flipper;
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@ -56,6 +58,22 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
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private Scene m_scene;
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private IDynamicTextureManager m_textureManager;
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private IDynamicTextureManager TextureManager
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{
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get
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{
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if (m_textureManager == null && m_scene != null)
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{
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m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
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if (m_textureManager != null)
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{
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m_textureManager.RegisterRender(GetContentType(), this);
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}
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}
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return m_textureManager;
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}
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}
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private Graphics m_graph;
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private string m_fontName = "Arial";
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@ -104,7 +122,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
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public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
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{
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// XXX: This isn't actually being done asynchronously!
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m_textureManager.ReturnData(id, ConvertData(bodyData, extraParams));
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TextureManager.ReturnData(id, ConvertData(bodyData, extraParams));
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return true;
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}
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@ -131,45 +149,41 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
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#endregion
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#region IRegionModule Members
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#region ISharedRegionModule Members
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public void Initialise(Scene scene, IConfigSource config)
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public void Initialise(IConfigSource config)
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{
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if (m_scene == null)
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{
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m_scene = scene;
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}
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if (m_graph == null)
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{
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// We won't dispose of these explicitly since this module is only removed when the entire simulator
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// is shut down.
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Bitmap bitmap = new Bitmap(1024, 1024, PixelFormat.Format32bppArgb);
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m_graph = Graphics.FromImage(bitmap);
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}
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IConfig cfg = config.Configs["VectorRender"];
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if (null != cfg)
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{
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m_fontName = cfg.GetString("font_name", m_fontName);
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}
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m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering.", m_fontName);
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// We won't dispose of these explicitly since this module is only removed when the entire simulator
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// is shut down.
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Bitmap bitmap = new Bitmap(1024, 1024, PixelFormat.Format32bppArgb);
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m_graph = Graphics.FromImage(bitmap);
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}
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public void PostInitialise()
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{
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m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
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if (m_textureManager != null)
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{
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m_textureManager.RegisterRender(GetContentType(), this);
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}
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// This code exists for testing purposes, please do not remove.
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// s_asset1Data = m_scene.AssetService.Get("00000000-0000-1111-9999-000000000001").Data;
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// s_asset1Data = m_scene.AssetService.Get("9f4acf0d-1841-4e15-bdb8-3a12efc9dd8f").Data;
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public void AddRegion(Scene scene)
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{
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if (m_scene == null)
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{
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m_scene = scene;
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}
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}
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// Terrain dirt - smallest bin/assets file (6004 bytes)
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// s_asset2Data = m_scene.AssetService.Get("b8d3965a-ad78-bf43-699b-bff8eca6c975").Data;
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public void RegionLoaded(Scene scene)
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{
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}
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public void RemoveRegion(Scene scene)
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{
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}
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public void Close()
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@ -181,9 +195,9 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
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get { return "VectorRenderModule"; }
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}
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public bool IsSharedModule
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public Type ReplaceableInterface
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{
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get { return true; }
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get { return null; }
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}
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#endregion
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