* Removes spacers that are also separators in llParseString2List * Thanks idb0.6.0-stable
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					@ -411,6 +411,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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                _parent_scene.actor_name_map[Shell] = (PhysicsActor) this;
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					                _parent_scene.actor_name_map[Shell] = (PhysicsActor) this;
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            }
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					            }
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        }
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					        }
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        /// <summary>
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					        /// <summary>
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        /// This creates the Avatar's physical Surrogate at the position supplied
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					        /// This creates the Avatar's physical Surrogate at the position supplied
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        /// </summary>
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					        /// </summary>
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					@ -4598,10 +4598,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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            // ScriptSleep(5000);
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					            // ScriptSleep(5000);
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        }
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					        }
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        public LSL_List llParseString2List(string str, LSL_List separators, LSL_List spacers)
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					        public LSL_List llParseString2List(string str, LSL_List separators, LSL_List in_spacers)
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        {
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					        {
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            m_host.AddScriptLPS(1);
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					            m_host.AddScriptLPS(1);
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            LSL_List ret = new LSL_List();
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					            LSL_List ret = new LSL_List();
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					            LSL_List spacers = new LSL_List();
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					            if (in_spacers.Length > 0 && separators.Length > 0)
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					            {
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					                for (int i = 0; i < in_spacers.Length; i++)
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					                {
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					                    object s = in_spacers.Data[i];
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					                    for (int j = 0; j < separators.Length; j++)
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					                    {
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					                        if (separators.Data[j].ToString() == s.ToString())
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					                        {
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					                            s = null;
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					                            break;
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					                        }
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					                    }
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					                    if (s != null)
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					                    {
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					                        spacers.Add(s);
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					                    }
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					                }
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					            }
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            object[] delimiters = new object[separators.Length + spacers.Length];
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					            object[] delimiters = new object[separators.Length + spacers.Length];
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            separators.Data.CopyTo(delimiters, 0);
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					            separators.Data.CopyTo(delimiters, 0);
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            spacers.Data.CopyTo(delimiters, separators.Length);
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					            spacers.Data.CopyTo(delimiters, separators.Length);
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