Extend drop command to "debug lludp drop <in|out>..." to allow drop of inbound packets.
For test/debug purposes.bullet-2.82
parent
298376d5c7
commit
4e03d352c3
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@ -12403,6 +12403,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <param name="Pack">OpenMetaverse.packet</param>
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/// <param name="Pack">OpenMetaverse.packet</param>
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public void ProcessInPacket(Packet packet)
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public void ProcessInPacket(Packet packet)
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{
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{
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if (m_inPacketsToDrop != null)
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if (m_inPacketsToDrop.Contains(packet.Type.ToString()))
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return;
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if (DebugPacketLevel > 0)
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if (DebugPacketLevel > 0)
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{
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{
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bool logPacket = true;
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bool logPacket = true;
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@ -13150,5 +13154,28 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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{
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return new HashSet<string>(m_outPacketsToDrop);
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return new HashSet<string>(m_outPacketsToDrop);
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}
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}
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private HashSet<string> m_inPacketsToDrop;
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public bool AddInPacketToDropSet(string packetName)
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{
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if (m_inPacketsToDrop == null)
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m_inPacketsToDrop = new HashSet<string>();
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return m_inPacketsToDrop.Add(packetName);
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}
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public bool RemoveInPacketFromDropSet(string packetName)
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{
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if (m_inPacketsToDrop == null)
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return false;
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return m_inPacketsToDrop.Remove(packetName);
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}
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public HashSet<string> GetInPacketDropSet()
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{
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return new HashSet<string>(m_inPacketsToDrop);
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}
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}
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}
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}
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}
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@ -698,9 +698,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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HandlePacketCommand);
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HandlePacketCommand);
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MainConsole.Instance.Commands.AddCommand(
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MainConsole.Instance.Commands.AddCommand(
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"Debug", false, "debug lludp drop out",
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"Debug", false, "debug lludp drop",
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"debug lludp drop out <add|remove> <packet-name>",
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"debug lludp drop <in|out> <add|remove> <packet-name>",
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"Drop all outbound packets that match the given name",
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"Drop all in or outbound packets that match the given name",
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"For test purposes.",
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"For test purposes.",
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HandleDropCommand);
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HandleDropCommand);
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@ -834,22 +834,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (args.Length != 6)
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if (args.Length != 6)
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{
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{
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MainConsole.Instance.Output("Usage: debug lludp drop out <add|remove> <packet-name>");
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MainConsole.Instance.Output("Usage: debug lludp drop <in|out> <add|remove> <packet-name>");
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return;
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return;
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}
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}
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string direction = args[3];
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string subCommand = args[4];
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string subCommand = args[4];
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string packetName = args[5];
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string packetName = args[5];
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if (subCommand == "add")
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if (subCommand == "add")
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{
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{
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MainConsole.Instance.OutputFormat(
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MainConsole.Instance.OutputFormat(
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"Adding packet {0} to out drop list for all connections in {1}", packetName, Scene.Name);
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"Adding packet {0} to {1} drop list for all connections in {2}", direction, packetName, Scene.Name);
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Scene.ForEachScenePresence(
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Scene.ForEachScenePresence(
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sp =>
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sp =>
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{
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{
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LLClientView llcv = (LLClientView)sp.ControllingClient;
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LLClientView llcv = (LLClientView)sp.ControllingClient;
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if (direction == "in")
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llcv.AddInPacketToDropSet(packetName);
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else if (direction == "out")
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llcv.AddOutPacketToDropSet(packetName);
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llcv.AddOutPacketToDropSet(packetName);
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}
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}
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);
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);
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@ -857,12 +862,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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else if (subCommand == "remove")
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else if (subCommand == "remove")
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{
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{
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MainConsole.Instance.OutputFormat(
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MainConsole.Instance.OutputFormat(
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"Removing packet {0} from out drop list for all connections in {1}", packetName, Scene.Name);
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"Removing packet {0} from {1} drop list for all connections in {2}", direction, packetName, Scene.Name);
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Scene.ForEachScenePresence(
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Scene.ForEachScenePresence(
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sp =>
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sp =>
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{
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{
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LLClientView llcv = (LLClientView)sp.ControllingClient;
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LLClientView llcv = (LLClientView)sp.ControllingClient;
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if (direction == "in")
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llcv.RemoveInPacketFromDropSet(packetName);
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else if (direction == "out")
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llcv.RemoveOutPacketFromDropSet(packetName);
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llcv.RemoveOutPacketFromDropSet(packetName);
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}
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}
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);
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);
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