Add UUID and ready status (whether region has finished starting up) to "show regions" console output.
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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namespace OpenSim.Framework.Console
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{
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/// <summary>
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/// This will be a set of typical column sizes to allow greater consistency between console commands.
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/// </summary>
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public static class ConsoleDisplayUtil
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{
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public const int CoordTupleSize = 11;
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public const int EstateNameSize = 20;
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public const int PortSize = 5;
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public const int RegionNameSize = 20;
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public const int UuidSize = 36;
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}
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}
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@ -916,17 +916,24 @@ namespace OpenSim
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break;
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break;
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case "regions":
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case "regions":
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ConsoleDisplayTable cdt = new ConsoleDisplayTable();
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cdt.AddColumn("Name", ConsoleDisplayUtil.RegionNameSize);
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cdt.AddColumn("ID", ConsoleDisplayUtil.UuidSize);
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cdt.AddColumn("Position", ConsoleDisplayUtil.CoordTupleSize);
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cdt.AddColumn("Port", ConsoleDisplayUtil.PortSize);
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cdt.AddColumn("Ready?", 6);
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cdt.AddColumn("Estate", ConsoleDisplayUtil.EstateNameSize);
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SceneManager.ForEachScene(
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SceneManager.ForEachScene(
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delegate(Scene scene)
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scene =>
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{
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{
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MainConsole.Instance.Output(String.Format(
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RegionInfo ri = scene.RegionInfo;
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"Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}, Estate Name: {4}",
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cdt.AddRow(
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scene.RegionInfo.RegionName,
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ri.RegionName, ri.RegionID, string.Format("{0},{1}", ri.RegionLocX, ri.RegionLocY),
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scene.RegionInfo.RegionLocX,
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ri.InternalEndPoint.Port, scene.Ready ? "Yes" : "No", ri.EstateSettings.EstateName);
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scene.RegionInfo.RegionLocY,
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}
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scene.RegionInfo.InternalEndPoint.Port,
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);
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scene.RegionInfo.EstateSettings.EstateName));
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});
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MainConsole.Instance.Output(cdt.ToString());
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break;
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break;
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case "ratings":
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case "ratings":
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