diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index ca62bac953..d2dab6fe4c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -3822,7 +3822,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api protected void TargetOmega(SceneObjectPart part, LSL_Vector axis, double spinrate, double gain) { - spinrate *= gain; part.UpdateAngularVelocity(new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate))); }