Merge branch 'avination' into careminster
commit
4eaa64d863
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@ -335,7 +335,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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// Needs to determine which engine was running it and use that
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//
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errors = part.Inventory.CreateScriptInstanceEr(item.ItemID, 0, false, DefaultScriptEngine, 0);
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errors = part.Inventory.CreateScriptInstanceEr(item.ItemID, 0, false, DefaultScriptEngine, 1);
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}
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// Tell anyone managing scripts that a script has been reloaded/changed
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