Fixed serverside_object_permission default value confliction

bulletsim
Makopoppo 2011-07-17 11:22:29 +09:00 committed by Justin Clark-Casey (justincc)
parent be9b4ad23a
commit 4eaca4884e
2 changed files with 3 additions and 3 deletions

View File

@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
= ParseUserSetConfigSetting(myConfig, "allowed_script_editors", m_allowedScriptEditors); = ParseUserSetConfigSetting(myConfig, "allowed_script_editors", m_allowedScriptEditors);
if (m_bypassPermissions) if (m_bypassPermissions)
m_log.Info("[PERMISSIONS]: serviceside_object_permissions = false in ini file so disabling all region service permission checks"); m_log.Info("[PERMISSIONS]: serverside_object_permissions = false in ini file so disabling all region service permission checks");
else else
m_log.Debug("[PERMISSIONS]: Enabling all region service permission checks"); m_log.Debug("[PERMISSIONS]: Enabling all region service permission checks");

View File

@ -169,8 +169,8 @@
; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy
; any item, etc. This may not yet be implemented uniformally. ; any item, etc. This may not yet be implemented uniformally.
; If set to true, then all permissions checks are carried out ; If set to true, then all permissions checks are carried out
; Default is false ; Default is true
serverside_object_permissions = false serverside_object_permissions = true
allow_grid_gods = false allow_grid_gods = false