* Added noisy debug information on the Verbose console to help debugging oddly placed prim.
parent
4afe393ce4
commit
4eb4082e27
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@ -599,7 +599,9 @@ namespace OpenSim.Region.Physics.OdePlugin
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public IntPtr calculateSpaceForGeom(PhysicsVector pos)
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public IntPtr calculateSpaceForGeom(PhysicsVector pos)
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{
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{
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int[] xyspace = calculateSpaceArrayItemFromPos(pos);
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int[] xyspace = calculateSpaceArrayItemFromPos(pos);
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OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Attempting to use arrayItem: " + xyspace[0].ToString() + "," + xyspace[1].ToString());
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IntPtr locationbasedspace = staticPrimspace[xyspace[0],xyspace[1]];
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IntPtr locationbasedspace = staticPrimspace[xyspace[0],xyspace[1]];
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//locationbasedspace = space;
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//locationbasedspace = space;
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return locationbasedspace;
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return locationbasedspace;
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}
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}
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@ -1439,6 +1441,24 @@ namespace OpenSim.Region.Physics.OdePlugin
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_velocity = new PhysicsVector();
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_velocity = new PhysicsVector();
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_position = pos;
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_position = pos;
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//if (_position.X > 257)
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//{
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// _position.X = 257;
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//}
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//if (_position.X < 0)
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//{
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// _position.X = 0;
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//}
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//if (_position.Y > 257)
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//{
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// _position.Y = 257;
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// }
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//if (_position.Y < 0)
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//{
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// _position.Y = 0;
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//}
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_size = size;
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_size = size;
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_acceleration = new PhysicsVector();
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_acceleration = new PhysicsVector();
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m_rotationalVelocity = PhysicsVector.Zero;
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m_rotationalVelocity = PhysicsVector.Zero;
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