Formatting cleanup, minor refactoring, svn properties.
parent
0a2d399cad
commit
4ec4e16c80
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@ -137,6 +137,7 @@ namespace OpenSim.Framework
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}
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}
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}
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}
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}
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}
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[Obsolete("Using Obsolete to drive development is invalid. Obsolete presumes that something new has already been created to replace this.")]
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[Obsolete("Using Obsolete to drive development is invalid. Obsolete presumes that something new has already been created to replace this.")]
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public uint[] GetAllCircuits(LLUUID agentId)
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public uint[] GetAllCircuits(LLUUID agentId)
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{
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{
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@ -224,14 +224,14 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler
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LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw);
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LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw);
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LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw);
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LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw);
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LSL_Types.Quaternion a = new LSL_Types.Quaternion();
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LSL_Types.Quaternion a = new LSL_Types.Quaternion();
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//This multiplication doesnt compile, yet. a = a1 * a2 * a3;
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//This multiplication doesn't compile, yet. a = a1 * a2 * a3;
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LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax*bw*cw + aw*by*cz,
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LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax*bw*cw + aw*by*cz,
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aw*by*cw - ax*bw*cz, aw*bw*cz + ax*by*cw,
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aw*by*cw - ax*bw*cz, aw*bw*cz + ax*by*cw,
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aw*bw*cw - ax*by*cz);
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aw*bw*cw - ax*by*cz);
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LSL_Types.Quaternion c = new LSL_Types.Quaternion();
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LSL_Types.Quaternion c = new LSL_Types.Quaternion();
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//This addition doesnt compile yet c = a + b;
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//This addition doesn't compile yet c = a + b;
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LSL_Types.Quaternion d = new LSL_Types.Quaternion();
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LSL_Types.Quaternion d = new LSL_Types.Quaternion();
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//This addition doesnt compile yet d = a - b;
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//This addition doesn't compile yet d = a - b;
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if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) ||
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if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) ||
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(Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) ||
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(Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) ||
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(Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) ||
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(Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) ||
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@ -647,7 +647,7 @@ namespace OpenSim.Region.Communications.OGS1
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try
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try
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{
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{
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ch = new TcpChannel((int)NetworkServersInfo.RemotingListenerPort);
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ch = new TcpChannel((int)NetworkServersInfo.RemotingListenerPort);
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ChannelServices.RegisterChannel(ch, false); // Disabled security as Mono doesnt support this.
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ChannelServices.RegisterChannel(ch, false); // Disabled security as Mono doesn't support this.
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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@ -279,7 +279,7 @@ namespace OpenSim.Region.Communications.OGS1
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}
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}
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}
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}
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if( resp == null )
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if (resp == null)
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{
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{
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m_log.Warn("[OSG1 USER SERVICES]: Got no response, Grid server may not be updated.");
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m_log.Warn("[OSG1 USER SERVICES]: Got no response, Grid server may not be updated.");
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return;
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return;
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@ -84,7 +84,7 @@ namespace OpenSim.Region.Environment.Scenes
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for (int i = 0; i < m_localScenes.Count; i++)
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for (int i = 0; i < m_localScenes.Count; i++)
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{
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{
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// extract known shared modules from scene
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// extract known shared modules from scene
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foreach(string k in m_localScenes[i].Modules.Keys)
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foreach (string k in m_localScenes[i].Modules.Keys)
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{
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{
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if (m_localScenes[i].Modules[k].IsSharedModule &&
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if (m_localScenes[i].Modules[k].IsSharedModule &&
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!sharedModules.ContainsKey(k))
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!sharedModules.ContainsKey(k))
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@ -96,7 +96,7 @@ namespace OpenSim.Region.Environment.Scenes
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// all regions/scenes are now closed, we can now safely
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// all regions/scenes are now closed, we can now safely
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// close all shared modules
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// close all shared modules
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foreach(IRegionModule mod in sharedModules.Values)
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foreach (IRegionModule mod in sharedModules.Values)
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{
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{
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mod.Close();
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mod.Close();
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}
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}
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@ -1048,7 +1048,7 @@ namespace OpenSim.Region.Environment.Scenes
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Vector3 normalpart = ipoint - vAbsolutePosition;
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Vector3 normalpart = ipoint - vAbsolutePosition;
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returnresult.normal = normalpart / normalpart.Length;
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returnresult.normal = normalpart / normalpart.Length;
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// It's funny how the LLVector3 object has a Distance function, but the Axiom.Math object doesnt.
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// It's funny how the LLVector3 object has a Distance function, but the Axiom.Math object doesn't.
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// I can write a function to do it.. but I like the fact that this one is Static.
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// I can write a function to do it.. but I like the fact that this one is Static.
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LLVector3 distanceConvert1 = new LLVector3(iray.Origin.x, iray.Origin.y, iray.Origin.z);
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LLVector3 distanceConvert1 = new LLVector3(iray.Origin.x, iray.Origin.y, iray.Origin.z);
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@ -165,7 +165,7 @@ namespace OpenSim.Region.Physics.Meshing
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for (int i = 0; i < workingMiddle.vertices.Count; i++)
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for (int i = 0; i < workingMiddle.vertices.Count; i++)
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{
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{
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int iNext = (i + 1);
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int iNext = i + 1;
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if (workingMiddle.vertices[i] == null) // Can't make a simplex here
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if (workingMiddle.vertices[i] == null) // Can't make a simplex here
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{
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{
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@ -200,7 +200,7 @@ namespace OpenSim.Region.Physics.Meshing
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iLastNull = 0;
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iLastNull = 0;
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for (int i = 0; i < workingPlus.vertices.Count; i++)
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for (int i = 0; i < workingPlus.vertices.Count; i++)
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{
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{
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int iNext = (i + 1);
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int iNext = i + 1;
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if (workingPlus.vertices[i] == null) // Can't make a simplex here
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if (workingPlus.vertices[i] == null) // Can't make a simplex here
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{
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{
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@ -261,7 +261,7 @@ namespace OpenSim.Region.Physics.Meshing
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float twistTotal = twistTop - twistBot;
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float twistTotal = twistTop - twistBot;
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// if the profile has a lot of twist, add more layers otherwise the layers may overlap
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// if the profile has a lot of twist, add more layers otherwise the layers may overlap
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// and the resulting mesh may be quite inaccurate. This method is arbitrary and doesnt
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// and the resulting mesh may be quite inaccurate. This method is arbitrary and doesn't
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// accurately match the viewer
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// accurately match the viewer
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if (System.Math.Abs(twistTotal) > (float)System.Math.PI * 1.5f) steps *= 2;
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if (System.Math.Abs(twistTotal) > (float)System.Math.PI * 1.5f) steps *= 2;
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if (System.Math.Abs(twistTotal) > (float)System.Math.PI * 3.0f) steps *= 2;
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if (System.Math.Abs(twistTotal) > (float)System.Math.PI * 3.0f) steps *= 2;
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@ -292,7 +292,6 @@ namespace OpenSim.Region.Physics.Meshing
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System.Console.WriteLine("Extruder: PathScaleX: " + pathScaleX.ToString() + " pathScaleY: " + pathScaleY.ToString());
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System.Console.WriteLine("Extruder: PathScaleX: " + pathScaleX.ToString() + " pathScaleY: " + pathScaleY.ToString());
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#endif
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#endif
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bool done = false;
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bool done = false;
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do // loop through the length of the path and add the layers
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do // loop through the length of the path and add the layers
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{
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{
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@ -319,12 +318,16 @@ namespace OpenSim.Region.Physics.Meshing
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// apply the taper to the profile before any rotations
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// apply the taper to the profile before any rotations
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if (xProfileScale != 1.0f || yProfileScale != 1.0f)
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if (xProfileScale != 1.0f || yProfileScale != 1.0f)
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{
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foreach (Vertex v in newLayer.vertices)
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foreach (Vertex v in newLayer.vertices)
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if ( v != null )
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{
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if (v != null)
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{
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{
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v.X *= xProfileScale;
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v.X *= xProfileScale;
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v.Y *= yProfileScale;
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v.Y *= yProfileScale;
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}
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}
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}
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}
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float radiusScale;
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float radiusScale;
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@ -332,8 +335,8 @@ namespace OpenSim.Region.Physics.Meshing
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radiusScale = 1.0f - radius * percentOfPath;
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radiusScale = 1.0f - radius * percentOfPath;
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else if (radius < 0.001f)
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else if (radius < 0.001f)
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radiusScale = 1.0f + radius * (1.0f - percentOfPath);
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radiusScale = 1.0f + radius * (1.0f - percentOfPath);
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else radiusScale = 1.0f;
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else
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radiusScale = 1.0f;
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#if SPAM
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#if SPAM
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System.Console.WriteLine("Extruder: angle: " + angle.ToString() + " percentOfPath: " + percentOfPath.ToString()
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System.Console.WriteLine("Extruder: angle: " + angle.ToString() + " percentOfPath: " + percentOfPath.ToString()
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@ -379,10 +382,12 @@ namespace OpenSim.Region.Physics.Meshing
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}
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}
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if (angle == startAngle) // the first layer, invert normals
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if (angle == startAngle) // the first layer, invert normals
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{
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foreach (Triangle t in newLayer.triangles)
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foreach (Triangle t in newLayer.triangles)
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{
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{
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t.invertNormal();
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t.invertNormal();
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}
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}
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}
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result.Append(newLayer);
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result.Append(newLayer);
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@ -397,7 +402,9 @@ namespace OpenSim.Region.Physics.Meshing
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int iNext = (i + 1);
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int iNext = (i + 1);
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if (lastLayer.vertices[i] == null) // cant make a simplex here
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if (lastLayer.vertices[i] == null) // cant make a simplex here
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{
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iLastNull = i + 1;
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iLastNull = i + 1;
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}
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else
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else
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{
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{
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if (i == count - 1) // End of list
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if (i == count - 1) // End of list
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@ -413,17 +420,17 @@ namespace OpenSim.Region.Physics.Meshing
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}
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}
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lastLayer = newLayer;
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lastLayer = newLayer;
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// calc the angle for the next interation of the loop
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// calc the angle for the next interation of the loop
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if (angle >= endAngle)
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if (angle >= endAngle)
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{
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done = true;
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done = true;
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}
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else
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else
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{
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{
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angle = stepSize * ++step;
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angle = stepSize * ++step;
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if (angle > endAngle)
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if (angle > endAngle)
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angle = endAngle;
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angle = endAngle;
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}
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}
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} while (!done); // loop until all the layers in the path are completed
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} while (!done); // loop until all the layers in the path are completed
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// scale the mesh to the desired size
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// scale the mesh to the desired size
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@ -75,7 +75,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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{
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{
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ListPair VFC = new ListPair(FunctionCode, new Variable());
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ListPair VFC = new ListPair(FunctionCode, new Variable());
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//Console.WriteLine("-------------------------")
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//Console.WriteLine("-------------------------")
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//Console.WriteLine( FunctionCode.ToString())
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//Console.WriteLine(FunctionCode.ToString())
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//Console.WriteLine("-------------------------")
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//Console.WriteLine("-------------------------")
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YPCompiler.convertFunctionCSharp(FunctionCode);
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YPCompiler.convertFunctionCSharp(FunctionCode);
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//YPCompiler.convertStringCodesCSharp(VFC);
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//YPCompiler.convertStringCodesCSharp(VFC);
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@ -73,7 +73,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.YieldProlog
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// If match has already indexed answers for a signature, we need to add
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// If match has already indexed answers for a signature, we need to add
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// this to the existing indexed answers.
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// this to the existing indexed answers.
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foreach(int signature in _gotAnswersForSignature.Keys)
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foreach (int signature in _gotAnswersForSignature.Keys)
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indexAnswerForSignature(answerCopy, signature);
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indexAnswerForSignature(answerCopy, signature);
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}
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}
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@ -184,7 +184,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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List<Object> data = new List<Object>();
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List<Object> data = new List<Object>();
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Object[] listeners=m_Listener.GetSerializationData(itemID);
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Object[] listeners=m_Listener.GetSerializationData(itemID);
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if(listeners.Length > 0)
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if (listeners.Length > 0)
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{
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{
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data.Add("listener");
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data.Add("listener");
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data.Add(listeners.Length);
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data.Add(listeners.Length);
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@ -192,7 +192,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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}
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Object[] timers=m_Timer.GetSerializationData(itemID);
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Object[] timers=m_Timer.GetSerializationData(itemID);
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if(timers.Length > 0)
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if (timers.Length > 0)
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{
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{
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data.Add("timer");
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data.Add("timer");
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data.Add(timers.Length);
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data.Add(timers.Length);
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@ -200,7 +200,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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}
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Object[] sensors=m_SensorRepeat.GetSerializationData(itemID);
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Object[] sensors=m_SensorRepeat.GetSerializationData(itemID);
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if(sensors.Length > 0)
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if (sensors.Length > 0)
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{
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{
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data.Add("sensor");
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data.Add("sensor");
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data.Add(sensors.Length);
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data.Add(sensors.Length);
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@ -211,36 +211,36 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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}
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public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID,
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public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID,
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Object[] data)
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Object[] data)
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{
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{
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int idx=0;
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int idx = 0;
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int len;
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int len;
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while(idx < data.Length)
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while (idx < data.Length)
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{
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{
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string type = data[idx].ToString();
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string type = data[idx].ToString();
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len = (int)data[idx+1];
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len = (int)data[idx+1];
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idx+=2;
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idx+=2;
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if(len > 0)
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if (len > 0)
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{
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{
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Object[] item = new Object[len];
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Object[] item = new Object[len];
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Array.Copy(data, idx, item, 0, len);
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Array.Copy(data, idx, item, 0, len);
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idx+=len;
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idx+=len;
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switch(type)
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switch (type)
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{
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{
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case "listener":
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case "listener":
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m_Listener.CreateFromData(localID, itemID, hostID,
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m_Listener.CreateFromData(localID, itemID, hostID,
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item);
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item);
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break;
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break;
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case "timer":
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case "timer":
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m_Timer.CreateFromData(localID, itemID, hostID, item);
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m_Timer.CreateFromData(localID, itemID, hostID, item);
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break;
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break;
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case "sensor":
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case "sensor":
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m_SensorRepeat.CreateFromData(localID, itemID, hostID,
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m_SensorRepeat.CreateFromData(localID, itemID, hostID,
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item);
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item);
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break;
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break;
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}
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}
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}
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}
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@ -249,12 +249,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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#region Check llRemoteData channels
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#region Check llRemoteData channels
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#endregion
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#endregion
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#region Check llListeners
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#region Check llListeners
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#endregion
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#endregion
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/// <summary>
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/// <summary>
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@ -57,11 +57,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
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}
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}
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public LLUUID RegisterRequest(uint localID, LLUUID itemID,
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public LLUUID RegisterRequest(uint localID, LLUUID itemID,
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string identifier)
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string identifier)
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{
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{
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lock(DataserverRequests)
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lock (DataserverRequests)
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{
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{
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if(DataserverRequests.ContainsKey(identifier))
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if (DataserverRequests.ContainsKey(identifier))
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return LLUUID.Zero;
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return LLUUID.Zero;
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DataserverRequest ds = new DataserverRequest();
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DataserverRequest ds = new DataserverRequest();
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@ -84,9 +84,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
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{
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{
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DataserverRequest ds;
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DataserverRequest ds;
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lock(DataserverRequests)
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lock (DataserverRequests)
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{
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{
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if(!DataserverRequests.ContainsKey(identifier))
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if (!DataserverRequests.ContainsKey(identifier))
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return;
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return;
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|
|
||||||
ds=DataserverRequests[identifier];
|
ds=DataserverRequests[identifier];
|
||||||
|
@ -94,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
}
|
}
|
||||||
|
|
||||||
m_CmdManager.m_ScriptEngine.PostObjectEvent(ds.localID,
|
m_CmdManager.m_ScriptEngine.PostObjectEvent(ds.localID,
|
||||||
new XEventParams( "dataserver", new Object[]
|
new XEventParams("dataserver", new Object[]
|
||||||
{ new LSL_Types.LSLString(ds.ID.ToString()),
|
{ new LSL_Types.LSLString(ds.ID.ToString()),
|
||||||
new LSL_Types.LSLString(reply)},
|
new LSL_Types.LSLString(reply)},
|
||||||
new XDetectParams[0]));
|
new XDetectParams[0]));
|
||||||
|
@ -102,11 +102,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
|
|
||||||
public void RemoveEvents(uint localID, LLUUID itemID)
|
public void RemoveEvents(uint localID, LLUUID itemID)
|
||||||
{
|
{
|
||||||
lock(DataserverRequests)
|
lock (DataserverRequests)
|
||||||
{
|
{
|
||||||
foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
|
foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
|
||||||
{
|
{
|
||||||
if(ds.itemID == itemID)
|
if (ds.itemID == itemID)
|
||||||
DataserverRequests.Remove(ds.handle);
|
DataserverRequests.Remove(ds.handle);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -114,11 +114,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
|
|
||||||
public void ExpireRequests()
|
public void ExpireRequests()
|
||||||
{
|
{
|
||||||
lock(DataserverRequests)
|
lock (DataserverRequests)
|
||||||
{
|
{
|
||||||
foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
|
foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
|
||||||
{
|
{
|
||||||
if(ds.startTime > DateTime.Now.AddSeconds(30))
|
if (ds.startTime > DateTime.Now.AddSeconds(30))
|
||||||
DataserverRequests.Remove(ds.handle);
|
DataserverRequests.Remove(ds.handle);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -55,14 +55,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
public void AddObjectEvent(uint localID, string eventName, XDetectParams det)
|
public void AddObjectEvent(uint localID, string eventName, XDetectParams det)
|
||||||
{
|
{
|
||||||
SceneObjectPart part = m_CmdManager.m_ScriptEngine.World.
|
SceneObjectPart part = m_CmdManager.m_ScriptEngine.World.
|
||||||
GetSceneObjectPart(localID);
|
GetSceneObjectPart(localID);
|
||||||
|
|
||||||
if(part == null) // Can't register events for non-prims
|
if (part == null) // Can't register events for non-prims
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(!part.ContainsScripts())
|
if (!part.ContainsScripts())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveObjectEvent(uint localID, string eventName, LLUUID id)
|
public void RemoveObjectEvent(uint localID, string eventName, LLUUID id)
|
||||||
|
|
|
@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
|
|
||||||
foreach (XEngine xe in XEngine.ScriptEngines)
|
foreach (XEngine xe in XEngine.ScriptEngines)
|
||||||
{
|
{
|
||||||
if(xe.PostObjectEvent(httpInfo.localID,
|
if (xe.PostObjectEvent(httpInfo.localID,
|
||||||
new XEventParams("http_response",
|
new XEventParams("http_response",
|
||||||
resobj, new XDetectParams[0])))
|
resobj, new XDetectParams[0])))
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -69,7 +69,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
private object SenseRepeatListLock = new object();
|
private object SenseRepeatListLock = new object();
|
||||||
|
|
||||||
public void SetSenseRepeatEvent(uint m_localID, LLUUID m_itemID,
|
public void SetSenseRepeatEvent(uint m_localID, LLUUID m_itemID,
|
||||||
string name, LLUUID keyID, int type, double range, double arc, double sec, SceneObjectPart host)
|
string name, LLUUID keyID, int type, double range,
|
||||||
|
double arc, double sec, SceneObjectPart host)
|
||||||
{
|
{
|
||||||
Console.WriteLine("SetSensorEvent");
|
Console.WriteLine("SetSensorEvent");
|
||||||
|
|
||||||
|
@ -319,7 +320,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
new XDetectParams[SensedObjects.Length];
|
new XDetectParams[SensedObjects.Length];
|
||||||
|
|
||||||
int idx;
|
int idx;
|
||||||
for(idx = 0 ; idx < SensedObjects.Length; idx++)
|
for (idx = 0; idx < SensedObjects.Length; idx++)
|
||||||
{
|
{
|
||||||
detect[idx].Key=(LLUUID)(SensedObjects.Data[idx]);
|
detect[idx].Key=(LLUUID)(SensedObjects.Data[idx]);
|
||||||
}
|
}
|
||||||
|
@ -339,7 +340,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
|
|
||||||
foreach (SenseRepeatClass ts in SenseRepeaters)
|
foreach (SenseRepeatClass ts in SenseRepeaters)
|
||||||
{
|
{
|
||||||
if(ts.itemID == itemID)
|
if (ts.itemID == itemID)
|
||||||
{
|
{
|
||||||
data.Add(ts.interval);
|
data.Add(ts.interval);
|
||||||
data.Add(ts.name);
|
data.Add(ts.name);
|
||||||
|
@ -353,18 +354,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID,
|
public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID,
|
||||||
Object[] data)
|
Object[] data)
|
||||||
{
|
{
|
||||||
SceneObjectPart part =
|
SceneObjectPart part =
|
||||||
m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(
|
m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(
|
||||||
objectID);
|
objectID);
|
||||||
|
|
||||||
if(part == null)
|
if (part == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
int idx=0;
|
int idx = 0;
|
||||||
|
|
||||||
while(idx < data.Length)
|
while (idx < data.Length)
|
||||||
{
|
{
|
||||||
SenseRepeatClass ts = new SenseRepeatClass();
|
SenseRepeatClass ts = new SenseRepeatClass();
|
||||||
|
|
||||||
|
@ -380,12 +381,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
ts.host = part;
|
ts.host = part;
|
||||||
|
|
||||||
ts.next =
|
ts.next =
|
||||||
DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
|
DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
|
||||||
|
|
||||||
SenseRepeaters.Add(ts);
|
SenseRepeaters.Add(ts);
|
||||||
idx += 6;
|
idx += 6;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -131,7 +131,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
{
|
{
|
||||||
foreach (TimerClass ts in Timers)
|
foreach (TimerClass ts in Timers)
|
||||||
{
|
{
|
||||||
if(ts.itemID == itemID)
|
if (ts.itemID == itemID)
|
||||||
{
|
{
|
||||||
data.Add(ts.interval);
|
data.Add(ts.interval);
|
||||||
data.Add(ts.next-DateTime.Now.Ticks);
|
data.Add(ts.next-DateTime.Now.Ticks);
|
||||||
|
@ -142,11 +142,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID,
|
public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID,
|
||||||
Object[] data)
|
Object[] data)
|
||||||
{
|
{
|
||||||
int idx=0;
|
int idx = 0;
|
||||||
|
|
||||||
while(idx < data.Length)
|
while (idx < data.Length)
|
||||||
{
|
{
|
||||||
TimerClass ts = new TimerClass();
|
TimerClass ts = new TimerClass();
|
||||||
|
|
||||||
|
|
|
@ -71,10 +71,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
|
|
||||||
foreach (XEngine xe in XEngine.ScriptEngines)
|
foreach (XEngine xe in XEngine.ScriptEngines)
|
||||||
{
|
{
|
||||||
if(xe.PostScriptEvent(
|
if (xe.PostScriptEvent(
|
||||||
rInfo.GetItemID(), new XEventParams(
|
rInfo.GetItemID(), new XEventParams(
|
||||||
"remote_data", resobj,
|
"remote_data", resobj,
|
||||||
new XDetectParams[0])))
|
new XDetectParams[0])))
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -100,10 +100,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||||
|
|
||||||
foreach (XEngine xe in XEngine.ScriptEngines)
|
foreach (XEngine xe in XEngine.ScriptEngines)
|
||||||
{
|
{
|
||||||
if(xe.PostScriptEvent(
|
if (xe.PostScriptEvent(
|
||||||
srdInfo.m_itemID, new XEventParams(
|
srdInfo.m_itemID, new XEventParams(
|
||||||
"remote_data", resobj,
|
"remote_data", resobj,
|
||||||
new XDetectParams[0])))
|
new XDetectParams[0])))
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -256,7 +256,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
// string OutFile = Path.Combine(ScriptEnginesPath,
|
// string OutFile = Path.Combine(ScriptEnginesPath,
|
||||||
// FilePrefix + "_compiled_" + asset + ".dll");
|
// FilePrefix + "_compiled_" + asset + ".dll");
|
||||||
|
|
||||||
if(File.Exists(OutFile))
|
if (File.Exists(OutFile))
|
||||||
return OutFile;
|
return OutFile;
|
||||||
|
|
||||||
if (!Directory.Exists(ScriptEnginesPath))
|
if (!Directory.Exists(ScriptEnginesPath))
|
||||||
|
@ -271,7 +271,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!Directory.Exists(Path.Combine(ScriptEnginesPath,
|
if (!Directory.Exists(Path.Combine(ScriptEnginesPath,
|
||||||
m_scriptEngine.World.RegionInfo.RegionID.ToString())))
|
m_scriptEngine.World.RegionInfo.RegionID.ToString())))
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -284,7 +284,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
enumCompileType l = DefaultCompileLanguage;
|
enumCompileType l = DefaultCompileLanguage;
|
||||||
|
|
||||||
|
|
||||||
if (Script.StartsWith("//c#", true, CultureInfo.InvariantCulture))
|
if (Script.StartsWith("//c#", true, CultureInfo.InvariantCulture))
|
||||||
l = enumCompileType.cs;
|
l = enumCompileType.cs;
|
||||||
if (Script.StartsWith("//vb", true, CultureInfo.InvariantCulture))
|
if (Script.StartsWith("//vb", true, CultureInfo.InvariantCulture))
|
||||||
|
@ -334,7 +333,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
// End of insert
|
// End of insert
|
||||||
|
|
||||||
|
|
||||||
switch (l)
|
switch (l)
|
||||||
{
|
{
|
||||||
case enumCompileType.cs:
|
case enumCompileType.cs:
|
||||||
|
@ -368,27 +366,25 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
private static string CreateCSCompilerScript(string compileScript)
|
private static string CreateCSCompilerScript(string compileScript)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
compileScript = String.Empty +
|
compileScript = String.Empty +
|
||||||
"using OpenSim.Region.ScriptEngine.XEngine.Script; using System.Collections.Generic;\r\n" +
|
"using OpenSim.Region.ScriptEngine.XEngine.Script; using System.Collections.Generic;\r\n" +
|
||||||
String.Empty + "namespace SecondLife { " +
|
String.Empty + "namespace SecondLife { " +
|
||||||
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" +
|
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" +
|
||||||
@"public Script() { } " +
|
@"public Script() { } " +
|
||||||
compileScript +
|
compileScript +
|
||||||
"} }\r\n";
|
"} }\r\n";
|
||||||
return compileScript;
|
return compileScript;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static string CreateVBCompilerScript(string compileScript)
|
private static string CreateVBCompilerScript(string compileScript)
|
||||||
{
|
{
|
||||||
compileScript = String.Empty +
|
compileScript = String.Empty +
|
||||||
"Imports OpenSim.Region.ScriptEngine.XEngine.Script: Imports System.Collections.Generic: " +
|
"Imports OpenSim.Region.ScriptEngine.XEngine.Script: Imports System.Collections.Generic: " +
|
||||||
String.Empty + "NameSpace SecondLife:" +
|
String.Empty + "NameSpace SecondLife:" +
|
||||||
String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass: " +
|
String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass: " +
|
||||||
"\r\nPublic Sub New()\r\nEnd Sub: " +
|
"\r\nPublic Sub New()\r\nEnd Sub: " +
|
||||||
compileScript +
|
compileScript +
|
||||||
":End Class :End Namespace\r\n";
|
":End Class :End Namespace\r\n";
|
||||||
return compileScript;
|
return compileScript;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -404,8 +400,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
// Output assembly name
|
// Output assembly name
|
||||||
scriptCompileCounter++;
|
scriptCompileCounter++;
|
||||||
string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine(
|
string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine(
|
||||||
m_scriptEngine.World.RegionInfo.RegionID.ToString(),
|
m_scriptEngine.World.RegionInfo.RegionID.ToString(),
|
||||||
FilePrefix + "_compiled_" + asset + ".dll"));
|
FilePrefix + "_compiled_" + asset + ".dll"));
|
||||||
#if DEBUG
|
#if DEBUG
|
||||||
// m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Starting compile of \"" + OutFile + "\".");
|
// m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Starting compile of \"" + OutFile + "\".");
|
||||||
#endif
|
#endif
|
||||||
|
@ -490,8 +486,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
foreach (CompilerError CompErr in results.Errors)
|
foreach (CompilerError CompErr in results.Errors)
|
||||||
{
|
{
|
||||||
errtext += "Line number " + (CompErr.Line - LinesToRemoveOnError) +
|
errtext += "Line number " + (CompErr.Line - LinesToRemoveOnError) +
|
||||||
", Error Number: " + CompErr.ErrorNumber +
|
", Error Number: " + CompErr.ErrorNumber +
|
||||||
", '" + CompErr.ErrorText + "'\r\n";
|
", '" + CompErr.ErrorText + "'\r\n";
|
||||||
}
|
}
|
||||||
if (!File.Exists(OutFile))
|
if (!File.Exists(OutFile))
|
||||||
{
|
{
|
||||||
|
@ -499,7 +495,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// NO ERRORS, BUT NO COMPILED FILE
|
// NO ERRORS, BUT NO COMPILED FILE
|
||||||
//
|
//
|
||||||
|
|
|
@ -79,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
}
|
}
|
||||||
|
|
||||||
// Save the flags we just computed and return the result
|
// Save the flags we just computed and return the result
|
||||||
if(eventFlags != 0)
|
if (eventFlags != 0)
|
||||||
m_stateEvents.Add(m_Script.State, eventFlags);
|
m_stateEvents.Add(m_Script.State, eventFlags);
|
||||||
|
|
||||||
//Console.WriteLine("Returning {0:x}", eventFlags);
|
//Console.WriteLine("Returning {0:x}", eventFlags);
|
||||||
|
@ -130,7 +130,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
#endif
|
#endif
|
||||||
// Found
|
// Found
|
||||||
ev.Invoke(m_Script, args);
|
ev.Invoke(m_Script, args);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -111,8 +111,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
if(text.Length > 1023)
|
if (text.Length > 1023)
|
||||||
text=text.Substring(0, 1023);
|
text = text.Substring(0, 1023);
|
||||||
|
|
||||||
World.SimChat(Helpers.StringToField(text),
|
World.SimChat(Helpers.StringToField(text),
|
||||||
ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
|
ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
|
||||||
|
@ -129,13 +129,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
private LLUUID InventorySelf()
|
private LLUUID InventorySelf()
|
||||||
{
|
{
|
||||||
LLUUID invItemID=new LLUUID();
|
LLUUID invItemID = new LLUUID();
|
||||||
|
|
||||||
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
|
foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
|
||||||
{
|
{
|
||||||
if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID)
|
if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID)
|
||||||
{
|
{
|
||||||
invItemID=inv.Key;
|
invItemID = inv.Key;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -300,7 +300,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
return angle;
|
return angle;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Old implementation of llRot2Euler, now normalized
|
// Old implementation of llRot2Euler, now normalized
|
||||||
|
|
||||||
public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r)
|
public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r)
|
||||||
|
@ -322,7 +321,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
return new LSL_Types.Vector3(0.0, -Math.PI / 2, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)));
|
return new LSL_Types.Vector3(0.0, -Math.PI / 2, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Xantor's newer llEuler2Rot() *try the second* inverted quaternions (-x,-y,-z,w) as LL seems to like
|
// Xantor's newer llEuler2Rot() *try the second* inverted quaternions (-x,-y,-z,w) as LL seems to like
|
||||||
// New and improved, now actually works as described. Prim rotates as expected as does llRot2Euler.
|
// New and improved, now actually works as described. Prim rotates as expected as does llRot2Euler.
|
||||||
|
|
||||||
|
@ -363,7 +361,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
return new LSL_Types.Quaternion(x, y, z, s);
|
return new LSL_Types.Quaternion(x, y, z, s);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up)
|
public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
@ -388,6 +385,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
return (new LSL_Types.Vector3(0, 0, 1) * r);
|
return (new LSL_Types.Vector3(0, 0, 1) * r);
|
||||||
}
|
}
|
||||||
|
|
||||||
public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b)
|
public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b)
|
||||||
{
|
{
|
||||||
//A and B should both be normalized
|
//A and B should both be normalized
|
||||||
|
@ -401,12 +399,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
return new LSL_Types.Quaternion(axis.x * s, axis.y * s, axis.z * s, (float)Math.Cos(angle / 2));
|
return new LSL_Types.Quaternion(axis.x * s, axis.y * s, axis.z * s, (float)Math.Cos(angle / 2));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llWhisper(int channelID, string text)
|
public void llWhisper(int channelID, string text)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
if(text.Length > 1023)
|
if (text.Length > 1023)
|
||||||
text=text.Substring(0, 1023);
|
text = text.Substring(0, 1023);
|
||||||
|
|
||||||
World.SimChat(Helpers.StringToField(text),
|
World.SimChat(Helpers.StringToField(text),
|
||||||
ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
|
ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false);
|
||||||
|
@ -419,8 +418,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
if(text.Length > 1023)
|
if (text.Length > 1023)
|
||||||
text=text.Substring(0, 1023);
|
text = text.Substring(0, 1023);
|
||||||
|
|
||||||
World.SimChat(Helpers.StringToField(text),
|
World.SimChat(Helpers.StringToField(text),
|
||||||
ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true);
|
ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true);
|
||||||
|
@ -437,9 +436,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (text.Length > 1023)
|
||||||
if(text.Length > 1023)
|
text = text.Substring(0, 1023);
|
||||||
text=text.Substring(0, 1023);
|
|
||||||
|
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
|
@ -486,7 +484,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
LLUUID.TryParse(id, out keyID);
|
LLUUID.TryParse(id, out keyID);
|
||||||
|
|
||||||
m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
|
m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSensorRemove()
|
public void llSensorRemove()
|
||||||
{
|
{
|
||||||
|
@ -520,17 +518,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
if (SensedObject == null)
|
if (SensedObject == null)
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
return SensedObject.Name;
|
return SensedObject.Name;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public string llDetectedName(int number)
|
public string llDetectedName(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
LLUUID sensedUUID = m_ScriptEngine.GetDetectID(m_itemID, number);
|
LLUUID sensedUUID = m_ScriptEngine.GetDetectID(m_itemID, number);
|
||||||
if(sensedUUID != null)
|
if (sensedUUID != null)
|
||||||
return resolveName(sensedUUID);
|
return resolveName(sensedUUID);
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
public LLUUID uuidDetectedKey(int number)
|
public LLUUID uuidDetectedKey(int number)
|
||||||
{
|
{
|
||||||
|
@ -540,7 +537,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
public EntityBase entityDetectedKey(int number)
|
public EntityBase entityDetectedKey(int number)
|
||||||
{
|
{
|
||||||
LLUUID sensedUUID = m_ScriptEngine.GetDetectID(m_itemID, number);
|
LLUUID sensedUUID = m_ScriptEngine.GetDetectID(m_itemID, number);
|
||||||
if(sensedUUID != null)
|
if (sensedUUID != null)
|
||||||
{
|
{
|
||||||
EntityBase SensedObject = null;
|
EntityBase SensedObject = null;
|
||||||
lock (World.Entities)
|
lock (World.Entities)
|
||||||
|
@ -567,7 +564,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
// returns UUID of owner of object detected
|
// returns UUID of owner of object detected
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
EntityBase SensedObject = entityDetectedKey(number);
|
EntityBase SensedObject = entityDetectedKey(number);
|
||||||
if (SensedObject ==null)
|
if (SensedObject == null)
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
LLUUID SensedUUID = uuidDetectedKey(number);
|
LLUUID SensedUUID = uuidDetectedKey(number);
|
||||||
if (World.GetScenePresence(SensedUUID) == null)
|
if (World.GetScenePresence(SensedUUID) == null)
|
||||||
|
@ -575,7 +572,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
// sensed object is not an avatar
|
// sensed object is not an avatar
|
||||||
// so get the owner of the sensed object
|
// so get the owner of the sensed object
|
||||||
SceneObjectPart SOP = World.GetSceneObjectPart(SensedUUID);
|
SceneObjectPart SOP = World.GetSceneObjectPart(SensedUUID);
|
||||||
if (SOP != null) { return SOP.ObjectOwner.ToString(); }
|
if (SOP != null)
|
||||||
|
{
|
||||||
|
return SOP.ObjectOwner.ToString();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -583,9 +583,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
return SensedUUID.ToString();
|
return SensedUUID.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public LSL_Types.LSLInteger llDetectedType(int number)
|
public LSL_Types.LSLInteger llDetectedType(int number)
|
||||||
|
@ -599,14 +597,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
LLUUID SensedUUID = uuidDetectedKey(number);
|
LLUUID SensedUUID = uuidDetectedKey(number);
|
||||||
LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0);
|
LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0);
|
||||||
|
|
||||||
if (World.GetScenePresence(SensedUUID) != null) mask |= 0x01; // actor
|
if (World.GetScenePresence(SensedUUID) != null)
|
||||||
|
mask |= 0x01; // actor
|
||||||
|
|
||||||
if (SensedObject.Velocity.Equals(ZeroVector))
|
if (SensedObject.Velocity.Equals(ZeroVector))
|
||||||
mask |= 0x04; // passive non-moving
|
mask |= 0x04; // passive non-moving
|
||||||
else
|
else
|
||||||
mask |= 0x02; // active moving
|
mask |= 0x02; // active moving
|
||||||
if (SensedObject is IScript) mask |= 0x08; // Scripted. It COULD have one hidden ...
|
|
||||||
return mask;
|
|
||||||
|
|
||||||
|
if (SensedObject is IScript)
|
||||||
|
mask |= 0x08; // Scripted. It COULD have one hidden ...
|
||||||
|
|
||||||
|
return mask;
|
||||||
}
|
}
|
||||||
|
|
||||||
public LSL_Types.Vector3 llDetectedPos(int number)
|
public LSL_Types.Vector3 llDetectedPos(int number)
|
||||||
|
@ -627,7 +629,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
return new LSL_Types.Vector3(0, 0, 0);
|
return new LSL_Types.Vector3(0, 0, 0);
|
||||||
|
|
||||||
return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z);
|
return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z);
|
||||||
// return new LSL_Types.Vector3();
|
// return new LSL_Types.Vector3();
|
||||||
}
|
}
|
||||||
|
|
||||||
public LSL_Types.Vector3 llDetectedGrab(int number)
|
public LSL_Types.Vector3 llDetectedGrab(int number)
|
||||||
|
@ -702,8 +704,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
m_host.ScriptSetPhysicsStatus(true);
|
m_host.ScriptSetPhysicsStatus(true);
|
||||||
else
|
else
|
||||||
m_host.ScriptSetPhysicsStatus(false);
|
m_host.ScriptSetPhysicsStatus(false);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM)
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM)
|
||||||
{
|
{
|
||||||
if (value == 1)
|
if (value == 1)
|
||||||
|
@ -711,27 +713,32 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
else
|
else
|
||||||
m_host.ScriptSetPhantomStatus(false);
|
m_host.ScriptSetPhantomStatus(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS)
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS)
|
||||||
{
|
{
|
||||||
m_host.AddFlag(LLObject.ObjectFlags.CastShadows);
|
m_host.AddFlag(LLObject.ObjectFlags.CastShadows);
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X)
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X)
|
||||||
{
|
{
|
||||||
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_X;
|
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_X;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y)
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y)
|
||||||
{
|
{
|
||||||
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y;
|
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z)
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z)
|
||||||
{
|
{
|
||||||
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z;
|
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB)
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB)
|
||||||
{
|
{
|
||||||
NotImplemented("llSetStatus - STATUS_BLOCK_GRAB");
|
NotImplemented("llSetStatus - STATUS_BLOCK_GRAB");
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE)
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE)
|
||||||
{
|
{
|
||||||
if (value == 1)
|
if (value == 1)
|
||||||
|
@ -739,18 +746,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
else
|
else
|
||||||
m_host.SetDieAtEdge(false);
|
m_host.SetDieAtEdge(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE)
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE)
|
||||||
{
|
{
|
||||||
NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE");
|
NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE");
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX)
|
if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX)
|
||||||
{
|
{
|
||||||
NotImplemented("llSetStatus - STATUS_SANDBOX");
|
NotImplemented("llSetStatus - STATUS_SANDBOX");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (statusrotationaxis != 0)
|
if (statusrotationaxis != 0)
|
||||||
{
|
{
|
||||||
m_host.SetAxisRotation(statusrotationaxis, value);
|
m_host.SetAxisRotation(statusrotationaxis, value);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -766,23 +775,26 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case BuiltIn_Commands_BaseClass.STATUS_PHANTOM:
|
case BuiltIn_Commands_BaseClass.STATUS_PHANTOM:
|
||||||
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom)
|
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS:
|
case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS:
|
||||||
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows)
|
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows)
|
||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB:
|
case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB:
|
||||||
NotImplemented("llGetStatus - STATUS_BLOCK_GRAB");
|
NotImplemented("llGetStatus - STATUS_BLOCK_GRAB");
|
||||||
return 0;
|
return 0;
|
||||||
case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE:
|
|
||||||
|
|
||||||
|
case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE:
|
||||||
if (m_host.GetDieAtEdge())
|
if (m_host.GetDieAtEdge())
|
||||||
return 1;
|
return 1;
|
||||||
else
|
else
|
||||||
|
@ -791,15 +803,19 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE:
|
case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE:
|
||||||
NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE");
|
NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE");
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X:
|
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X:
|
||||||
NotImplemented("llGetStatus - STATUS_ROTATE_X");
|
NotImplemented("llGetStatus - STATUS_ROTATE_X");
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y:
|
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y:
|
||||||
NotImplemented("llGetStatus - STATUS_ROTATE_Y");
|
NotImplemented("llGetStatus - STATUS_ROTATE_Y");
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z:
|
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z:
|
||||||
NotImplemented("llGetStatus - STATUS_ROTATE_Z");
|
NotImplemented("llGetStatus - STATUS_ROTATE_Z");
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case BuiltIn_Commands_BaseClass.STATUS_SANDBOX:
|
case BuiltIn_Commands_BaseClass.STATUS_SANDBOX:
|
||||||
NotImplemented("llGetStatus - STATUS_SANDBOX");
|
NotImplemented("llGetStatus - STATUS_SANDBOX");
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -2499,17 +2515,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
string reply = String.Empty;
|
string reply = String.Empty;
|
||||||
|
|
||||||
switch(data)
|
switch (data)
|
||||||
{
|
{
|
||||||
case 1: // DATA_ONLINE (0|1)
|
case 1: // DATA_ONLINE (0|1)
|
||||||
// TODO: implement fetching of this information
|
// TODO: implement fetching of this information
|
||||||
// if(userProfile.CurrentAgent.AgentOnline)
|
// if (userProfile.CurrentAgent.AgentOnline)
|
||||||
// reply = "1";
|
// reply = "1";
|
||||||
// else
|
// else
|
||||||
reply = "0";
|
reply = "0";
|
||||||
break;
|
break;
|
||||||
case 2: // DATA_NAME (First Last)
|
case 2: // DATA_NAME (First Last)
|
||||||
reply = userProfile.FirstName+" "+userProfile.SurName;
|
reply = userProfile.FirstName + " " + userProfile.SurName;
|
||||||
break;
|
break;
|
||||||
case 3: // DATA_BORN (YYYY-MM-DD)
|
case 3: // DATA_BORN (YYYY-MM-DD)
|
||||||
DateTime born = new DateTime(1970, 1, 1, 0, 0, 0, 0);
|
DateTime born = new DateTime(1970, 1, 1, 0, 0, 0, 0);
|
||||||
|
@ -2529,8 +2545,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
LLUUID rq = LLUUID.Random();
|
LLUUID rq = LLUUID.Random();
|
||||||
|
|
||||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.RegisterRequest(m_localID,
|
m_Dataserver.RegisterRequest(m_localID,
|
||||||
m_itemID, rq.ToString());
|
m_itemID, rq.ToString());
|
||||||
|
|
||||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.DataserverReply(rq.ToString(), reply);
|
m_Dataserver.DataserverReply(rq.ToString(), reply);
|
||||||
|
@ -2547,8 +2563,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
if (item.Type == 3 && item.Name == name)
|
if (item.Type == 3 && item.Name == name)
|
||||||
{
|
{
|
||||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.RegisterRequest(m_localID,
|
m_Dataserver.RegisterRequest(m_localID,
|
||||||
m_itemID, item.AssetID.ToString());
|
m_itemID, item.AssetID.ToString());
|
||||||
|
|
||||||
LLVector3 region = new LLVector3(
|
LLVector3 region = new LLVector3(
|
||||||
World.RegionInfo.RegionLocX * Constants.RegionSize,
|
World.RegionInfo.RegionLocX * Constants.RegionSize,
|
||||||
|
@ -2565,8 +2581,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
string reply = region.ToString();
|
string reply = region.ToString();
|
||||||
|
|
||||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.DataserverReply(i.ToString(),
|
m_Dataserver.DataserverReply(i.ToString(),
|
||||||
reply);
|
reply);
|
||||||
}, false);
|
}, false);
|
||||||
|
|
||||||
return tid.ToString();
|
return tid.ToString();
|
||||||
|
@ -3314,25 +3330,28 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
{
|
{
|
||||||
switch (src[i])
|
switch (src[i])
|
||||||
{
|
{
|
||||||
case '<' :
|
case '<':
|
||||||
parens++;
|
parens++;
|
||||||
length++;
|
length++;
|
||||||
break;
|
break;
|
||||||
case '>' :
|
case '>':
|
||||||
if (parens > 0)
|
if (parens > 0)
|
||||||
parens--;
|
parens--;
|
||||||
length++;
|
length++;
|
||||||
break;
|
break;
|
||||||
case ',' :
|
case ',':
|
||||||
if (parens == 0)
|
if (parens == 0)
|
||||||
{
|
{
|
||||||
result.Add(src.Substring(start,length).Trim());
|
result.Add(src.Substring(start,length).Trim());
|
||||||
start += length+1;
|
start += length+1;
|
||||||
length = 0;
|
length = 0;
|
||||||
} else
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
length++;
|
length++;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
default :
|
default:
|
||||||
length++;
|
length++;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -3341,7 +3360,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
result.Add(src.Substring(start,length).Trim());
|
result.Add(src.Substring(start,length).Trim());
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -5290,11 +5308,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
if (active[j])
|
if (active[j])
|
||||||
{
|
{
|
||||||
// scan all of the markers
|
// scan all of the markers
|
||||||
if ((offset[j] = src.IndexOf((string)spcarray[j-seplen],beginning)) == -1)
|
if ((offset[j] = src.IndexOf((string)spcarray[j-seplen], beginning)) == -1)
|
||||||
{
|
{
|
||||||
// not present at all
|
// not present at all
|
||||||
active[j] = false;
|
active[j] = false;
|
||||||
} else
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
// present and correct
|
// present and correct
|
||||||
if (offset[j] < offset[best])
|
if (offset[j] < offset[best])
|
||||||
|
@ -5313,7 +5332,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
{
|
{
|
||||||
// no markers were found on this pass
|
// no markers were found on this pass
|
||||||
// so we're pretty much done
|
// so we're pretty much done
|
||||||
tokens.Add(src.Substring(beginning, srclen-beginning));
|
tokens.Add(src.Substring(beginning, srclen - beginning));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5322,15 +5341,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
tokens.Add(src.Substring(beginning,offset[best]-beginning));
|
tokens.Add(src.Substring(beginning,offset[best]-beginning));
|
||||||
|
|
||||||
if (best<seplen)
|
if (best < seplen)
|
||||||
{
|
{
|
||||||
beginning = offset[best]+((string)separray[best]).Length;
|
beginning = offset[best] + ((string)separray[best]).Length;
|
||||||
} else
|
}
|
||||||
{
|
else
|
||||||
beginning = offset[best]+((string)spcarray[best-seplen]).Length;
|
{
|
||||||
tokens.Add(spcarray[best-seplen]);
|
beginning = offset[best] + ((string)spcarray[best - seplen]).Length;
|
||||||
|
tokens.Add(spcarray[best - seplen]);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// This an awkward an not very intuitive boundary case. If the
|
// This an awkward an not very intuitive boundary case. If the
|
||||||
|
@ -5475,60 +5494,60 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
public string llRequestSimulatorData(string simulator, int data)
|
public string llRequestSimulatorData(string simulator, int data)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
|
||||||
m_host.AddScriptLPS(1);
|
|
||||||
|
|
||||||
string reply = String.Empty;
|
|
||||||
|
|
||||||
RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator);
|
|
||||||
|
|
||||||
switch(data)
|
|
||||||
{
|
{
|
||||||
case 5: // DATA_SIM_POS
|
m_host.AddScriptLPS(1);
|
||||||
if(info == null)
|
|
||||||
return LLUUID.Zero.ToString();
|
|
||||||
reply = new LSL_Types.Vector3(
|
|
||||||
info.RegionLocX * Constants.RegionSize,
|
|
||||||
info.RegionLocY * Constants.RegionSize,
|
|
||||||
0).ToString();
|
|
||||||
break;
|
|
||||||
case 6: // DATA_SIM_STATUS
|
|
||||||
if(info != null)
|
|
||||||
reply = "up"; // Duh!
|
|
||||||
else
|
|
||||||
reply = "unknown";
|
|
||||||
break;
|
|
||||||
case 7: // DATA_SIM_RATING
|
|
||||||
if(info == null)
|
|
||||||
return LLUUID.Zero.ToString();
|
|
||||||
int access = (int)info.EstateSettings.simAccess;
|
|
||||||
if(access == 21)
|
|
||||||
reply = "MATURE";
|
|
||||||
else if(access == 13)
|
|
||||||
reply = "MATURE";
|
|
||||||
else
|
|
||||||
reply = "UNKNOWN";
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return LLUUID.Zero.ToString(); // Raise no event
|
|
||||||
}
|
|
||||||
LLUUID rq = LLUUID.Random();
|
|
||||||
|
|
||||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
string reply = String.Empty;
|
||||||
|
|
||||||
|
RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator);
|
||||||
|
|
||||||
|
switch (data)
|
||||||
|
{
|
||||||
|
case 5: // DATA_SIM_POS
|
||||||
|
if (info == null)
|
||||||
|
return LLUUID.Zero.ToString();
|
||||||
|
reply = new LSL_Types.Vector3(
|
||||||
|
info.RegionLocX * Constants.RegionSize,
|
||||||
|
info.RegionLocY * Constants.RegionSize,
|
||||||
|
0).ToString();
|
||||||
|
break;
|
||||||
|
case 6: // DATA_SIM_STATUS
|
||||||
|
if (info != null)
|
||||||
|
reply = "up"; // Duh!
|
||||||
|
else
|
||||||
|
reply = "unknown";
|
||||||
|
break;
|
||||||
|
case 7: // DATA_SIM_RATING
|
||||||
|
if (info == null)
|
||||||
|
return LLUUID.Zero.ToString();
|
||||||
|
int access = (int)info.EstateSettings.simAccess;
|
||||||
|
if (access == 21)
|
||||||
|
reply = "MATURE";
|
||||||
|
else if (access == 13)
|
||||||
|
reply = "MATURE";
|
||||||
|
else
|
||||||
|
reply = "UNKNOWN";
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return LLUUID.Zero.ToString(); // Raise no event
|
||||||
|
}
|
||||||
|
LLUUID rq = LLUUID.Random();
|
||||||
|
|
||||||
|
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.RegisterRequest(m_localID,
|
m_Dataserver.RegisterRequest(m_localID,
|
||||||
m_itemID, rq.ToString());
|
m_itemID, rq.ToString());
|
||||||
|
|
||||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.DataserverReply(rq.ToString(), reply);
|
m_Dataserver.DataserverReply(rq.ToString(), reply);
|
||||||
|
|
||||||
return tid.ToString();
|
return tid.ToString();
|
||||||
}
|
}
|
||||||
catch(Exception e)
|
catch(Exception e)
|
||||||
{
|
{
|
||||||
Console.WriteLine(e.ToString());
|
Console.WriteLine(e.ToString());
|
||||||
return LLUUID.Zero.ToString();
|
return LLUUID.Zero.ToString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llForceMouselook(int mouselook)
|
public void llForceMouselook(int mouselook)
|
||||||
|
@ -5543,7 +5562,7 @@ return LLUUID.Zero.ToString();
|
||||||
LLUUID key = new LLUUID();
|
LLUUID key = new LLUUID();
|
||||||
if (LLUUID.TryParse(id,out key))
|
if (LLUUID.TryParse(id,out key))
|
||||||
{
|
{
|
||||||
return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass();
|
return (double) World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass();
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -5562,7 +5581,6 @@ return LLUUID.Zero.ToString();
|
||||||
|
|
||||||
public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end)
|
public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end)
|
||||||
{
|
{
|
||||||
|
|
||||||
LSL_Types.list pref = null;
|
LSL_Types.list pref = null;
|
||||||
|
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
@ -5592,9 +5610,9 @@ return LLUUID.Zero.ToString();
|
||||||
pref = dest.GetSublist(0,start-1);
|
pref = dest.GetSublist(0,start-1);
|
||||||
// Only add a suffix if there is something
|
// Only add a suffix if there is something
|
||||||
// beyond the end index (it's inclusive too).
|
// beyond the end index (it's inclusive too).
|
||||||
if (end+1 < dest.Length)
|
if (end + 1 < dest.Length)
|
||||||
{
|
{
|
||||||
return pref + src + dest.GetSublist(end+1,-1);
|
return pref + src + dest.GetSublist(end + 1, -1);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -5609,9 +5627,9 @@ return LLUUID.Zero.ToString();
|
||||||
// is removed.
|
// is removed.
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (end+1 < dest.Length)
|
if (end + 1 < dest.Length)
|
||||||
{
|
{
|
||||||
return src + dest.GetSublist(end+1,-1);
|
return src + dest.GetSublist(end + 1, -1);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -5627,7 +5645,7 @@ return LLUUID.Zero.ToString();
|
||||||
// might have been negative.
|
// might have been negative.
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return dest.GetSublist(end+1,start-1)+src;
|
return dest.GetSublist(end + 1, start - 1) + src;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6250,7 +6268,7 @@ return LLUUID.Zero.ToString();
|
||||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.RegisterRequest(m_localID,
|
m_Dataserver.RegisterRequest(m_localID,
|
||||||
m_itemID, item.AssetID.ToString());
|
m_itemID, item.AssetID.ToString());
|
||||||
if(NotecardCache.IsCached(item.AssetID))
|
if (NotecardCache.IsCached(item.AssetID))
|
||||||
{
|
{
|
||||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.DataserverReply(item.AssetID.ToString(),
|
m_Dataserver.DataserverReply(item.AssetID.ToString(),
|
||||||
|
@ -6286,7 +6304,7 @@ return LLUUID.Zero.ToString();
|
||||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.RegisterRequest(m_localID,
|
m_Dataserver.RegisterRequest(m_localID,
|
||||||
m_itemID, item.AssetID.ToString());
|
m_itemID, item.AssetID.ToString());
|
||||||
if(NotecardCache.IsCached(item.AssetID))
|
if (NotecardCache.IsCached(item.AssetID))
|
||||||
{
|
{
|
||||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||||
m_Dataserver.DataserverReply(item.AssetID.ToString(),
|
m_Dataserver.DataserverReply(item.AssetID.ToString(),
|
||||||
|
@ -6329,13 +6347,13 @@ return LLUUID.Zero.ToString();
|
||||||
{
|
{
|
||||||
CacheCheck();
|
CacheCheck();
|
||||||
|
|
||||||
lock(m_Notecards)
|
lock (m_Notecards)
|
||||||
{
|
{
|
||||||
if(m_Notecards.ContainsKey(assetID))
|
if (m_Notecards.ContainsKey(assetID))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Notecard nc = new Notecard();
|
Notecard nc = new Notecard();
|
||||||
nc.lastRef=DateTime.Now;
|
nc.lastRef = DateTime.Now;
|
||||||
nc.text = ParseText(text.Replace("\r", "").Split('\n'));
|
nc.text = ParseText(text.Replace("\r", "").Split('\n'));
|
||||||
m_Notecards[assetID] = nc;
|
m_Notecards[assetID] = nc;
|
||||||
}
|
}
|
||||||
|
@ -6343,56 +6361,57 @@ return LLUUID.Zero.ToString();
|
||||||
|
|
||||||
private static string[] ParseText(string[] input)
|
private static string[] ParseText(string[] input)
|
||||||
{
|
{
|
||||||
int idx=0;
|
int idx = 0;
|
||||||
int level=0;
|
int level = 0;
|
||||||
List<string> output = new List<string>();
|
List<string> output = new List<string>();
|
||||||
string[] words;
|
string[] words;
|
||||||
|
|
||||||
while(idx < input.Length)
|
while (idx < input.Length)
|
||||||
{
|
{
|
||||||
if(input[idx] == "{")
|
if (input[idx] == "{")
|
||||||
{
|
{
|
||||||
level++;
|
level++;
|
||||||
idx++;
|
idx++;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if(input[idx]== "}")
|
|
||||||
|
if (input[idx]== "}")
|
||||||
{
|
{
|
||||||
level--;
|
level--;
|
||||||
idx++;
|
idx++;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch(level)
|
switch (level)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
words = input[idx].Split(' '); // Linden text ver
|
words = input[idx].Split(' '); // Linden text ver
|
||||||
int version = int.Parse(words[3]);
|
int version = int.Parse(words[3]);
|
||||||
if(version != 2)
|
if (version != 2)
|
||||||
return new String[0];
|
return new String[0];
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
words = input[idx].Split(' ');
|
words = input[idx].Split(' ');
|
||||||
if(words[0] == "LLEmbeddedItems")
|
if (words[0] == "LLEmbeddedItems")
|
||||||
break;
|
break;
|
||||||
if(words[0] == "Text")
|
if (words[0] == "Text")
|
||||||
{
|
{
|
||||||
int len = int.Parse(words[2]);
|
int len = int.Parse(words[2]);
|
||||||
idx++;
|
idx++;
|
||||||
|
|
||||||
int count=-1;
|
int count = -1;
|
||||||
|
|
||||||
while(count < len)
|
while (count < len)
|
||||||
{
|
{
|
||||||
int l = input[idx].Length;
|
int l = input[idx].Length;
|
||||||
string ln = input[idx];
|
string ln = input[idx];
|
||||||
|
|
||||||
int need = len-count-1;
|
int need = len-count-1;
|
||||||
if(ln.Length > need)
|
if (ln.Length > need)
|
||||||
ln=ln.Substring(0, need);
|
ln = ln.Substring(0, need);
|
||||||
|
|
||||||
output.Add(ln);
|
output.Add(ln);
|
||||||
count+=ln.Length+1;
|
count += ln.Length + 1;
|
||||||
idx++;
|
idx++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6401,10 +6420,10 @@ return LLUUID.Zero.ToString();
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
words = input[idx].Split(' '); // count
|
words = input[idx].Split(' '); // count
|
||||||
if(words[0] == "count")
|
if (words[0] == "count")
|
||||||
{
|
{
|
||||||
int c = int.Parse(words[1]);
|
int c = int.Parse(words[1]);
|
||||||
if(c > 0)
|
if (c > 0)
|
||||||
return new String[0];
|
return new String[0];
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -6417,7 +6436,7 @@ return LLUUID.Zero.ToString();
|
||||||
|
|
||||||
public static bool IsCached(LLUUID assetID)
|
public static bool IsCached(LLUUID assetID)
|
||||||
{
|
{
|
||||||
lock(m_Notecards)
|
lock (m_Notecards)
|
||||||
{
|
{
|
||||||
return m_Notecards.ContainsKey(assetID);
|
return m_Notecards.ContainsKey(assetID);
|
||||||
}
|
}
|
||||||
|
@ -6425,10 +6444,10 @@ return LLUUID.Zero.ToString();
|
||||||
|
|
||||||
public static int GetLines(LLUUID assetID)
|
public static int GetLines(LLUUID assetID)
|
||||||
{
|
{
|
||||||
if(!IsCached(assetID))
|
if (!IsCached(assetID))
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
lock(m_Notecards)
|
lock (m_Notecards)
|
||||||
{
|
{
|
||||||
m_Notecards[assetID].lastRef = DateTime.Now;
|
m_Notecards[assetID].lastRef = DateTime.Now;
|
||||||
return m_Notecards[assetID].text.Length;
|
return m_Notecards[assetID].text.Length;
|
||||||
|
@ -6437,23 +6456,23 @@ return LLUUID.Zero.ToString();
|
||||||
|
|
||||||
public static string GetLine(LLUUID assetID, int line)
|
public static string GetLine(LLUUID assetID, int line)
|
||||||
{
|
{
|
||||||
if(line < 0)
|
if (line < 0)
|
||||||
return "";
|
return "";
|
||||||
|
|
||||||
string data;
|
string data;
|
||||||
|
|
||||||
if(!IsCached(assetID))
|
if (!IsCached(assetID))
|
||||||
return "";
|
return "";
|
||||||
|
|
||||||
lock(m_Notecards)
|
lock (m_Notecards)
|
||||||
{
|
{
|
||||||
m_Notecards[assetID].lastRef = DateTime.Now;
|
m_Notecards[assetID].lastRef = DateTime.Now;
|
||||||
|
|
||||||
if(line >= m_Notecards[assetID].text.Length)
|
if (line >= m_Notecards[assetID].text.Length)
|
||||||
return "\n\n\n";
|
return "\n\n\n";
|
||||||
|
|
||||||
data=m_Notecards[assetID].text[line];
|
data = m_Notecards[assetID].text[line];
|
||||||
if(data.Length > 255)
|
if (data.Length > 255)
|
||||||
data = data.Substring(0, 255);
|
data = data.Substring(0, 255);
|
||||||
|
|
||||||
return data;
|
return data;
|
||||||
|
@ -6465,10 +6484,9 @@ return LLUUID.Zero.ToString();
|
||||||
foreach (LLUUID key in new List<LLUUID>(m_Notecards.Keys))
|
foreach (LLUUID key in new List<LLUUID>(m_Notecards.Keys))
|
||||||
{
|
{
|
||||||
Notecard nc = m_Notecards[key];
|
Notecard nc = m_Notecards[key];
|
||||||
if(nc.lastRef.AddSeconds(30) < DateTime.Now)
|
if (nc.lastRef.AddSeconds(30) < DateTime.Now)
|
||||||
m_Notecards.Remove(key);
|
m_Notecards.Remove(key);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -37,25 +37,25 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
||||||
public static Assembly OnAssemblyResolve(object sender,
|
public static Assembly OnAssemblyResolve(object sender,
|
||||||
ResolveEventArgs args)
|
ResolveEventArgs args)
|
||||||
{
|
{
|
||||||
if(!(sender is System.AppDomain))
|
if (!(sender is System.AppDomain))
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
AppDomain myDomain = (AppDomain)sender;
|
AppDomain myDomain = (AppDomain)sender;
|
||||||
string dirName = myDomain.FriendlyName;
|
string dirName = myDomain.FriendlyName;
|
||||||
|
|
||||||
string[] pathList=new string[] {"bin", "ScriptEngines",
|
string[] pathList = new string[] {"bin", "ScriptEngines",
|
||||||
Path.Combine("ScriptEngines", dirName)};
|
Path.Combine("ScriptEngines", dirName)};
|
||||||
|
|
||||||
string assemblyName = args.Name;
|
string assemblyName = args.Name;
|
||||||
if(assemblyName.IndexOf(",") != -1)
|
if (assemblyName.IndexOf(",") != -1)
|
||||||
assemblyName=args.Name.Substring(0, args.Name.IndexOf(","));
|
assemblyName = args.Name.Substring(0, args.Name.IndexOf(","));
|
||||||
|
|
||||||
foreach (string s in pathList)
|
foreach (string s in pathList)
|
||||||
{
|
{
|
||||||
string path=Path.Combine(Directory.GetCurrentDirectory(),
|
string path = Path.Combine(Directory.GetCurrentDirectory(),
|
||||||
Path.Combine(s, assemblyName))+".dll";
|
Path.Combine(s, assemblyName))+".dll";
|
||||||
|
|
||||||
if(File.Exists(path))
|
if (File.Exists(path))
|
||||||
return Assembly.LoadFrom(path);
|
return Assembly.LoadFrom(path);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -106,7 +106,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
||||||
{
|
{
|
||||||
foreach (KeyValuePair<string, object> var in vars)
|
foreach (KeyValuePair<string, object> var in vars)
|
||||||
{
|
{
|
||||||
if(m_Fields.ContainsKey(var.Key))
|
if (m_Fields.ContainsKey(var.Key))
|
||||||
{
|
{
|
||||||
m_Fields[var.Key].SetValue(this, var.Value);
|
m_Fields[var.Key].SetValue(this, var.Value);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1212,8 +1212,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
||||||
|
|
||||||
public LSLInteger(Object o)
|
public LSLInteger(Object o)
|
||||||
{
|
{
|
||||||
if(!(o is Int32))
|
if (!(o is Int32))
|
||||||
value=0;
|
value = 0;
|
||||||
else
|
else
|
||||||
value = (int)o;
|
value = (int)o;
|
||||||
}
|
}
|
||||||
|
@ -1327,11 +1327,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
||||||
|
|
||||||
public override bool Equals(object o)
|
public override bool Equals(object o)
|
||||||
{
|
{
|
||||||
if(o is Int32)
|
if (o is Int32)
|
||||||
{
|
{
|
||||||
return value == (Int32)o;
|
return value == (Int32)o;
|
||||||
}
|
}
|
||||||
if(o is LSLInteger)
|
if (o is LSLInteger)
|
||||||
{
|
{
|
||||||
return value == ((LSLInteger)o).value;
|
return value == ((LSLInteger)o).value;
|
||||||
}
|
}
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue