trigger moving_end also KFM stop and pause
parent
101413ddd9
commit
4ef64d4425
|
@ -486,6 +486,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
// m_group.SendGroupRootTerseUpdate();
|
// m_group.SendGroupRootTerseUpdate();
|
||||||
m_group.RootPart.ScheduleTerseUpdate();
|
m_group.RootPart.ScheduleTerseUpdate();
|
||||||
m_frames.Clear();
|
m_frames.Clear();
|
||||||
|
m_group.Scene.EventManager.TriggerMovingEndEvent(m_group.RootPart.LocalId);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Pause()
|
public void Pause()
|
||||||
|
@ -498,6 +499,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
m_skippedUpdates = 1000;
|
m_skippedUpdates = 1000;
|
||||||
// m_group.SendGroupRootTerseUpdate();
|
// m_group.SendGroupRootTerseUpdate();
|
||||||
m_group.RootPart.ScheduleTerseUpdate();
|
m_group.RootPart.ScheduleTerseUpdate();
|
||||||
|
m_group.Scene.EventManager.TriggerMovingEndEvent(m_group.RootPart.LocalId);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Suspend()
|
public void Suspend()
|
||||||
|
|
Loading…
Reference in New Issue