Added "Local" and "Temporary" Fields to the AssetBase class.

afrisby
MW 2007-09-05 12:00:44 +00:00
parent 60b3b7f5e7
commit 4efc75eb66
2 changed files with 3 additions and 1 deletions

View File

@ -37,6 +37,8 @@ namespace OpenSim.Framework.Types
public sbyte InvType; public sbyte InvType;
public string Name; public string Name;
public string Description; public string Description;
public bool Local;
public bool Temporary;
public AssetBase() public AssetBase()
{ {

View File

@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Modules
public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, int updateTimer) public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, int updateTimer)
{ {
System.Console.WriteLine("dynamic texture being created " + url + " of type " + contentType); System.Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType);
if (this.RenderPlugins.ContainsKey(contentType)) if (this.RenderPlugins.ContainsKey(contentType))
{ {
DynamicTextureUpdater updater = new DynamicTextureUpdater(); DynamicTextureUpdater updater = new DynamicTextureUpdater();