* With EventQueueGet enabled.. we can see into neighbor regions again on the Security 'fixed' client.. But don't try to cross yet!

0.6.0-stable
Teravus Ovares 2008-09-27 23:54:08 +00:00
parent 21bf26e9b4
commit 4f0c759fb0
2 changed files with 27 additions and 14 deletions

View File

@ -126,7 +126,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
{ {
if (!queues.ContainsKey(agentId)) if (!queues.ContainsKey(agentId))
{ {
m_log.DebugFormat("[EVENTQUEUE]: Adding new queue for agent {0}", agentId); m_log.DebugFormat("[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", agentId, m_scene.RegionInfo.RegionName);
queues[agentId] = new BlockingLLSDQueue(); queues[agentId] = new BlockingLLSDQueue();
} }
return queues[agentId]; return queues[agentId];
@ -136,7 +136,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
#region IEventQueue Members #region IEventQueue Members
public bool Enqueue(LLSD ev, UUID avatarID) public bool Enqueue(LLSD ev, UUID avatarID)
{ {
m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0}", avatarID); m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName);
BlockingLLSDQueue queue = GetQueue(avatarID); BlockingLLSDQueue queue = GetQueue(avatarID);
queue.Enqueue(ev); queue.Enqueue(ev);
return true; return true;
@ -145,7 +145,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
private void OnNewClient(IClientAPI client) private void OnNewClient(IClientAPI client)
{ {
m_log.DebugFormat("[EVENTQUEUE]: New client {0} detected.", client.AgentId); m_log.DebugFormat("[EVENTQUEUE]: New client {0} detected in region {1}", client.AgentId, m_scene.RegionInfo.RegionName);
client.OnLogout += ClientClosed; client.OnLogout += ClientClosed;
} }
@ -158,13 +158,13 @@ namespace OpenSim.Region.Environment.Modules.Framework
private void ClientClosed(UUID AgentID) private void ClientClosed(UUID AgentID)
{ {
queues.Remove(AgentID); queues.Remove(AgentID);
m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered.", AgentID); m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered in region {1}.", AgentID, m_scene.RegionInfo.RegionName);
} }
private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
{ {
m_log.DebugFormat("[EVENTQUEUE]: Avatar {0} entering parcel {1} in region {2}.", m_log.DebugFormat("[EVENTQUEUE]: Avatar {0} entering parcel {1} in region {2}.",
avatar.UUID, localLandID, regionID); avatar.UUID, localLandID, m_scene.RegionInfo.RegionName);
} }
@ -175,7 +175,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
public void OnRegisterCaps(UUID agentID, Caps caps) public void OnRegisterCaps(UUID agentID, Caps caps)
{ {
m_log.DebugFormat("[EVENTQUEUE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); m_log.DebugFormat("[EVENTQUEUE] OnRegisterCaps: agentID {0} caps {1} region", agentID, caps, m_scene.RegionInfo.RegionName);
string capsBase = "/CAPS/"; string capsBase = "/CAPS/";
caps.RegisterHandler("EventQueueGet", caps.RegisterHandler("EventQueueGet",
new RestHTTPHandler("POST", capsBase + UUID.Random().ToString(), new RestHTTPHandler("POST", capsBase + UUID.Random().ToString(),
@ -203,12 +203,12 @@ namespace OpenSim.Region.Environment.Modules.Framework
LLSD element = queue.Dequeue(15000); // 15s timeout LLSD element = queue.Dequeue(15000); // 15s timeout
String debug = "[EVENTQUEUE]: Got request for agent {0}: [ "; String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1}: [ ";
foreach(object key in request.Keys) foreach(object key in request.Keys)
{ {
debug += key.ToString() + "=" + request[key].ToString() + " "; debug += key.ToString() + "=" + request[key].ToString() + " ";
} }
//m_log.DebugFormat(debug, agentID); m_log.DebugFormat(debug, agentID, m_scene.RegionInfo.RegionName);
if (element == null) // didn't have an event in 15s if (element == null) // didn't have an event in 15s
{ {
@ -239,7 +239,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
responsedata["content_type"] = "application/llsd+xml"; responsedata["content_type"] = "application/llsd+xml";
responsedata["keepalive"] = true; responsedata["keepalive"] = true;
responsedata["str_response_string"] = LLSDParser.SerializeXmlString(events); responsedata["str_response_string"] = LLSDParser.SerializeXmlString(events);
//m_log.DebugFormat("[EVENTQUEUE]: sending fake response for {0}: {1}", agentID, responsedata["str_response_string"]); m_log.DebugFormat("[EVENTQUEUE]: sending fake response for {0} in region{1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
return responsedata; return responsedata;
} }
@ -269,7 +269,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
responsedata["content_type"] = "application/llsd+xml"; responsedata["content_type"] = "application/llsd+xml";
responsedata["keepalive"] = true; responsedata["keepalive"] = true;
responsedata["str_response_string"] = LLSDParser.SerializeXmlString(events); responsedata["str_response_string"] = LLSDParser.SerializeXmlString(events);
m_log.DebugFormat("[EVENTQUEUE]: sending response for {0}: {1}", agentID, responsedata["str_response_string"]); m_log.DebugFormat("[EVENTQUEUE]: sending fake response for {0} in region{1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
return responsedata; return responsedata;
} }

View File

@ -27,7 +27,7 @@
using System; using System;
using System.Net; using System.Net;
using OpenMetaverse;
using OpenMetaverse.StructuredData; using OpenMetaverse.StructuredData;
namespace OpenSim.Region.Environment namespace OpenSim.Region.Environment
@ -36,10 +36,23 @@ namespace OpenSim.Region.Environment
{ {
private EventQueueHelper() {} // no construction possible, it's an utility class private EventQueueHelper() {} // no construction possible, it's an utility class
public static LLSD EnableSimulator(ulong regionHandle, IPEndPoint endPoint) public static LLSD EnableSimulator(ulong Handle, IPEndPoint endPoint)
{ {
LLSDMap llsdSimInfo = new LLSDMap(3); LLSDMap llsdSimInfo = new LLSDMap(3);
llsdSimInfo.Add("Handle", new LLSDBinary(regionHandle)); byte[] regionhandle = new byte[8];
int i = 0;
// Reverse endianness of RegionHandle
regionhandle[i++] = (byte)((Handle >> 56) % 256);
regionhandle[i++] = (byte)((Handle >> 48) % 256);
regionhandle[i++] = (byte)((Handle >> 40) % 256);
regionhandle[i++] = (byte)((Handle >> 32) % 256);
regionhandle[i++] = (byte)((Handle >> 24) % 256);
regionhandle[i++] = (byte)((Handle >> 16) % 256);
regionhandle[i++] = (byte)((Handle >> 8) % 256);
regionhandle[i++] = (byte)(Handle % 256);
llsdSimInfo.Add("Handle", new LLSDBinary(regionhandle));
llsdSimInfo.Add("IP", new LLSDBinary(endPoint.Address.GetAddressBytes())); llsdSimInfo.Add("IP", new LLSDBinary(endPoint.Address.GetAddressBytes()));
llsdSimInfo.Add("Port", new LLSDInteger(endPoint.Port)); llsdSimInfo.Add("Port", new LLSDInteger(endPoint.Port));