add a weak safeguard
parent
5861355577
commit
4f17078b07
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@ -2199,9 +2199,17 @@ namespace OpenSim.Region.Framework.Scenes
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else
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friendsModule.SendFriendsOnlineIfNeeded(ControllingClient);
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}
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m_log.DebugFormat("[CompleteMovement] friendsModule: {0}ms", Util.EnvironmentTickCountSubtract(ts));
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m_log.DebugFormat("[CompleteMovement] friendsModule: {0}ms", Util.EnvironmentTickCountSubtract(ts));
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}
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if(gotCrossUpdate)
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{
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// override group info with authorative data
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IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>();
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if (gm != null)
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gm.SendAgentGroupDataUpdate(ControllingClient);
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m_log.DebugFormat("[CompleteMovement] delayed groups: {0}ms", Util.EnvironmentTickCountSubtract(ts));
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}
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}
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finally
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{
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