Only send the requested ObjectPropertiesFamily in the RequestObjectPropertiesFamily reply and not the actual ObjectProperties packet
Signed-off-by: Melanie Thielker <melanie@t-data.com>0.8.2-post-fixes
parent
1bfdc9f32b
commit
4f3198da22
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@ -4467,7 +4467,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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{
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uint priority = 0; // time based ordering only
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uint priority = 0; // time based ordering only
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lock (m_entityProps.SyncRoot)
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lock (m_entityProps.SyncRoot)
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m_entityProps.Enqueue(priority, new ObjectPropertyUpdate(entity,requestFlags,true,true));
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m_entityProps.Enqueue(priority, new ObjectPropertyUpdate(entity,requestFlags,true,false));
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}
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}
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private void ResendPropertyUpdate(ObjectPropertyUpdate update)
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private void ResendPropertyUpdate(ObjectPropertyUpdate update)
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