AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off UDP messaging.
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76ab1ed10c
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4f3da0a643
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@ -2777,7 +2777,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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Groupupdate.GroupData = Groups;
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Groupupdate.AgentData = new AgentGroupDataUpdatePacket.AgentDataBlock();
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Groupupdate.AgentData.AgentID = AgentId;
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OutPacket(Groupupdate, ThrottleOutPacketType.Task);
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//OutPacket(Groupupdate, ThrottleOutPacketType.Task);
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try
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{
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