diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 8ce79a2488..cac3df62ff 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -476,6 +476,7 @@ namespace OpenSim.Region.Framework.Scenes part.IgnoreUndoUpdate = false; part.StoreUndoState(UndoType.STATE_GROUP_POSITION); part.GroupPosition = val; + part.TriggerScriptChangedEvent(Changed.POSITION); } foreach (ScenePresence av in m_linkedAvatars) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index efdc19caf2..d544619c44 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -60,7 +60,8 @@ namespace OpenSim.Region.Framework.Scenes TELEPORT = 512, REGION_RESTART = 1024, MEDIA = 2048, - ANIMATION = 16384 + ANIMATION = 16384, + POSITION = 32768 } // I don't really know where to put this except here. @@ -730,6 +731,7 @@ namespace OpenSim.Region.Framework.Scenes } } } + TriggerScriptChangedEvent(Changed.POSITION); } } diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 5da6bb9a21..6e8435d362 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs @@ -279,6 +279,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase public const int CHANGED_REGION_START = 1024; //LL Changed the constant from CHANGED_REGION_RESTART public const int CHANGED_MEDIA = 2048; public const int CHANGED_ANIMATION = 16384; + public const int CHANGED_POSITION = 32768; public const int TYPE_INVALID = 0; public const int TYPE_INTEGER = 1; public const int TYPE_FLOAT = 2;