diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index fc10a8d9c7..717319f110 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -107,10 +107,10 @@ physical_prim = true ; Example: ;script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll,OpenSim.Region.ScriptEngine.RemoteServer.dll ; -; This is the current and most stable ScriptEngine: +; This is the current ScriptEngine: script_engine = "OpenSim.Region.ScriptEngine.DotNetEngine.dll" -; This is the new XEngine (experimental) +; This is the new XEngine ;script_engine = "OpenSim.Region.ScriptEngine.XEngine.dll" ;Experimental remote ScriptServer plugin (does not currently work): @@ -596,7 +596,7 @@ AutoSavePeriod = 15 ; Number of minutes between autosave backups [XEngine] -; Use the newer LSL to CS compiler (experimental) +; Use the newer LSL to CS compiler (under test) UseNewCompiler = true ; How many threads to keep alive even if nothing is happening MinThreads = 2 @@ -617,7 +617,7 @@ WriteScriptSourceToDebugFile = false ; Default language for scripts DefaultCompileLanguage = lsl ; List of allowed languages (lsl,vb,js,cs) -AllowedCompilers = lsl +AllowedCompilers = lsl,vb,js,cs ; Compile debug info (line numbers) into the script assemblies CompileWithDebugInformation = true ; Allow the use of os* functions (some are dangerous)