remove reuse context code, they had notthing worth using and on original code when reusing contexts still in use, etc. Change DLL information to make clear it is a opensim fork, so our responsability not original author
parent
9aec227767
commit
4f9378bf97
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@ -461,7 +461,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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}
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OSHttpResponse resp = new OSHttpResponse(new HttpResponse(context, request),context);
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OSHttpResponse resp = new OSHttpResponse(new HttpResponse(context, request),context);
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resp.ReuseContext = true;
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// resp.ReuseContext = true;
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// resp.ReuseContext = false;
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// resp.ReuseContext = false;
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HandleRequest(req, resp);
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HandleRequest(req, resp);
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@ -1804,7 +1804,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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*/
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*/
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// disable this things
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// disable this things
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response.KeepAlive = false;
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response.KeepAlive = false;
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response.ReuseContext = false;
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// response.ReuseContext = false;
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// Cross-Origin Resource Sharing with simple requests
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// Cross-Origin Resource Sharing with simple requests
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if (responsedata.ContainsKey("access_control_allow_origin"))
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if (responsedata.ContainsKey("access_control_allow_origin"))
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@ -118,7 +118,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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/// </summary>
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/// </summary>
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string StatusDescription { get; set; }
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string StatusDescription { get; set; }
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bool ReuseContext { get; set; }
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// bool ReuseContext { get; set; }
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/// <summary>
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/// <summary>
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/// Add a header field and content to the response.
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/// Add a header field and content to the response.
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@ -256,7 +256,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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_httpResponse.Reason = value;
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_httpResponse.Reason = value;
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}
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}
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}
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}
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/*
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public bool ReuseContext
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public bool ReuseContext
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{
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{
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get
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get
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@ -275,7 +275,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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}
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}
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}
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}
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}
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*/
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protected IHttpResponse _httpResponse;
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protected IHttpResponse _httpResponse;
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private IHttpClientContext _httpClientContext;
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private IHttpClientContext _httpClientContext;
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@ -89,7 +89,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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response.SendChunked = false;
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response.SendChunked = false;
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response.ContentLength64 = buffer.Length;
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response.ContentLength64 = buffer.Length;
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response.ContentEncoding = Encoding.UTF8;
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response.ContentEncoding = Encoding.UTF8;
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response.ReuseContext = false;
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// response.ReuseContext = false;
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try
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try
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{
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{
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@ -114,7 +114,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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response.SendChunked = false;
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response.SendChunked = false;
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response.ContentLength64 = 0;
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response.ContentLength64 = 0;
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response.ContentEncoding = Encoding.UTF8;
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response.ContentEncoding = Encoding.UTF8;
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response.ReuseContext = false;
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// response.ReuseContext = false;
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response.KeepAlive = false;
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response.KeepAlive = false;
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response.SendChunked = false;
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response.SendChunked = false;
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response.StatusCode = 503;
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response.StatusCode = 503;
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