* Diuerse beavtificatems

afrisby
lbsa71 2007-11-01 19:19:05 +00:00
parent bda35705e6
commit 4fad66f855
30 changed files with 149 additions and 149 deletions

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@ -1,7 +1,3 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework
{
/// <summary>
@ -23,18 +19,28 @@ namespace OpenSim.Framework
public InventoryConfig(string description, string filename)
{
configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration);
configMember =
new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration);
configMember.performConfigurationRetrieve();
}
public void loadConfigurationOptions()
{
configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false);
configMember.addConfigurationOption("default_user_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default User Server URI", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString(), false);
configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to user server", "null", false);
configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from user server", "null", false);
configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false);
configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Http Listener port", DefaultHttpPort.ToString(), false);
configMember.addConfigurationOption("default_startup_message",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default Startup Message", "Welcome to OGS", false);
configMember.addConfigurationOption("default_user_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default User Server URI",
"http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString(), false);
configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to send to user server", "null", false);
configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Key to expect from user server", "null", false);
configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false);
configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
"Http Listener port", DefaultHttpPort.ToString(), false);
}
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
@ -42,19 +48,19 @@ namespace OpenSim.Framework
switch (configuration_key)
{
case "default_startup_message":
this.DefaultStartupMsg = (string)configuration_result;
DefaultStartupMsg = (string) configuration_result;
break;
case "default_user_server":
this.UserServerURL = (string)configuration_result;
UserServerURL = (string) configuration_result;
break;
case "user_send_key":
this.UserSendKey = (string)configuration_result;
UserSendKey = (string) configuration_result;
break;
case "user_recv_key":
this.UserRecvKey = (string)configuration_result;
UserRecvKey = (string) configuration_result;
break;
case "database_provider":
this.DatabaseProvider = (string)configuration_result;
DatabaseProvider = (string) configuration_result;
break;
case "http_port":
HttpPort = (int) configuration_result;

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@ -25,10 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Xml.Serialization;
using System.Collections;
using System.Collections.Generic;
using System.Xml.Serialization;
using libsecondlife;
namespace OpenSim.Framework
@ -251,23 +250,20 @@ namespace OpenSim.Framework
* class defined in Communications.Framework.Communications.Caches. So we serialize/deserialize
* into this simpler class, and then use that.
*/
[XmlRoot(ElementName = "inventory", IsNullable = true)]
public class SerializableInventory
{
[XmlRoot(ElementName = "folder", IsNullable = true)]
public class SerializableFolder : InventoryFolderBase
{
[XmlArray(ElementName = "folders", IsNullable = true)]
[XmlArrayItem(ElementName = "folder", IsNullable = true, Type = typeof(SerializableFolder))]
public ArrayList SubFolders;
[XmlArray(ElementName = "folders", IsNullable = true)] [XmlArrayItem(ElementName = "folder", IsNullable = true, Type = typeof (SerializableFolder))] public
ArrayList SubFolders;
[XmlArray(ElementName = "items", IsNullable = true)]
[XmlArrayItem(ElementName = "item", IsNullable = true, Type = typeof(InventoryItemBase))]
public ArrayList Items;
[XmlArray(ElementName = "items", IsNullable = true)] [XmlArrayItem(ElementName = "item", IsNullable = true, Type = typeof (InventoryItemBase))] public ArrayList
Items;
}
[XmlElement(ElementName = "folder", IsNullable = true)]
public SerializableFolder root;
[XmlElement(ElementName = "folder", IsNullable = true)] public SerializableFolder root;
}
}

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@ -94,7 +94,8 @@ namespace OpenSim.Framework
UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null");
AssetURL = config.Configs["Network"].GetString("asset_server_url", AssetURL);
InventoryURL = config.Configs["Network"].GetString("inventory_server_url",
"http://127.0.0.1:" + InventoryConfig.DefaultHttpPort.ToString());
"http://127.0.0.1:" +
InventoryConfig.DefaultHttpPort.ToString());
}
}
}

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@ -107,7 +107,6 @@ namespace OpenSim.Framework.Servers
{
IStreamedRequestHandler streamedRequestHandler = requestHandler as IStreamedRequestHandler;
buffer = streamedRequestHandler.Handle(path, request.InputStream);
}
else
{

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@ -53,5 +53,4 @@ namespace OpenSim.Framework.Servers
// Handle request stream, return byte array
void Handle(string path, Stream request, Stream response);
}
}

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@ -1,6 +1,3 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Xml;
using System.Xml.Serialization;

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@ -25,9 +25,6 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Xml.Serialization;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework;
@ -38,7 +35,7 @@ namespace OpenSim.Region.Communications.OGS1
{
public class OGS1InventoryService : IInventoryServices
{
string _inventoryServerUrl;
private string _inventoryServerUrl;
public OGS1InventoryService(string inventoryServerUrl)
{

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@ -335,9 +335,7 @@ namespace OpenSim.Region.Environment.Scenes
hasprim = ((SceneObjectGroup) ent).HasChildPrim(localID);
if (hasprim != false)
{
((SceneObjectGroup) ent).UpdatePrimFlags(localID, (ushort) packet.Type, true, packet.ToBytes());
}
}
}

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@ -341,7 +341,8 @@ namespace OpenSim.Region.Environment.Scenes
///
/// </summary>
public SceneObjectGroup(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos,
PrimitiveBaseShape shape):this(scene, regionHandle, ownerID, localID, pos, LLQuaternion.Identity, shape)
PrimitiveBaseShape shape)
: this(scene, regionHandle, ownerID, localID, pos, LLQuaternion.Identity, shape)
{
}
@ -927,6 +928,7 @@ namespace OpenSim.Region.Environment.Scenes
part.UpdatePrimFlags(type, inUse, data);
}
}
public void UpdateExtraParam(uint localID, ushort type, bool inUse, byte[] data)
{
SceneObjectPart part = GetChildPart(localID);

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@ -272,7 +272,8 @@ namespace OpenSim.Region.Environment.Scenes
}
public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID,
PrimitiveBaseShape shape, LLVector3 groupPosition, LLVector3 offsetPosition):this(regionHandle, parent, ownerID, localID, shape, groupPosition, LLQuaternion.Identity, offsetPosition)
PrimitiveBaseShape shape, LLVector3 groupPosition, LLVector3 offsetPosition)
: this(regionHandle, parent, ownerID, localID, shape, groupPosition, LLQuaternion.Identity, offsetPosition)
{
}
@ -286,7 +287,8 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="shape"></param>
/// <param name="position"></param>
public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID,
PrimitiveBaseShape shape, LLVector3 groupPosition, LLQuaternion rotationOffset, LLVector3 offsetPosition)
PrimitiveBaseShape shape, LLVector3 groupPosition, LLQuaternion rotationOffset,
LLVector3 offsetPosition)
{
m_name = "Primitive";
m_regionHandle = regionHandle;
@ -447,11 +449,12 @@ namespace OpenSim.Region.Environment.Scenes
TimeStampFull = (uint) Util.UnixTimeSinceEpoch();
m_updateFlag = 2;
}
public void AddFlag(LLObject.ObjectFlags flag)
{
LLObject.ObjectFlags prevflag = m_flags;
//uint objflags = m_flags;
if ((this.ObjectFlags & (uint)flag) == 0)
if ((ObjectFlags & (uint) flag) == 0)
{
//Console.WriteLine("Adding flag: " + ((LLObject.ObjectFlags) flag).ToString());
m_flags |= flag;
@ -460,10 +463,11 @@ namespace OpenSim.Region.Environment.Scenes
//System.Console.WriteLine("Aprev: " + prevflag.ToString() + " curr: " + m_flags.ToString());
//ScheduleFullUpdate();
}
public void RemFlag(LLObject.ObjectFlags flag)
{
LLObject.ObjectFlags prevflag = m_flags;
if ((this.ObjectFlags & (uint) flag) != 0)
if ((ObjectFlags & (uint) flag) != 0)
{
//Console.WriteLine("Removing flag: " + ((LLObject.ObjectFlags)flag).ToString());
m_flags &= ~flag;
@ -640,6 +644,7 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
#region ExtraParams
public void UpdatePrimFlags(ushort type, bool inUse, byte[] data)
{
bool hasPrim = false;
@ -661,40 +666,41 @@ namespace OpenSim.Region.Environment.Scenes
IsPhantom = (data[i++] != 0) ? true : false;
CastsShadows = (data[i++] != 0) ? true : false;
}
catch (System.Exception e)
catch (Exception e)
{
System.Console.WriteLine("Ignoring invalid Packet:");
Console.WriteLine("Ignoring invalid Packet:");
//Silently ignore it - TODO: FIXME Quick
}
if (IsPhantom)
{
AddFlag(LLObject.ObjectFlags.Phantom);
if(this.PhysActor != null) {
this.m_parentGroup.m_scene.PhysScene.RemovePrim(this.PhysActor); /// that's not wholesome. Had to make m_scene public
this.PhysActor = null;
if (PhysActor != null)
{
m_parentGroup.m_scene.PhysScene.RemovePrim(PhysActor);
/// that's not wholesome. Had to make m_scene public
PhysActor = null;
}
}
else
{
RemFlag(LLObject.ObjectFlags.Phantom);
if (this.PhysActor == null)
if (PhysActor == null)
{
this.PhysActor = this.m_parentGroup.m_scene.PhysScene.AddPrimShape(
this.Name,
this.Shape,
new PhysicsVector(this.AbsolutePosition.X, this.AbsolutePosition.Y,
this.AbsolutePosition.Z),
new PhysicsVector(this.Scale.X, this.Scale.Y, this.Scale.Z),
new Quaternion(this.RotationOffset.W, this.RotationOffset.X,
this.RotationOffset.Y, this.RotationOffset.Z));
PhysActor = m_parentGroup.m_scene.PhysScene.AddPrimShape(
Name,
Shape,
new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y,
AbsolutePosition.Z),
new PhysicsVector(Scale.X, Scale.Y, Scale.Z),
new Quaternion(RotationOffset.W, RotationOffset.X,
RotationOffset.Y, RotationOffset.Z));
}
}
if (UsePhysics)
{
AddFlag(LLObject.ObjectFlags.Physics);
}
else
{
@ -710,9 +716,6 @@ namespace OpenSim.Region.Environment.Scenes
}
// System.Console.WriteLine("Update: PHY:" + UsePhysics.ToString() + ", T:" + IsTemporary.ToString() + ", PHA:" + IsPhantom.ToString() + " S:" + CastsShadows.ToString());
ScheduleFullUpdate();
}
public void UpdateExtraParam(ushort type, bool inUse, byte[] data)
@ -872,7 +875,6 @@ namespace OpenSim.Region.Environment.Scenes
{
clientFlags = ObjectFlags;
m_flags &= ~LLObject.ObjectFlags.CreateSelected;
}
break;
}

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@ -526,7 +526,8 @@ namespace OpenSim.Region.Environment.Scenes
SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID);
LLVector3 pos = new LLVector3();
if (part != null)
pos = part.AbsolutePosition + m_requestedSitOffset + new LLVector3(0.0f, 0.0f, 2.0f * m_sitAvatarHeight);
pos = part.AbsolutePosition + m_requestedSitOffset +
new LLVector3(0.0f, 0.0f, 2.0f*m_sitAvatarHeight);
MakeRootAgent(pos, false);
m_parentID = 0;
SendFullUpdateToAllClients();
@ -597,7 +598,8 @@ namespace OpenSim.Region.Environment.Scenes
{
// these magic numbers come mostly from experimenting with ODE,
// and seeing what looks right
AbsolutePosition = m_requestedSitOffset + new LLVector3(m_physicsActor.Size.X / 2.7f, 0f, m_physicsActor.Size.Z / 1.45f);
AbsolutePosition = m_requestedSitOffset +
new LLVector3(m_physicsActor.Size.X/2.7f, 0f, m_physicsActor.Size.Z/1.45f);
m_parentID = m_requestedSitTargetID;
MakeChildAgent();
SendAnimPack(Animations.AnimsLLUUID["SIT"], 1);
@ -616,7 +618,8 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
if (((m_movementflag & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG) != 0) && PhysicsActor.IsColliding)
if (((m_movementflag & (uint) MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG) != 0) &&
PhysicsActor.IsColliding)
{
SendAnimPack(Animations.AnimsLLUUID["CROUCHWALK"], 1);
}
@ -624,12 +627,12 @@ namespace OpenSim.Region.Environment.Scenes
{
SendAnimPack(Animations.AnimsLLUUID["WALK"], 1);
}
}
}
else
{
if (((m_movementflag & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG) != 0) && PhysicsActor.IsColliding)
if (((m_movementflag & (uint) MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG) != 0) &&
PhysicsActor.IsColliding)
{
SendAnimPack(Animations.AnimsLLUUID["CROUCH"], 1);
}
@ -656,7 +659,9 @@ namespace OpenSim.Region.Environment.Scenes
direc = direc*((0.03f)*128f);
if (m_physicsActor.Flying)
{ direc *= 4; }
{
direc *= 4;
}
else
{
if (!m_physicsActor.Flying && m_physicsActor.IsColliding)
@ -668,7 +673,6 @@ namespace OpenSim.Region.Environment.Scenes
//System.Console.WriteLine("Jump");
SendAnimPack(Animations.AnimsLLUUID["PRE_JUMP"], 1);
}
}
}

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@ -27,8 +27,6 @@
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
{

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@ -105,6 +105,7 @@ namespace OpenSim.Region.Physics.Manager
get { return false; }
set { return; }
}
public override bool IsColliding
{
get { return false; }