Remove unused ScenePresence list structure in llGetAgentList()

0.7.3-extended
Justin Clark-Casey (justincc) 2012-06-05 00:34:18 +01:00
parent 896c4b6248
commit 4fb8d5cfba
1 changed files with 0 additions and 1 deletions

View File

@ -5519,7 +5519,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
}
List<UUID> presenceIds = new List<UUID>();
World.ForEachRootScenePresence(
delegate (ScenePresence ssp)