Actor/Quark registration for Simian backend

dsg
Robert Adams 2011-02-09 17:17:50 -08:00
parent f5870a1e23
commit 4fe0bd32d4
9 changed files with 146 additions and 48 deletions

View File

@ -902,7 +902,7 @@ namespace OpenSim.Framework
string quarkLocation = config.GetString("SyncQuarkLocation", "1000,1000");
string[] quarkLocElements = location.Split(new char[] { ',' });
string[] quarkLocElements = quarkLocation.Split(new char[] { ',' });
m_quarkLocX = Convert.ToUInt32(quarkLocElements[0]);
m_quarkLocY = Convert.ToUInt32(quarkLocElements[1]);

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@ -36,6 +36,7 @@ using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Physics.Manager;
using OpenSim.Services.Interfaces;
using log4net;
using System.Net;
using System.Net.Sockets;
@ -105,11 +106,6 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
m_log.Debug(LogHeader + " Init PEToSceneConnectorModule, for local scene " + scene.RegionInfo.RegionName);
// string configString = scene.RegionInfo.RegionName + "_SceneToPESyncServerIP";
// m_serveraddr = syncConfig.GetString(configString, "127.0.0.1");
// configString = scene.RegionInfo.RegionName + "_SceneToPESyncServerPort";
// m_serverport = syncConfig.GetInt(configString, 13000);
m_scene = scene;
m_scene.RegisterModuleInterface<IPhysEngineToSceneConnectorModule>(this);
m_syncConfig = syncConfig;

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@ -13,6 +13,7 @@ using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes.Serialization;
using OpenSim.Services.Interfaces;
using log4net;
using System.Net;
using System.Net.Sockets;
@ -764,6 +765,28 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
if (!addr.Equals(IPAddrUnknown) && port != PortUnknown)
{
RegionSyncListenerInfo info = new RegionSyncListenerInfo(addr, port);
// Register this actor as a endpoint for this quark
// Note that this is wrong in that this module is not an actor
// Resolve by figuring out registation of endpoints vs actors
List<GridQuarkInfo> lgqi = new List<GridQuarkInfo>();
GridQuarkInfo gqi = new GridQuarkInfo();
gqi.locX = m_scene.RegionInfo.SyncQuarkLocationX;
gqi.locY = m_scene.RegionInfo.SyncQuarkLocationY;
lgqi.Add(gqi);
GridActorInfo gai = new GridActorInfo();
// gai.actorID = m_actorID;
// gai.actorID = m_scene.RegionInfo.RegionName;
gai.actorID = m_scene.RegionInfo.RegionID.ToString();
gai.address = addr;
gai.port = port;
// the actor really doesn't belong here -- the sync server is actor agnostic
// the registration should be of just the endpoint with a separate registration for the actor
gai.actorType = "scene_persistence";
if (!m_scene.GridService.RegisterActor(gai, lgqi))
{
m_log.ErrorFormat("{0}: Failure registering actor endpoint", LogHeader);
}
return info;
}
@ -785,6 +808,29 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
string addr = m_scene.RegionInfo.SyncServerAddress;
int port = m_scene.RegionInfo.SyncServerPort;
// if the address is not specified in the region configuration file, get it from the grid service
if (addr.Equals(IPAddrUnknown))
{
GridQuarkInfo gqi = new GridQuarkInfo();
gqi.locX = m_scene.RegionInfo.SyncQuarkLocationX;
gqi.locY = m_scene.RegionInfo.SyncQuarkLocationY;
List<GridActorInfo> lgai = m_scene.GridService.LookupQuark(gqi, "scene_persistence");
if (lgai == null || lgai.Count != 1)
{
m_log.ErrorFormat("{0}: Failed to find quark persistence actor", LogHeader);
addr = IPAddrUnknown;
port = PortUnknown;
}
else
{
GridActorInfo gai = lgai[0];
addr = gai.address;
port = gai.port;
m_log.WarnFormat("{0}: Found quark ({1}/{2}) persistence actor at {3}:{4}", LogHeader,
gqi.locX.ToString(), gqi.locY.ToString(), addr, port.ToString());
}
}
if (!addr.Equals(IPAddrUnknown) && port != PortUnknown)
{
RegionSyncListenerInfo info = new RegionSyncListenerInfo(addr, port);

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@ -262,9 +262,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
{
return m_GridService.RegisterActor(gai, lgqi);
}
public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
public virtual bool RegisterActor(GridActorInfo gai)
{
return m_GridService.RegisterActor(gai, gqi);
return m_GridService.RegisterActor(gai);
}
public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
{
return m_GridService.RegisterQuark(actorID, gqi);
}
public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
{

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@ -295,17 +295,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
{
return m_RemoteGridService.RegisterActor(gai, lgqi);
}
public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
public virtual bool RegisterActor(GridActorInfo gai)
{
return m_RemoteGridService.RegisterActor(gai, gqi);
return m_RemoteGridService.RegisterActor(gai);
}
public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
{
return m_RemoteGridService.RegisterQuark(actorID, gqi);
}
public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
{
return LookupQuark(gqi);
return m_RemoteGridService.LookupQuark(gqi);
}
public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType)
{
return LookupQuark(gqi, actorType);
return m_RemoteGridService.LookupQuark(gqi, actorType);
}
#endregion SYNC SERVER
}

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@ -659,7 +659,11 @@ namespace OpenSim.Services.Connectors
{
return false;
}
public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
public virtual bool RegisterActor(GridActorInfo gai)
{
return false;
}
public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
{
return false;
}

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@ -434,51 +434,82 @@ namespace OpenSim.Services.Connectors.SimianGrid
}
#region SYNC SERVER
// Stubs for actor and quark management. Only implementation is in SimianGridService
/// <summary>
/// Register an actor and it's associated quarks
/// </summary>
/// <param name="gai"></param>
/// <param name="lgqi"></param>
/// <returns></returns>
public virtual bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi)
{
OSDArray quarks = new OSDArray();
foreach (GridQuarkInfo gqi in lgqi)
if (RegisterActor(gai))
{
OSDMap quarkMap = new OSDMap
bool success = true;
foreach (GridQuarkInfo gqi in lgqi)
{
{ "locX", OSD.FromInteger(gqi.locX) },
{ "locY", OSD.FromInteger(gqi.locY) }
};
quarks.Add(quarkMap);
if (!RegisterQuark(gai.actorID, gqi))
{
success = false;
break;
}
}
return success;
}
return false;
}
public virtual bool RegisterActor(GridActorInfo gai)
{
NameValueCollection requestArgs = new NameValueCollection
{
{ "RequestMethod", "RegisterActor" },
{ "actorID", gai.actorID },
{ "type", gai.type },
{ "address", gai.address },
{ "port", gai.port.ToString() },
{ "quarks", OSDParser.SerializeJsonString(quarks) }
{ "RequestMethod", "AddActor" },
{ "ActorID", gai.actorID },
{ "ActorType", gai.actorType },
{ "Address", gai.address },
{ "Port", gai.port.ToString() },
};
OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
if (response["Success"].AsBoolean())
{
m_log.WarnFormat("{0}: Registration of actor {1} at addr={2}:{3} successful",
"[SIMIAN GRID CONNECTOR]", gai.actorID, gai.address, gai.port.ToString());
return true;
}
m_log.ErrorFormat("{0}: Registration of actor {1} at addr={2}:{3} failed: {4}",
"[SIMIAN GRID CONNECTOR]", gai.actorID, gai.address, gai.port.ToString(), response["Message"]);
return false;
}
public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
{
List<GridActorInfo> lgqi = new List<GridActorInfo>();
lgqi.Add(gqi);
return RegisterActor(gai, lgqi);
NameValueCollection requestArgs = new NameValueCollection
{
{ "RequestMethod", "AddQuark" },
{ "ActorID", actorID },
{ "LocX", gqi.locX.ToString() },
{ "LocY", gqi.locY.ToString() },
};
OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
if (response["Success"].AsBoolean())
{
m_log.WarnFormat("{0}: Registration of quark at {1}/{2} successful",
"[SIMIAN GRID CONNECTOR]", gqi.locX.ToString(), gqi.locY.ToString());
return true;
}
m_log.ErrorFormat("{0}: Registration of quark at {1}/{2} failed: {3}",
"[SIMIAN GRID CONNECTOR]", gqi.locX.ToString(), gqi.locY.ToString(), response["Message"]);
return false;
}
public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
{
NameValueCollection requestArgs = new NameValueCollection
{
{ "RequestMethod", "LookupQuark" },
{ "locX", gqi.locX.ToString() },
{ "locY", gqi.locY.ToString() }
{ "RequestMethod", "GetQuark" },
{ "LocX", gqi.locX.ToString() },
{ "LocY", gqi.locY.ToString() }
};
return LookupQuark(requestArgs);
}
@ -487,10 +518,10 @@ namespace OpenSim.Services.Connectors.SimianGrid
{
NameValueCollection requestArgs = new NameValueCollection
{
{ "RequestMethod", "LookupQuark" },
{ "locX", gqi.locX.ToString() },
{ "locY", gqi.locY.ToString() },
{ "actorType", actorType }
{ "RequestMethod", "GetQuark" },
{ "LocX", gqi.locX.ToString() },
{ "LocY", gqi.locY.ToString() },
{ "ActorType", actorType }
};
return LookupQuark(requestArgs);
}
@ -501,19 +532,23 @@ namespace OpenSim.Services.Connectors.SimianGrid
if (response["Success"].AsBoolean())
{
List<GridActorInfo> lgai = new List<GridActorInfo>();
OSDArray gridActors = (OSDArray)response["actors"];
OSDArray gridActors = (OSDArray)response["Actors"];
m_log.WarnFormat("{0}: Lookup of quark successful. {1} addresses",
"[SIMIAN GRID CONNECTOR]", gridActors.Count);
for (int ii = 0; ii < gridActors.Count; ii++)
{
OSDMap thisGridActor = (OSDMap)gridActors[ii];
GridActorInfo gai = new GridActorInfo();
gai.actorID = thisGridActor["actorID"].AsString();
gai.type = thisGridActor["actorType"].AsString();
gai.address = thisGridActor["address"].AsString();
gai.port = thisGridActor["port"].AsInteger();
gai.actorID = thisGridActor["ActorID"].AsString();
gai.actorType = thisGridActor["ActorType"].AsString();
gai.address = thisGridActor["Address"].AsString();
gai.port = thisGridActor["Port"].AsInteger();
lgai.Add(gai);
}
return lgai;
}
m_log.ErrorFormat("{0}: Lookup of quark failed: {1}",
"[SIMIAN GRID CONNECTOR]", response["Message"]);
return null;
}
#endregion SYNC SERVER

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@ -555,7 +555,11 @@ namespace OpenSim.Services.GridService
{
return false;
}
public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
public virtual bool RegisterActor(GridActorInfo gai)
{
return false;
}
public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
{
return false;
}

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@ -96,24 +96,29 @@ namespace OpenSim.Services.Interfaces
int GetRegionFlags(UUID scopeID, UUID regionID);
// SYNC SERVER
bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi);
bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi);
bool RegisterActor(GridActorInfo gai);
bool RegisterQuark(string actorID, GridQuarkInfo gqi);
List<GridActorInfo> LookupQuark(GridQuarkInfo gqi);
List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType);
// END SYNC SERVER
}
// SYNC SERVER
public class GridQuarkInfo
{
public int locX;
public int locY;
public uint locX;
public uint locY;
}
public class GridActorInfo
{
public string address;
public int port;
public string type;
public string actorType;
public string actorID;
}
// END SYNC SERVER
public class GridRegion : Object
{