Actor/Quark registration for Simian backend
parent
f5870a1e23
commit
4fe0bd32d4
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@ -902,7 +902,7 @@ namespace OpenSim.Framework
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string quarkLocation = config.GetString("SyncQuarkLocation", "1000,1000");
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string quarkLocation = config.GetString("SyncQuarkLocation", "1000,1000");
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string[] quarkLocElements = location.Split(new char[] { ',' });
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string[] quarkLocElements = quarkLocation.Split(new char[] { ',' });
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m_quarkLocX = Convert.ToUInt32(quarkLocElements[0]);
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m_quarkLocX = Convert.ToUInt32(quarkLocElements[0]);
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m_quarkLocY = Convert.ToUInt32(quarkLocElements[1]);
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m_quarkLocY = Convert.ToUInt32(quarkLocElements[1]);
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@ -36,6 +36,7 @@ using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Services.Interfaces;
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using log4net;
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using log4net;
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using System.Net;
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using System.Net;
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using System.Net.Sockets;
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using System.Net.Sockets;
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@ -105,11 +106,6 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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m_log.Debug(LogHeader + " Init PEToSceneConnectorModule, for local scene " + scene.RegionInfo.RegionName);
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m_log.Debug(LogHeader + " Init PEToSceneConnectorModule, for local scene " + scene.RegionInfo.RegionName);
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// string configString = scene.RegionInfo.RegionName + "_SceneToPESyncServerIP";
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// m_serveraddr = syncConfig.GetString(configString, "127.0.0.1");
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// configString = scene.RegionInfo.RegionName + "_SceneToPESyncServerPort";
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// m_serverport = syncConfig.GetInt(configString, 13000);
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m_scene = scene;
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m_scene = scene;
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m_scene.RegisterModuleInterface<IPhysEngineToSceneConnectorModule>(this);
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m_scene.RegisterModuleInterface<IPhysEngineToSceneConnectorModule>(this);
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m_syncConfig = syncConfig;
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m_syncConfig = syncConfig;
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@ -13,6 +13,7 @@ using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using OpenSim.Services.Interfaces;
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using log4net;
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using log4net;
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using System.Net;
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using System.Net;
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using System.Net.Sockets;
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using System.Net.Sockets;
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@ -764,6 +765,28 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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if (!addr.Equals(IPAddrUnknown) && port != PortUnknown)
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if (!addr.Equals(IPAddrUnknown) && port != PortUnknown)
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{
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{
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RegionSyncListenerInfo info = new RegionSyncListenerInfo(addr, port);
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RegionSyncListenerInfo info = new RegionSyncListenerInfo(addr, port);
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// Register this actor as a endpoint for this quark
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// Note that this is wrong in that this module is not an actor
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// Resolve by figuring out registation of endpoints vs actors
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List<GridQuarkInfo> lgqi = new List<GridQuarkInfo>();
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GridQuarkInfo gqi = new GridQuarkInfo();
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gqi.locX = m_scene.RegionInfo.SyncQuarkLocationX;
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gqi.locY = m_scene.RegionInfo.SyncQuarkLocationY;
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lgqi.Add(gqi);
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GridActorInfo gai = new GridActorInfo();
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// gai.actorID = m_actorID;
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// gai.actorID = m_scene.RegionInfo.RegionName;
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gai.actorID = m_scene.RegionInfo.RegionID.ToString();
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gai.address = addr;
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gai.port = port;
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// the actor really doesn't belong here -- the sync server is actor agnostic
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// the registration should be of just the endpoint with a separate registration for the actor
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gai.actorType = "scene_persistence";
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if (!m_scene.GridService.RegisterActor(gai, lgqi))
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{
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m_log.ErrorFormat("{0}: Failure registering actor endpoint", LogHeader);
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}
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return info;
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return info;
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}
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}
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@ -785,6 +808,29 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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string addr = m_scene.RegionInfo.SyncServerAddress;
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string addr = m_scene.RegionInfo.SyncServerAddress;
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int port = m_scene.RegionInfo.SyncServerPort;
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int port = m_scene.RegionInfo.SyncServerPort;
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// if the address is not specified in the region configuration file, get it from the grid service
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if (addr.Equals(IPAddrUnknown))
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{
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GridQuarkInfo gqi = new GridQuarkInfo();
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gqi.locX = m_scene.RegionInfo.SyncQuarkLocationX;
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gqi.locY = m_scene.RegionInfo.SyncQuarkLocationY;
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List<GridActorInfo> lgai = m_scene.GridService.LookupQuark(gqi, "scene_persistence");
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if (lgai == null || lgai.Count != 1)
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{
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m_log.ErrorFormat("{0}: Failed to find quark persistence actor", LogHeader);
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addr = IPAddrUnknown;
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port = PortUnknown;
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}
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else
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{
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GridActorInfo gai = lgai[0];
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addr = gai.address;
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port = gai.port;
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m_log.WarnFormat("{0}: Found quark ({1}/{2}) persistence actor at {3}:{4}", LogHeader,
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gqi.locX.ToString(), gqi.locY.ToString(), addr, port.ToString());
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}
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}
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if (!addr.Equals(IPAddrUnknown) && port != PortUnknown)
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if (!addr.Equals(IPAddrUnknown) && port != PortUnknown)
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{
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{
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RegionSyncListenerInfo info = new RegionSyncListenerInfo(addr, port);
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RegionSyncListenerInfo info = new RegionSyncListenerInfo(addr, port);
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@ -262,9 +262,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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{
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{
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return m_GridService.RegisterActor(gai, lgqi);
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return m_GridService.RegisterActor(gai, lgqi);
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}
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}
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public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
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public virtual bool RegisterActor(GridActorInfo gai)
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{
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{
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return m_GridService.RegisterActor(gai, gqi);
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return m_GridService.RegisterActor(gai);
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}
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
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{
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return m_GridService.RegisterQuark(actorID, gqi);
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}
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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{
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{
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@ -295,17 +295,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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{
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{
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return m_RemoteGridService.RegisterActor(gai, lgqi);
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return m_RemoteGridService.RegisterActor(gai, lgqi);
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}
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}
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public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
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public virtual bool RegisterActor(GridActorInfo gai)
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{
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{
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return m_RemoteGridService.RegisterActor(gai, gqi);
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return m_RemoteGridService.RegisterActor(gai);
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}
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
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{
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return m_RemoteGridService.RegisterQuark(actorID, gqi);
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}
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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{
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{
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return LookupQuark(gqi);
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return m_RemoteGridService.LookupQuark(gqi);
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}
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType)
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType)
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{
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{
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return LookupQuark(gqi, actorType);
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return m_RemoteGridService.LookupQuark(gqi, actorType);
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}
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}
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#endregion SYNC SERVER
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#endregion SYNC SERVER
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}
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}
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@ -659,7 +659,11 @@ namespace OpenSim.Services.Connectors
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{
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{
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return false;
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return false;
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}
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}
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public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
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public virtual bool RegisterActor(GridActorInfo gai)
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{
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return false;
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}
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
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{
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{
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return false;
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return false;
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}
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}
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@ -434,51 +434,82 @@ namespace OpenSim.Services.Connectors.SimianGrid
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}
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}
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#region SYNC SERVER
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#region SYNC SERVER
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// Stubs for actor and quark management. Only implementation is in SimianGridService
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/// <summary>
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/// Register an actor and it's associated quarks
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/// </summary>
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/// <param name="gai"></param>
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/// <param name="lgqi"></param>
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/// <returns></returns>
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public virtual bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi)
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public virtual bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi)
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{
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{
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OSDArray quarks = new OSDArray();
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if (RegisterActor(gai))
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foreach (GridQuarkInfo gqi in lgqi)
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{
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{
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OSDMap quarkMap = new OSDMap
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bool success = true;
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foreach (GridQuarkInfo gqi in lgqi)
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{
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{
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{ "locX", OSD.FromInteger(gqi.locX) },
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if (!RegisterQuark(gai.actorID, gqi))
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{ "locY", OSD.FromInteger(gqi.locY) }
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{
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};
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success = false;
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quarks.Add(quarkMap);
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break;
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}
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}
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return success;
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}
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}
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return false;
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}
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public virtual bool RegisterActor(GridActorInfo gai)
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{
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NameValueCollection requestArgs = new NameValueCollection
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NameValueCollection requestArgs = new NameValueCollection
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{
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{
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{ "RequestMethod", "RegisterActor" },
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{ "RequestMethod", "AddActor" },
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{ "actorID", gai.actorID },
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{ "ActorID", gai.actorID },
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{ "type", gai.type },
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{ "ActorType", gai.actorType },
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{ "address", gai.address },
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{ "Address", gai.address },
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{ "port", gai.port.ToString() },
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{ "Port", gai.port.ToString() },
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{ "quarks", OSDParser.SerializeJsonString(quarks) }
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};
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};
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OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
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OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
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if (response["Success"].AsBoolean())
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if (response["Success"].AsBoolean())
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{
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{
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m_log.WarnFormat("{0}: Registration of actor {1} at addr={2}:{3} successful",
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"[SIMIAN GRID CONNECTOR]", gai.actorID, gai.address, gai.port.ToString());
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return true;
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return true;
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}
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}
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m_log.ErrorFormat("{0}: Registration of actor {1} at addr={2}:{3} failed: {4}",
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"[SIMIAN GRID CONNECTOR]", gai.actorID, gai.address, gai.port.ToString(), response["Message"]);
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return false;
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return false;
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}
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}
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public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
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{
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{
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List<GridActorInfo> lgqi = new List<GridActorInfo>();
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NameValueCollection requestArgs = new NameValueCollection
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lgqi.Add(gqi);
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{
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return RegisterActor(gai, lgqi);
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{ "RequestMethod", "AddQuark" },
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{ "ActorID", actorID },
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{ "LocX", gqi.locX.ToString() },
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{ "LocY", gqi.locY.ToString() },
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};
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OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
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if (response["Success"].AsBoolean())
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{
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m_log.WarnFormat("{0}: Registration of quark at {1}/{2} successful",
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"[SIMIAN GRID CONNECTOR]", gqi.locX.ToString(), gqi.locY.ToString());
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return true;
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}
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m_log.ErrorFormat("{0}: Registration of quark at {1}/{2} failed: {3}",
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"[SIMIAN GRID CONNECTOR]", gqi.locX.ToString(), gqi.locY.ToString(), response["Message"]);
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return false;
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}
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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{
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{
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NameValueCollection requestArgs = new NameValueCollection
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NameValueCollection requestArgs = new NameValueCollection
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{
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{
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{ "RequestMethod", "LookupQuark" },
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{ "RequestMethod", "GetQuark" },
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{ "locX", gqi.locX.ToString() },
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{ "LocX", gqi.locX.ToString() },
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{ "locY", gqi.locY.ToString() }
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{ "LocY", gqi.locY.ToString() }
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};
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};
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return LookupQuark(requestArgs);
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return LookupQuark(requestArgs);
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}
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}
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{
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{
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NameValueCollection requestArgs = new NameValueCollection
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NameValueCollection requestArgs = new NameValueCollection
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{
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{
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{ "RequestMethod", "LookupQuark" },
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{ "RequestMethod", "GetQuark" },
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{ "locX", gqi.locX.ToString() },
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{ "LocX", gqi.locX.ToString() },
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{ "locY", gqi.locY.ToString() },
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{ "LocY", gqi.locY.ToString() },
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{ "actorType", actorType }
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{ "ActorType", actorType }
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};
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};
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return LookupQuark(requestArgs);
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return LookupQuark(requestArgs);
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}
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}
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if (response["Success"].AsBoolean())
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if (response["Success"].AsBoolean())
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{
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{
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List<GridActorInfo> lgai = new List<GridActorInfo>();
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List<GridActorInfo> lgai = new List<GridActorInfo>();
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OSDArray gridActors = (OSDArray)response["actors"];
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OSDArray gridActors = (OSDArray)response["Actors"];
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m_log.WarnFormat("{0}: Lookup of quark successful. {1} addresses",
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"[SIMIAN GRID CONNECTOR]", gridActors.Count);
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for (int ii = 0; ii < gridActors.Count; ii++)
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for (int ii = 0; ii < gridActors.Count; ii++)
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{
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{
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OSDMap thisGridActor = (OSDMap)gridActors[ii];
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OSDMap thisGridActor = (OSDMap)gridActors[ii];
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GridActorInfo gai = new GridActorInfo();
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GridActorInfo gai = new GridActorInfo();
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gai.actorID = thisGridActor["actorID"].AsString();
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gai.actorID = thisGridActor["ActorID"].AsString();
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gai.type = thisGridActor["actorType"].AsString();
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gai.actorType = thisGridActor["ActorType"].AsString();
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gai.address = thisGridActor["address"].AsString();
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gai.address = thisGridActor["Address"].AsString();
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gai.port = thisGridActor["port"].AsInteger();
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gai.port = thisGridActor["Port"].AsInteger();
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lgai.Add(gai);
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lgai.Add(gai);
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}
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}
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return lgai;
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return lgai;
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}
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}
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m_log.ErrorFormat("{0}: Lookup of quark failed: {1}",
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"[SIMIAN GRID CONNECTOR]", response["Message"]);
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return null;
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return null;
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}
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}
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#endregion SYNC SERVER
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#endregion SYNC SERVER
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@ -555,7 +555,11 @@ namespace OpenSim.Services.GridService
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{
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{
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return false;
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return false;
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}
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}
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public virtual bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi)
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public virtual bool RegisterActor(GridActorInfo gai)
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{
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return false;
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}
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
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{
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{
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return false;
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return false;
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}
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}
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@ -96,24 +96,29 @@ namespace OpenSim.Services.Interfaces
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int GetRegionFlags(UUID scopeID, UUID regionID);
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int GetRegionFlags(UUID scopeID, UUID regionID);
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// SYNC SERVER
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bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi);
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bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi);
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bool RegisterActor(GridActorInfo gai, GridQuarkInfo gqi);
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bool RegisterActor(GridActorInfo gai);
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bool RegisterQuark(string actorID, GridQuarkInfo gqi);
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List<GridActorInfo> LookupQuark(GridQuarkInfo gqi);
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List<GridActorInfo> LookupQuark(GridQuarkInfo gqi);
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List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType);
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List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType);
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// END SYNC SERVER
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}
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}
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// SYNC SERVER
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public class GridQuarkInfo
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public class GridQuarkInfo
|
||||||
{
|
{
|
||||||
public int locX;
|
public uint locX;
|
||||||
public int locY;
|
public uint locY;
|
||||||
}
|
}
|
||||||
public class GridActorInfo
|
public class GridActorInfo
|
||||||
{
|
{
|
||||||
public string address;
|
public string address;
|
||||||
public int port;
|
public int port;
|
||||||
public string type;
|
public string actorType;
|
||||||
public string actorID;
|
public string actorID;
|
||||||
}
|
}
|
||||||
|
// END SYNC SERVER
|
||||||
|
|
||||||
public class GridRegion : Object
|
public class GridRegion : Object
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue