Fixed a few bugs. Code now good for updating the physics properties implemented in SOG. Events
propagation also seems working fine (chat, link/delink objects, delete, etc).dsg
parent
62a9e0b7c4
commit
4fe0c6d0d2
|
@ -5579,6 +5579,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
//Initialize and set the values of timestamp and actorID for each synchronization bucket.
|
||||
//Should be called when the SceneObjectGroup this part is in is added to scene, see SceneObjectGroup.AttachToScene.
|
||||
private bool m_BucketUpdateProcessorRegistered = false;
|
||||
public void InitializeBucketSyncInfo()
|
||||
{
|
||||
if (m_primPropertyBucketMap == null)
|
||||
|
@ -5593,16 +5594,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
for (int i = 0; i < m_propertyBucketNames.Count; i++)
|
||||
{
|
||||
string bucketName = m_propertyBucketNames[i];
|
||||
BucketSyncInfo syncInfo = new BucketSyncInfo(timeStamp, m_localActorID, bucketName);
|
||||
|
||||
//If the object is created by de-serialization, then it already has m_bucketSyncInfoList populated with the right number of buckets
|
||||
//If the object is created by de-serialization, then it already has m_bucketSyncInfoList populated with the right number of buckets.
|
||||
//If the deserilaization is due to receiving a sync message, then m_bucketSyncInfoList should already be filled with sync info.
|
||||
if (!m_bucketSyncInfoList.ContainsKey(bucketName))
|
||||
//if (m_bucketSyncInfoList.ContainsKey(bucketName))
|
||||
//{
|
||||
// m_bucketSyncInfoList[bucketName] = syncInfo;
|
||||
//}
|
||||
//else
|
||||
{
|
||||
BucketSyncInfo syncInfo = new BucketSyncInfo(timeStamp, m_localActorID, bucketName);
|
||||
m_bucketSyncInfoList.Add(bucketName, syncInfo);
|
||||
}
|
||||
if (!m_bucketUpdateLocks.ContainsKey(bucketName))
|
||||
|
@ -5611,7 +5608,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
RegisterBucketUpdateProcessor();
|
||||
if (!m_BucketUpdateProcessorRegistered)
|
||||
{
|
||||
RegisterBucketUpdateProcessor();
|
||||
m_BucketUpdateProcessorRegistered = true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
Loading…
Reference in New Issue