Merge branch 'master' of /var/git/opensim/
commit
4ff3be90e0
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@ -178,12 +178,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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UUID itemID = UUID.Zero;
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if (sp != null)
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{
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foreach (SceneObjectGroup grp in sp.GetAttachments(AttachmentPt))
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foreach(SceneObjectGroup grp in sp.Attachments)
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{
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itemID = grp.GetFromItemID();
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if (itemID != UUID.Zero)
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DetachSingleAttachmentToInv(itemID, remoteClient);
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if (grp.GetAttachmentPoint() == (byte)AttachmentPt)
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{
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itemID = grp.GetFromItemID();
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break;
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}
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}
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if (itemID != UUID.Zero)
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DetachSingleAttachmentToInv(itemID, remoteClient);
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}
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if (group.GetFromItemID() == UUID.Zero)
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@ -459,6 +459,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Now let's make it officially a child agent
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sp.MakeChildAgent();
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sp.Scene.CleanDroppedAttachments();
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// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
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if (NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
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@ -3162,6 +3162,9 @@ namespace OpenSim.Region.Framework.Scenes
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}
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m_eventManager.TriggerOnRemovePresence(agentID);
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CleanDroppedAttachments();
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ForEachClient(
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delegate(IClientAPI client)
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{
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@ -3408,6 +3411,8 @@ namespace OpenSim.Region.Framework.Scenes
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if (vialogin)
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{
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CleanDroppedAttachments();
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if (TestBorderCross(agent.startpos, Cardinals.E))
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{
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Border crossedBorder = GetCrossedBorder(agent.startpos, Cardinals.E);
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@ -4984,5 +4989,36 @@ namespace OpenSim.Region.Framework.Scenes
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throw new Exception(error);
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}
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}
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public void CleanDroppedAttachments()
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{
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List<SceneObjectGroup> objectsToDelete =
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new List<SceneObjectGroup>();
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ForEachSOG(delegate (SceneObjectGroup grp)
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{
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if (grp.RootPart.Shape.State != 0)
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{
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if (grp.RootPart.Shape.PCode == 0 && grp.RootPart.Shape.State != 0 && (!objectsToDelete.Contains(grp)))
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{
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objectsToDelete.Add(grp);
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return;
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}
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ScenePresence sp = GetScenePresence(agentID);
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if (sp == null)
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{
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objectsToDelete.Add(grp);
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return;
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}
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}
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});
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foreach (SceneObjectGroup grp in objectsToDelete)
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{
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m_log.InfoFormat("[SCENE]: Deleting dropped attachment {0} of user {1}", grp.UUID, grp.OwnerID);
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DeleteSceneObject(grp, true);
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}
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}
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}
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}
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