* HGGridConnector is no longer necessary.

* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
slimupdates
Diva Canto 2010-01-29 18:59:41 -08:00
parent 0c81966c0a
commit 5001f61c08
16 changed files with 142 additions and 352 deletions

View File

@ -160,6 +160,12 @@ namespace OpenSim.Client.MXP.ClientStack
}
}
public bool IsLoggingOut
{
get { return false ; }
set { }
}
#endregion
#region Constructors

View File

@ -192,6 +192,11 @@ namespace OpenSim.Client.Sirikata.ClientStack
get { return isActive; }
set { isActive = value; }
}
public bool IsLoggingOut
{
get { return false; }
set { }
}
public bool SendLogoutPacketWhenClosing
{

View File

@ -196,7 +196,11 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsLoggingOut
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool SendLogoutPacketWhenClosing
{
set { throw new System.NotImplementedException(); }

View File

@ -826,6 +826,11 @@ namespace OpenSim.Framework
/// </value>
bool IsActive { get; set; }
/// <value>
/// Determines whether the client is logging out or not.
/// </value>
bool IsLoggingOut { get; set; }
bool SendLogoutPacketWhenClosing { set; }
// [Obsolete("LLClientView Specific - Circuits are unique to LLClientView")]

View File

@ -351,6 +351,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private bool m_SendLogoutPacketWhenClosing = true;
private AgentUpdateArgs lastarg;
private bool m_IsActive = true;
private bool m_IsLoggingOut = false;
protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>();
protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers
@ -414,6 +415,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
get { return m_IsActive; }
set { m_IsActive = value; }
}
public bool IsLoggingOut
{
get { return m_IsLoggingOut; }
set { m_IsLoggingOut = value; }
}
public bool SendLogoutPacketWhenClosing { set { m_SendLogoutPacketWhenClosing = value; } }
#endregion Properties

View File

@ -919,8 +919,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Remove this client from the scene
IClientAPI client;
if (m_scene.TryGetClient(udpClient.AgentID, out client))
{
client.IsLoggingOut = true;
client.Close();
}
}
private void IncomingPacketHandler()
{

View File

@ -268,7 +268,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
if (sp.ParentID != (uint)0)
sp.StandUp();
m_log.Debug("XXX HERE 1");
if (!sp.ValidateAttachments())
{
sp.ControllingClient.SendTeleportFailed("Inconsistent attachment state");
@ -351,7 +350,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
// ES makes the client send a UseCircuitCode message to the destination,
// which triggers a bunch of things there.
// So let's wait
Thread.Sleep(2000);
Thread.Sleep(200);
eq.EstablishAgentCommunication(sp.UUID, endPoint, capsPath);
@ -428,13 +427,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
return;
}
KillEntity(sp.Scene, sp.LocalId);
sp.MakeChildAgent();
// CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
CrossAttachmentsIntoNewRegion(finalDestination, sp, true);
KillEntity(sp.Scene, sp.LocalId);
sp.MakeChildAgent();
// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
if (NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg))

View File

@ -81,16 +81,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
if (m_Enabled)
{
scene.RegisterModuleInterface<IUserAgentVerificationModule>(this);
scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(OnNewClient);
}
}
protected override void OnNewClient(IClientAPI client)
{
base.OnNewClient(client);
client.OnLogout += new Action<IClientAPI>(OnLogout);
client.OnTeleportHomeRequest += TeleportHome;
client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed);
}
public override void RegionLoaded(Scene scene)
{
base.RegionLoaded(scene);
@ -234,9 +234,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
return false;
}
void OnLogout(IClientAPI obj)
void OnConnectionClosed(IClientAPI obj)
{
if (obj.IsLoggingOut)
{
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: client {0} logged out in {1}", obj.AgentId, obj.Scene.RegionInfo.RegionName);
AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode);
if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
@ -244,8 +245,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
string url = aCircuit.ServiceURLs["HomeURI"].ToString();
IUserAgentService security = new UserAgentServiceConnector(url);
security.LogoutAgent(obj.AgentId, obj.SessionId);
//m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Sent logout call to UserAgentService @ {0}", url);
}
else
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: HomeURI not found for agent {0} logout", obj.AgentId);
}
}
#endregion

View File

@ -50,7 +50,6 @@
<RegionModule id="RemoteLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.RemoteLandServicesConnector" />
<RegionModule id="LocalGridServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.LocalGridServicesConnector" />
<RegionModule id="RemoteGridServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.RemoteGridServicesConnector" />
<RegionModule id="HGGridConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.HGGridConnector" />
<RegionModule id="LocalPresenceServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.LocalPresenceServicesConnector" />
<RegionModule id="RemotePresenceServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.RemotePresenceServicesConnector" />
<RegionModule id="LocalUserAccountServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts.LocalUserAccountServicesConnector" />

View File

@ -1,257 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Xml;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes.Hypergrid;
using OpenSim.Services.Interfaces;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
using OpenSim.Server.Base;
using OpenSim.Framework.Console;
using OpenMetaverse;
using log4net;
using Nini.Config;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
{
public class HGGridConnector : ISharedRegionModule, IGridService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private bool m_Enabled = false;
private bool m_Initialized = false;
private Scene m_aScene;
private Dictionary<ulong, Scene> m_LocalScenes = new Dictionary<ulong, Scene>();
private IGridService m_GridServiceConnector;
#region ISharedRegionModule
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "HGGridServicesConnector"; }
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("GridServices", "");
if (name == Name)
{
IConfig gridConfig = source.Configs["GridService"];
if (gridConfig == null)
{
m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini");
return;
}
InitialiseConnectorModule(source);
m_Enabled = true;
m_log.Info("[HGGRID CONNECTOR]: HG grid enabled");
}
}
}
private void InitialiseConnectorModule(IConfigSource source)
{
IConfig gridConfig = source.Configs["GridService"];
if (gridConfig == null)
{
m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini");
throw new Exception("Grid connector init error");
}
string module = gridConfig.GetString("GridServiceConnectorModule", String.Empty);
if (module == String.Empty)
{
m_log.Error("[HGGRID CONNECTOR]: No GridServiceConnectorModule named in section GridService");
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
Object[] args = new Object[] { source };
m_GridServiceConnector = ServerUtils.LoadPlugin<IGridService>(module, args);
}
public void PostInitialise()
{
if (m_Enabled)
((ISharedRegionModule)m_GridServiceConnector).PostInitialise();
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
m_LocalScenes[scene.RegionInfo.RegionHandle] = scene;
scene.RegisterModuleInterface<IGridService>(this);
((ISharedRegionModule)m_GridServiceConnector).AddRegion(scene);
}
public void RemoveRegion(Scene scene)
{
if (m_Enabled)
{
m_LocalScenes.Remove(scene.RegionInfo.RegionHandle);
scene.UnregisterModuleInterface<IGridService>(this);
((ISharedRegionModule)m_GridServiceConnector).RemoveRegion(scene);
}
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
if (!m_Initialized)
{
m_aScene = scene;
m_Initialized = true;
}
}
#endregion
#region IGridService
public string RegisterRegion(UUID scopeID, GridRegion regionInfo)
{
return m_GridServiceConnector.RegisterRegion(scopeID, regionInfo);
}
public bool DeregisterRegion(UUID regionID)
{
return m_GridServiceConnector.DeregisterRegion(regionID);
}
public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID)
{
// No serving neighbours on hyperliked regions.
// Just the regular regions.
return m_GridServiceConnector.GetNeighbours(scopeID, regionID);
}
public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
{
return m_GridServiceConnector.GetRegionByUUID(scopeID, regionID);
//if (region != null)
// return region;
//region = m_HypergridService.GetRegionByUUID(regionID);
//return region;
}
public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
{
int snapX = (int) (x / Constants.RegionSize) * (int)Constants.RegionSize;
int snapY = (int) (y / Constants.RegionSize) * (int)Constants.RegionSize;
GridRegion region = m_GridServiceConnector.GetRegionByPosition(scopeID, x, y);
//if (region != null)
// return region;
//region = m_HypergridService.GetRegionByPosition(snapX, snapY);
return region;
}
public GridRegion GetRegionByName(UUID scopeID, string regionName)
{
// Try normal grid first
GridRegion region = m_GridServiceConnector.GetRegionByName(scopeID, regionName);
if (region != null)
return region;
//region = m_HypergridService.GetRegionByName(regionName);
return region;
}
public List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber)
{
if (name == string.Empty)
return new List<GridRegion>();
return m_GridServiceConnector.GetRegionsByName(scopeID, name, maxNumber);
}
public List<GridRegion> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax)
{
return m_GridServiceConnector.GetRegionRange(scopeID, xmin, xmax, ymin, ymax);
}
public List<GridRegion> GetDefaultRegions(UUID scopeID)
{
return m_GridServiceConnector.GetDefaultRegions(scopeID);
}
public List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y)
{
return m_GridServiceConnector.GetFallbackRegions(scopeID, x, y);
}
public int GetRegionFlags(UUID scopeID, UUID regionID)
{
return m_GridServiceConnector.GetRegionFlags(scopeID, regionID);
}
#endregion
}
}

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@ -351,7 +351,11 @@ namespace OpenSim.Region.Examples.SimpleModule
get { return true; }
set { }
}
public bool IsLoggingOut
{
get { return false; }
set { }
}
public UUID ActiveGroupId
{
get { return UUID.Zero; }

View File

@ -627,6 +627,12 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
set { if (!value) Disconnect("IsActive Disconnected?"); }
}
public bool IsLoggingOut
{
get { return false; }
set { }
}
public bool SendLogoutPacketWhenClosing
{
set { }

View File

@ -455,6 +455,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC
set { }
}
public bool IsLoggingOut
{
get { return false; }
set { }
}
public UUID ActiveGroupId
{
get { return UUID.Zero; }

View File

@ -365,7 +365,11 @@ namespace OpenSim.Tests.Common.Mock
get { return true; }
set { }
}
public bool IsLoggingOut
{
get { return false; }
set { }
}
public UUID ActiveGroupId
{
get { return UUID.Zero; }

View File

@ -13,7 +13,7 @@
[Modules]
AssetServices = "HGAssetBroker"
InventoryServices = "HGInventoryBroker"
GridServices = "HGGridServicesConnector"
GridServices = "RemoteGridServicesConnector"
AvatarServices = "RemoteAvatarServicesConnector"
NeighbourServices = "RemoteNeighbourServicesConnector"
AuthenticationServices = "RemoteAuthenticationServicesConnector"
@ -38,10 +38,9 @@
HypergridInventoryService = "OpenSim.Services.Connectors.dll:HGInventoryServiceConnector"
[GridService]
; for the HGGridServicesConnector to instantiate
GridServiceConnectorModule = "OpenSim.Region.CoreModules.dll:RemoteGridServicesConnector"
; RemoteGridServicesConnector instantiates a LocalGridServicesConnector,
; which in turn uses this
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
AllowHypergridMapSearch = true

View File

@ -13,9 +13,9 @@
[Modules]
AssetServices = "HGAssetBroker"
InventoryServices = "HGInventoryBroker"
NeighbourServices = "RemoteNeighbourServicesConnector"
NeighbourServices = "LocalNeighbourServicesConnector"
AuthenticationServices = "LocalAuthenticationServicesConnector"
GridServices = "HGGridServicesConnector"
GridServices = "LocalGridServicesConnector"
PresenceServices = "LocalPresenceServicesConnector"
UserAccountServices = "LocalUserAccountServicesConnector"
SimulationServices = "RemoteSimulationConnectorModule"
@ -63,9 +63,6 @@
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
[GridService]
; for the HGGridServicesConnector to instantiate
GridServiceConnectorModule = "OpenSim.Region.CoreModules.dll:LocalGridServicesConnector"
AssetService = "OpenSim.Services.AssetService.dll:AssetService"
; LocalGridServicesConnector needs this
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
Realm = "regions"