Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.csavinationmerge
commit
50321fb7bf
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@ -484,6 +484,9 @@ namespace OpenSim.Region.Framework.Scenes
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public delegate void SceneObjectPartUpdated(SceneObjectPart sop);
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public delegate void SceneObjectPartUpdated(SceneObjectPart sop);
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public event SceneObjectPartUpdated OnSceneObjectPartUpdated;
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public event SceneObjectPartUpdated OnSceneObjectPartUpdated;
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public delegate void ScenePresenceUpdated(ScenePresence sp);
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public event ScenePresenceUpdated OnScenePresenceUpdated;
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public delegate void RegionUp(GridRegion region);
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public delegate void RegionUp(GridRegion region);
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public event RegionUp OnRegionUp;
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public event RegionUp OnRegionUp;
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@ -2367,6 +2370,27 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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}
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public void TriggerScenePresenceUpdated(ScenePresence sp)
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{
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ScenePresenceUpdated handler = OnScenePresenceUpdated;
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if (handler != null)
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{
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foreach (ScenePresenceUpdated d in handler.GetInvocationList())
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{
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try
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{
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d(sp);
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}
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catch (Exception e)
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{
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m_log.ErrorFormat(
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"[EVENT MANAGER]: Delegate for TriggerScenePresenceUpdated failed - continuing. {0} {1}",
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e.Message, e.StackTrace);
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}
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}
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}
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}
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public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args,
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public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args,
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int local_id, IClientAPI remote_client)
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int local_id, IClientAPI remote_client)
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{
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{
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@ -102,8 +102,12 @@ namespace OpenSim.Region.Framework.Scenes
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protected internal Dictionary<uint, SceneObjectGroup> SceneObjectGroupsByLocalPartID = new Dictionary<uint, SceneObjectGroup>();
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protected internal Dictionary<uint, SceneObjectGroup> SceneObjectGroupsByLocalPartID = new Dictionary<uint, SceneObjectGroup>();
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/// <summary>
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/// <summary>
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/// Lock to prevent object group update, linking and delinking operations from running concurrently.
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/// Lock to prevent object group update, linking, delinking and duplication operations from running concurrently.
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/// </summary>
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/// </summary>
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/// <remarks>
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/// These operations rely on the parts composition of the object. If allowed to run concurrently then race
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/// conditions can occur.
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/// </remarks>
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private Object m_updateLock = new Object();
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private Object m_updateLock = new Object();
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#endregion
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#endregion
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@ -2067,12 +2071,14 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="AgentID"></param>
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/// <param name="AgentID"></param>
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/// <param name="GroupID"></param>
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/// <param name="GroupID"></param>
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/// <param name="rot"></param>
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/// <param name="rot"></param>
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/// <returns>null if duplication fails, otherwise the duplicated object</returns>
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/// <summary>
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public SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
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public SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
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{
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{
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// m_log.DebugFormat(
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// m_log.DebugFormat(
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// "[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}",
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// "[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}",
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// originalPrimID, offset, AgentID);
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// originalPrimID, offset, AgentID);
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SceneObjectGroup original = GetGroupByPrim(originalPrimID);
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SceneObjectGroup original = GetGroupByPrim(originalPrimID);
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if (original != null)
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if (original != null)
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{
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{
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@ -2102,25 +2108,25 @@ namespace OpenSim.Region.Framework.Scenes
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// FIXME: This section needs to be refactored so that it just calls AddSceneObject()
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// FIXME: This section needs to be refactored so that it just calls AddSceneObject()
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Entities.Add(copy);
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Entities.Add(copy);
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lock (SceneObjectGroupsByFullID)
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lock (SceneObjectGroupsByFullID)
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SceneObjectGroupsByFullID[copy.UUID] = copy;
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SceneObjectGroupsByFullID[copy.UUID] = copy;
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SceneObjectPart[] children = copy.Parts;
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SceneObjectPart[] children = copy.Parts;
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lock (SceneObjectGroupsByFullPartID)
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lock (SceneObjectGroupsByFullPartID)
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{
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{
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SceneObjectGroupsByFullPartID[copy.UUID] = copy;
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SceneObjectGroupsByFullPartID[copy.UUID] = copy;
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foreach (SceneObjectPart part in children)
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foreach (SceneObjectPart part in children)
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SceneObjectGroupsByFullPartID[part.UUID] = copy;
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SceneObjectGroupsByFullPartID[part.UUID] = copy;
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}
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}
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lock (SceneObjectGroupsByLocalPartID)
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lock (SceneObjectGroupsByLocalPartID)
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{
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{
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SceneObjectGroupsByLocalPartID[copy.LocalId] = copy;
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SceneObjectGroupsByLocalPartID[copy.LocalId] = copy;
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foreach (SceneObjectPart part in children)
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foreach (SceneObjectPart part in children)
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SceneObjectGroupsByLocalPartID[part.LocalId] = copy;
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SceneObjectGroupsByLocalPartID[part.LocalId] = copy;
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}
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}
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// PROBABLE END OF FIXME
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// PROBABLE END OF FIXME
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// Since we copy from a source group that is in selected
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// Since we copy from a source group that is in selected
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@ -2152,11 +2158,10 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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m_log.WarnFormat("[SCENE]: Attempted to duplicate nonexistant prim id {0}", GroupID);
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m_log.WarnFormat("[SCENE]: Attempted to duplicate nonexistant prim id {0}", GroupID);
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}
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}
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return null;
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return null;
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}
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}
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/// <summary>
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/// Calculates the distance between two Vector3s
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/// Calculates the distance between two Vector3s
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/// </summary>
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/// </summary>
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/// <param name="v1"></param>
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/// <param name="v1"></param>
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@ -3835,7 +3835,6 @@ namespace OpenSim.Region.Framework.Scenes
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hasProfileCut = hasDimple; // is it the same thing?
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hasProfileCut = hasDimple; // is it the same thing?
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}
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}
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public void SetGroup(UUID groupID, IClientAPI client)
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public void SetGroup(UUID groupID, IClientAPI client)
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{
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{
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// Scene.AddNewPrims() calls with client == null so can't use this.
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// Scene.AddNewPrims() calls with client == null so can't use this.
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@ -3865,10 +3864,12 @@ namespace OpenSim.Region.Framework.Scenes
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public void SetPhysicsAxisRotation()
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public void SetPhysicsAxisRotation()
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{
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{
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if (PhysActor != null)
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PhysicsActor pa = PhysActor;
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|
if (pa != null)
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{
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{
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PhysActor.LockAngularMotion(RotationAxis);
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pa.LockAngularMotion(RotationAxis);
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ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor);
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ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa);
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}
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}
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}
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}
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@ -77,6 +77,11 @@ namespace OpenSim.Region.Framework.Scenes
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// {
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// {
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// m_log.Debug("[SCENE PRESENCE] Destructor called");
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// m_log.Debug("[SCENE PRESENCE] Destructor called");
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// }
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// }
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private void TriggerScenePresenceUpdated()
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{
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if (m_scene != null)
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m_scene.EventManager.TriggerScenePresenceUpdated(this);
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}
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@ -498,6 +503,7 @@ namespace OpenSim.Region.Framework.Scenes
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//m_log.DebugFormat(
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//m_log.DebugFormat(
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// "[ENTITY BASE]: In {0} set AbsolutePosition of {1} to {2}",
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// "[ENTITY BASE]: In {0} set AbsolutePosition of {1} to {2}",
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// Scene.RegionInfo.RegionName, Name, m_pos);
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// Scene.RegionInfo.RegionName, Name, m_pos);
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TriggerScenePresenceUpdated();
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}
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}
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}
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}
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@ -517,6 +523,7 @@ namespace OpenSim.Region.Framework.Scenes
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return;
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return;
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m_pos = value;
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m_pos = value;
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TriggerScenePresenceUpdated();
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}
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}
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}
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}
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@ -1090,6 +1097,8 @@ namespace OpenSim.Region.Framework.Scenes
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|
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public void TeleportWithMomentum(Vector3 pos, Vector3? v)
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public void TeleportWithMomentum(Vector3 pos, Vector3? v)
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{
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{
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|
if (ParentID != (uint)0)
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StandUp();
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bool isFlying = Flying;
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bool isFlying = Flying;
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Vector3 vel = Velocity;
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Vector3 vel = Velocity;
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RemoveFromPhysicalScene();
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RemoveFromPhysicalScene();
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@ -1662,6 +1671,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
|
}
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|
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m_scene.EventManager.TriggerOnClientMovement(this);
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m_scene.EventManager.TriggerOnClientMovement(this);
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TriggerScenePresenceUpdated();
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}
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}
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/// <summary>
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/// <summary>
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@ -2594,6 +2604,7 @@ namespace OpenSim.Region.Framework.Scenes
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|
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m_scene.ForEachClient(SendTerseUpdateToClient);
|
m_scene.ForEachClient(SendTerseUpdateToClient);
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}
|
}
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TriggerScenePresenceUpdated();
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}
|
}
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|
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public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
|
public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
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|
@ -3379,6 +3390,7 @@ namespace OpenSim.Region.Framework.Scenes
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Velocity = force;
|
Velocity = force;
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|
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m_forceToApply = null;
|
m_forceToApply = null;
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|
TriggerScenePresenceUpdated();
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}
|
}
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}
|
}
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|
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|
|
|
@ -27,17 +27,22 @@
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|
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using System;
|
using System;
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using OpenMetaverse;
|
using OpenMetaverse;
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|
using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
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|
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|
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namespace OpenSim.Region.ScriptEngine.Interfaces
|
namespace OpenSim.Region.ScriptEngine.Interfaces
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{
|
{
|
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public interface IScriptApi
|
public interface IScriptApi
|
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{
|
{
|
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//
|
/// <summary>
|
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// Each API has an identifier, which is used to load the
|
/// Initialize the API
|
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// proper runtime assembly at load time.
|
/// </summary>
|
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//
|
/// <remarks>
|
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void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, UUID item);
|
/// Each API has an identifier, which is used to load the
|
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|
/// proper runtime assembly at load time.
|
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|
/// <param name='engine'>/param>
|
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|
/// <param name='part'></param>
|
||||||
|
/// <param name='item'></param>
|
||||||
|
void Initialize(IScriptEngine engine, SceneObjectPart part, TaskInventoryItem item);
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -59,16 +59,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
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{
|
{
|
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internal IScriptEngine m_ScriptEngine;
|
internal IScriptEngine m_ScriptEngine;
|
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internal SceneObjectPart m_host;
|
internal SceneObjectPart m_host;
|
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internal uint m_localID;
|
internal TaskInventoryItem m_item;
|
||||||
internal UUID m_itemID;
|
|
||||||
internal bool m_CMFunctionsEnabled = false;
|
internal bool m_CMFunctionsEnabled = false;
|
||||||
|
|
||||||
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
|
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
|
||||||
{
|
{
|
||||||
m_ScriptEngine = ScriptEngine;
|
m_ScriptEngine = ScriptEngine;
|
||||||
m_host = host;
|
m_host = host;
|
||||||
m_localID = localID;
|
m_item = item;
|
||||||
m_itemID = itemID;
|
|
||||||
|
|
||||||
if (m_ScriptEngine.Config.GetBoolean("AllowCareminsterFunctions", false))
|
if (m_ScriptEngine.Config.GetBoolean("AllowCareminsterFunctions", false))
|
||||||
m_CMFunctionsEnabled = true;
|
m_CMFunctionsEnabled = true;
|
||||||
|
@ -95,7 +93,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public string cmDetectedCountry(int number)
|
public string cmDetectedCountry(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
return detectedParams.Country;
|
return detectedParams.Country;
|
||||||
|
|
|
@ -88,12 +88,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
protected IScriptEngine m_ScriptEngine;
|
protected IScriptEngine m_ScriptEngine;
|
||||||
protected SceneObjectPart m_host;
|
protected SceneObjectPart m_host;
|
||||||
protected uint m_localID;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The UUID of the item that hosts this script
|
/// The item that hosts this script
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected UUID m_itemID;
|
protected TaskInventoryItem m_item;
|
||||||
|
|
||||||
protected bool throwErrorOnNotImplemented = true;
|
protected bool throwErrorOnNotImplemented = true;
|
||||||
protected AsyncCommandManager AsyncCommands = null;
|
protected AsyncCommandManager AsyncCommands = null;
|
||||||
|
@ -116,7 +115,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
protected Timer m_ShoutSayTimer;
|
protected Timer m_ShoutSayTimer;
|
||||||
protected int m_SayShoutCount = 0;
|
protected int m_SayShoutCount = 0;
|
||||||
|
|
||||||
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
|
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
|
||||||
{
|
{
|
||||||
m_ShoutSayTimer = new Timer(1000);
|
m_ShoutSayTimer = new Timer(1000);
|
||||||
m_ShoutSayTimer.Elapsed += SayShoutTimerElapsed;
|
m_ShoutSayTimer.Elapsed += SayShoutTimerElapsed;
|
||||||
|
@ -125,8 +124,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
|
|
||||||
m_ScriptEngine = ScriptEngine;
|
m_ScriptEngine = ScriptEngine;
|
||||||
m_host = host;
|
m_host = host;
|
||||||
m_localID = localID;
|
m_item = item;
|
||||||
m_itemID = itemID;
|
|
||||||
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
|
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
|
||||||
|
|
||||||
m_ScriptDelayFactor =
|
m_ScriptDelayFactor =
|
||||||
|
@ -178,7 +176,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
[DebuggerNonUserCode]
|
[DebuggerNonUserCode]
|
||||||
public void state(string newState)
|
public void state(string newState)
|
||||||
{
|
{
|
||||||
m_ScriptEngine.SetState(m_itemID, newState);
|
m_ScriptEngine.SetState(m_item.ItemID, newState);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -189,7 +187,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public void llResetScript()
|
public void llResetScript()
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
m_ScriptEngine.ApiResetScript(m_itemID);
|
m_ScriptEngine.ApiResetScript(m_item.ItemID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llResetOtherScript(string name)
|
public void llResetOtherScript(string name)
|
||||||
|
@ -341,35 +339,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get the inventory item that hosts ourselves.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// FIXME: It would be far easier to pass in TaskInventoryItem rather than just m_itemID so that we don't need
|
|
||||||
/// to keep looking ourselves up.
|
|
||||||
/// </remarks>
|
|
||||||
/// <returns></returns>
|
|
||||||
protected TaskInventoryItem GetSelfInventoryItem()
|
|
||||||
{
|
|
||||||
TaskInventoryItem invItem = null;
|
|
||||||
|
|
||||||
bool unlock = false;
|
|
||||||
if (!m_host.TaskInventory.IsReadLockedByMe())
|
|
||||||
{
|
|
||||||
m_host.TaskInventory.LockItemsForRead(true);
|
|
||||||
unlock = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
invItem = m_host.TaskInventory[m_itemID];
|
|
||||||
|
|
||||||
if (unlock)
|
|
||||||
{
|
|
||||||
m_host.TaskInventory.LockItemsForRead(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
return invItem;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected UUID InventoryKey(string name, int type)
|
protected UUID InventoryKey(string name, int type)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
@ -976,7 +945,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
UUID.TryParse(ID, out keyID);
|
UUID.TryParse(ID, out keyID);
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
if (wComm != null)
|
if (wComm != null)
|
||||||
return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg);
|
return wComm.Listen(m_host.LocalId, m_item.ItemID, m_host.UUID, channelID, name, keyID, msg);
|
||||||
else
|
else
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
@ -986,7 +955,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
if (wComm != null)
|
if (wComm != null)
|
||||||
wComm.ListenControl(m_itemID, number, active);
|
wComm.ListenControl(m_item.ItemID, number, active);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llListenRemove(int number)
|
public void llListenRemove(int number)
|
||||||
|
@ -994,7 +963,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||||
if (wComm != null)
|
if (wComm != null)
|
||||||
wComm.ListenRemove(m_itemID, number);
|
wComm.ListenRemove(m_item.ItemID, number);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSensor(string name, string id, int type, double range, double arc)
|
public void llSensor(string name, string id, int type, double range, double arc)
|
||||||
|
@ -1003,7 +972,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
UUID keyID = UUID.Zero;
|
UUID keyID = UUID.Zero;
|
||||||
UUID.TryParse(id, out keyID);
|
UUID.TryParse(id, out keyID);
|
||||||
|
|
||||||
AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host);
|
AsyncCommands.SensorRepeatPlugin.SenseOnce(m_host.LocalId, m_item.ItemID, name, keyID, type, range, arc, m_host);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
|
public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
|
||||||
|
@ -1012,13 +981,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
UUID keyID = UUID.Zero;
|
UUID keyID = UUID.Zero;
|
||||||
UUID.TryParse(id, out keyID);
|
UUID.TryParse(id, out keyID);
|
||||||
|
|
||||||
AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
|
AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_host.LocalId, m_item.ItemID, name, keyID, type, range, arc, rate, m_host);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSensorRemove()
|
public void llSensorRemove()
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID);
|
AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_host.LocalId, m_item.ItemID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public string resolveName(UUID objecUUID)
|
public string resolveName(UUID objecUUID)
|
||||||
|
@ -1059,7 +1028,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_String llDetectedName(int number)
|
public LSL_String llDetectedName(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
return detectedParams.Name;
|
return detectedParams.Name;
|
||||||
|
@ -1068,7 +1037,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_String llDetectedKey(int number)
|
public LSL_String llDetectedKey(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
return detectedParams.Key.ToString();
|
return detectedParams.Key.ToString();
|
||||||
|
@ -1077,7 +1046,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_String llDetectedOwner(int number)
|
public LSL_String llDetectedOwner(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
return detectedParams.Owner.ToString();
|
return detectedParams.Owner.ToString();
|
||||||
|
@ -1086,7 +1055,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Integer llDetectedType(int number)
|
public LSL_Integer llDetectedType(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return 0;
|
return 0;
|
||||||
return new LSL_Integer(detectedParams.Type);
|
return new LSL_Integer(detectedParams.Type);
|
||||||
|
@ -1095,7 +1064,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Vector llDetectedPos(int number)
|
public LSL_Vector llDetectedPos(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Vector();
|
return new LSL_Vector();
|
||||||
return detectedParams.Position;
|
return detectedParams.Position;
|
||||||
|
@ -1104,7 +1073,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Vector llDetectedVel(int number)
|
public LSL_Vector llDetectedVel(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Vector();
|
return new LSL_Vector();
|
||||||
return detectedParams.Velocity;
|
return detectedParams.Velocity;
|
||||||
|
@ -1113,7 +1082,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Vector llDetectedGrab(int number)
|
public LSL_Vector llDetectedGrab(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (parms == null)
|
if (parms == null)
|
||||||
return new LSL_Vector(0, 0, 0);
|
return new LSL_Vector(0, 0, 0);
|
||||||
|
|
||||||
|
@ -1123,7 +1092,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Rotation llDetectedRot(int number)
|
public LSL_Rotation llDetectedRot(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Rotation();
|
return new LSL_Rotation();
|
||||||
return detectedParams.Rotation;
|
return detectedParams.Rotation;
|
||||||
|
@ -1132,7 +1101,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Integer llDetectedGroup(int number)
|
public LSL_Integer llDetectedGroup(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Integer(0);
|
return new LSL_Integer(0);
|
||||||
if (m_host.GroupID == detectedParams.Group)
|
if (m_host.GroupID == detectedParams.Group)
|
||||||
|
@ -1143,7 +1112,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Integer llDetectedLinkNumber(int number)
|
public LSL_Integer llDetectedLinkNumber(int number)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
|
||||||
if (parms == null)
|
if (parms == null)
|
||||||
return new LSL_Integer(0);
|
return new LSL_Integer(0);
|
||||||
|
|
||||||
|
@ -1156,7 +1125,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Vector llDetectedTouchBinormal(int index)
|
public LSL_Vector llDetectedTouchBinormal(int index)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Vector();
|
return new LSL_Vector();
|
||||||
return detectedParams.TouchBinormal;
|
return detectedParams.TouchBinormal;
|
||||||
|
@ -1168,7 +1137,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Integer llDetectedTouchFace(int index)
|
public LSL_Integer llDetectedTouchFace(int index)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Integer(-1);
|
return new LSL_Integer(-1);
|
||||||
return new LSL_Integer(detectedParams.TouchFace);
|
return new LSL_Integer(detectedParams.TouchFace);
|
||||||
|
@ -1180,7 +1149,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Vector llDetectedTouchNormal(int index)
|
public LSL_Vector llDetectedTouchNormal(int index)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Vector();
|
return new LSL_Vector();
|
||||||
return detectedParams.TouchNormal;
|
return detectedParams.TouchNormal;
|
||||||
|
@ -1192,7 +1161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Vector llDetectedTouchPos(int index)
|
public LSL_Vector llDetectedTouchPos(int index)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Vector();
|
return new LSL_Vector();
|
||||||
return detectedParams.TouchPos;
|
return detectedParams.TouchPos;
|
||||||
|
@ -1204,7 +1173,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Vector llDetectedTouchST(int index)
|
public LSL_Vector llDetectedTouchST(int index)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Vector(-1.0, -1.0, 0.0);
|
return new LSL_Vector(-1.0, -1.0, 0.0);
|
||||||
return detectedParams.TouchST;
|
return detectedParams.TouchST;
|
||||||
|
@ -1216,7 +1185,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Vector llDetectedTouchUV(int index)
|
public LSL_Vector llDetectedTouchUV(int index)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
return new LSL_Vector(-1.0, -1.0, 0.0);
|
return new LSL_Vector(-1.0, -1.0, 0.0);
|
||||||
return detectedParams.TouchUV;
|
return detectedParams.TouchUV;
|
||||||
|
@ -2963,12 +2932,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if (m_item.PermsGranter == UUID.Zero)
|
||||||
|
|
||||||
if (item.PermsGranter == UUID.Zero)
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
|
||||||
{
|
{
|
||||||
LSLError("No permissions to give money");
|
LSLError("No permissions to give money");
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -3155,7 +3122,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
sec = m_MinTimerInterval;
|
sec = m_MinTimerInterval;
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
// Setting timer repeat
|
// Setting timer repeat
|
||||||
AsyncCommands.TimerPlugin.SetTimerEvent(m_localID, m_itemID, sec);
|
AsyncCommands.TimerPlugin.SetTimerEvent(m_host.LocalId, m_item.ItemID, sec);
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void llSleep(double sec)
|
public virtual void llSleep(double sec)
|
||||||
|
@ -3217,17 +3184,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
|
|
||||||
public void llTakeControls(int controls, int accept, int pass_on)
|
public void llTakeControls(int controls, int accept, int pass_on)
|
||||||
{
|
{
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if (m_item.PermsGranter != UUID.Zero)
|
||||||
|
|
||||||
if (item.PermsGranter != UUID.Zero)
|
|
||||||
{
|
{
|
||||||
ScenePresence presence = World.GetScenePresence(item.PermsGranter);
|
ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
|
||||||
|
|
||||||
if (presence != null)
|
if (presence != null)
|
||||||
{
|
{
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
|
||||||
{
|
{
|
||||||
presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_itemID);
|
presence.RegisterControlEventsToScript(controls, accept, pass_on, m_host.LocalId, m_item.ItemID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3239,20 +3204,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if (m_item.PermsGranter != UUID.Zero)
|
||||||
|
|
||||||
if (item.PermsGranter != UUID.Zero)
|
|
||||||
{
|
{
|
||||||
ScenePresence presence = World.GetScenePresence(item.PermsGranter);
|
ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
|
||||||
|
|
||||||
if (presence != null)
|
if (presence != null)
|
||||||
{
|
{
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
|
||||||
{
|
{
|
||||||
// Unregister controls from Presence
|
// Unregister controls from Presence
|
||||||
presence.UnRegisterControlEventsToScript(m_localID, m_itemID);
|
presence.UnRegisterControlEventsToScript(m_host.LocalId, m_item.ItemID);
|
||||||
// Remove Take Control permission.
|
// Remove Take Control permission.
|
||||||
item.PermsMask &= ~ScriptBaseClass.PERMISSION_TAKE_CONTROLS;
|
m_item.PermsMask &= ~ScriptBaseClass.PERMISSION_TAKE_CONTROLS;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3311,14 +3274,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if (m_item.PermsGranter != m_host.OwnerID)
|
||||||
|
|
||||||
m_host.TaskInventory.LockItemsForRead(false);
|
|
||||||
|
|
||||||
if (item.PermsGranter != m_host.OwnerID)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
|
||||||
AttachToAvatar(attachmentPoint);
|
AttachToAvatar(attachmentPoint);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3329,12 +3288,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if (m_host.ParentGroup.AttachmentPoint == 0)
|
if (m_host.ParentGroup.AttachmentPoint == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if (m_item.PermsGranter != m_host.OwnerID)
|
||||||
|
|
||||||
if (item.PermsGranter != m_host.OwnerID)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
|
||||||
DetachFromAvatar();
|
DetachFromAvatar();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3545,7 +3502,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
m_ScriptEngine.SetMinEventDelay(m_itemID, delay);
|
m_ScriptEngine.SetMinEventDelay(m_item.ItemID, delay);
|
||||||
}
|
}
|
||||||
catch (NotImplementedException)
|
catch (NotImplementedException)
|
||||||
{
|
{
|
||||||
|
@ -3598,14 +3555,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if (m_item.PermsGranter == UUID.Zero)
|
||||||
|
|
||||||
if (item.PermsGranter == UUID.Zero)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
|
||||||
{
|
{
|
||||||
ScenePresence presence = World.GetScenePresence(item.PermsGranter);
|
ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
|
||||||
|
|
||||||
if (presence != null)
|
if (presence != null)
|
||||||
{
|
{
|
||||||
|
@ -3623,21 +3578,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if (m_item.PermsGranter == UUID.Zero)
|
||||||
|
|
||||||
if (item.PermsGranter == UUID.Zero)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
|
||||||
{
|
{
|
||||||
UUID animID = new UUID();
|
UUID animID = new UUID();
|
||||||
|
|
||||||
if (!UUID.TryParse(anim, out animID))
|
if (!UUID.TryParse(anim, out animID))
|
||||||
{
|
{
|
||||||
animID=InventoryKey(anim);
|
animID = InventoryKey(anim);
|
||||||
}
|
}
|
||||||
|
|
||||||
ScenePresence presence = World.GetScenePresence(item.PermsGranter);
|
ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
|
||||||
|
|
||||||
if (presence != null)
|
if (presence != null)
|
||||||
{
|
{
|
||||||
|
@ -3673,7 +3626,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public LSL_Integer llGetStartParameter()
|
public LSL_Integer llGetStartParameter()
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
return m_ScriptEngine.GetStartParameter(m_itemID);
|
return m_ScriptEngine.GetStartParameter(m_item.ItemID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llRequestPermissions(string agent, int perm)
|
public void llRequestPermissions(string agent, int perm)
|
||||||
|
@ -3683,16 +3636,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if (!UUID.TryParse(agent, out agentID))
|
if (!UUID.TryParse(agent, out agentID))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
|
||||||
|
|
||||||
if (agentID == UUID.Zero || perm == 0) // Releasing permissions
|
if (agentID == UUID.Zero || perm == 0) // Releasing permissions
|
||||||
{
|
{
|
||||||
llReleaseControls();
|
llReleaseControls();
|
||||||
|
|
||||||
item.PermsGranter = UUID.Zero;
|
m_item.PermsGranter = UUID.Zero;
|
||||||
item.PermsMask = 0;
|
m_item.PermsMask = 0;
|
||||||
|
|
||||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
|
||||||
"run_time_permissions", new Object[] {
|
"run_time_permissions", new Object[] {
|
||||||
new LSL_Integer(0) },
|
new LSL_Integer(0) },
|
||||||
new DetectParams[0]));
|
new DetectParams[0]));
|
||||||
|
@ -3700,7 +3651,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (item.PermsGranter != agentID || (perm & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0)
|
if (m_item.PermsGranter != agentID || (perm & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0)
|
||||||
llReleaseControls();
|
llReleaseControls();
|
||||||
|
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
@ -3717,11 +3668,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
|
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
|
||||||
{
|
{
|
||||||
m_host.TaskInventory.LockItemsForWrite(true);
|
m_host.TaskInventory.LockItemsForWrite(true);
|
||||||
m_host.TaskInventory[m_itemID].PermsGranter = agentID;
|
m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
|
||||||
m_host.TaskInventory[m_itemID].PermsMask = perm;
|
m_host.TaskInventory[m_item.ItemID].PermsMask = perm;
|
||||||
m_host.TaskInventory.LockItemsForWrite(false);
|
m_host.TaskInventory.LockItemsForWrite(false);
|
||||||
|
|
||||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
|
||||||
"run_time_permissions", new Object[] {
|
"run_time_permissions", new Object[] {
|
||||||
new LSL_Integer(perm) },
|
new LSL_Integer(perm) },
|
||||||
new DetectParams[0]));
|
new DetectParams[0]));
|
||||||
|
@ -3756,11 +3707,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
|
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
|
||||||
{
|
{
|
||||||
m_host.TaskInventory.LockItemsForWrite(true);
|
m_host.TaskInventory.LockItemsForWrite(true);
|
||||||
m_host.TaskInventory[m_itemID].PermsGranter = agentID;
|
m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
|
||||||
m_host.TaskInventory[m_itemID].PermsMask = perm;
|
m_host.TaskInventory[m_item.ItemID].PermsMask = perm;
|
||||||
m_host.TaskInventory.LockItemsForWrite(false);
|
m_host.TaskInventory.LockItemsForWrite(false);
|
||||||
|
|
||||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
|
||||||
"run_time_permissions", new Object[] {
|
"run_time_permissions", new Object[] {
|
||||||
new LSL_Integer(perm) },
|
new LSL_Integer(perm) },
|
||||||
new DetectParams[0]));
|
new DetectParams[0]));
|
||||||
|
@ -3781,8 +3732,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if (!m_waitingForScriptAnswer)
|
if (!m_waitingForScriptAnswer)
|
||||||
{
|
{
|
||||||
m_host.TaskInventory.LockItemsForWrite(true);
|
m_host.TaskInventory.LockItemsForWrite(true);
|
||||||
m_host.TaskInventory[m_itemID].PermsGranter = agentID;
|
m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
|
||||||
m_host.TaskInventory[m_itemID].PermsMask = 0;
|
m_host.TaskInventory[m_item.ItemID].PermsMask = 0;
|
||||||
m_host.TaskInventory.LockItemsForWrite(false);
|
m_host.TaskInventory.LockItemsForWrite(false);
|
||||||
|
|
||||||
presence.ControllingClient.OnScriptAnswer += handleScriptAnswer;
|
presence.ControllingClient.OnScriptAnswer += handleScriptAnswer;
|
||||||
|
@ -3790,13 +3741,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
presence.ControllingClient.SendScriptQuestion(
|
presence.ControllingClient.SendScriptQuestion(
|
||||||
m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, m_itemID, perm);
|
m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, m_item.ItemID, perm);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Requested agent is not in range, refuse perms
|
// Requested agent is not in range, refuse perms
|
||||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
|
||||||
"run_time_permissions", new Object[] {
|
"run_time_permissions", new Object[] {
|
||||||
new LSL_Integer(0) },
|
new LSL_Integer(0) },
|
||||||
new DetectParams[0]));
|
new DetectParams[0]));
|
||||||
|
@ -3814,10 +3765,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
llReleaseControls();
|
llReleaseControls();
|
||||||
|
|
||||||
m_host.TaskInventory.LockItemsForWrite(true);
|
m_host.TaskInventory.LockItemsForWrite(true);
|
||||||
m_host.TaskInventory[m_itemID].PermsMask = answer;
|
m_host.TaskInventory[m_item.ItemID].PermsMask = answer;
|
||||||
m_host.TaskInventory.LockItemsForWrite(false);
|
m_host.TaskInventory.LockItemsForWrite(false);
|
||||||
|
|
||||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
|
||||||
"run_time_permissions", new Object[] {
|
"run_time_permissions", new Object[] {
|
||||||
new LSL_Integer(answer) },
|
new LSL_Integer(answer) },
|
||||||
new DetectParams[0]));
|
new DetectParams[0]));
|
||||||
|
@ -3827,14 +3778,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
return GetSelfInventoryItem().PermsGranter.ToString();
|
return m_item.PermsGranter.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
public LSL_Integer llGetPermissions()
|
public LSL_Integer llGetPermissions()
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
int perms = GetSelfInventoryItem().PermsMask;
|
int perms = m_item.PermsMask;
|
||||||
|
|
||||||
if (m_automaticLinkPermission)
|
if (m_automaticLinkPermission)
|
||||||
perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
|
perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
|
||||||
|
@ -3883,9 +3834,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if (!UUID.TryParse(target, out targetID))
|
if (!UUID.TryParse(target, out targetID))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
|
|
||||||
&& !m_automaticLinkPermission)
|
&& !m_automaticLinkPermission)
|
||||||
{
|
{
|
||||||
ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
|
ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
|
||||||
|
@ -3893,7 +3842,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
IClientAPI client = null;
|
IClientAPI client = null;
|
||||||
ScenePresence sp = World.GetScenePresence(item.PermsGranter);
|
ScenePresence sp = World.GetScenePresence(m_item.PermsGranter);
|
||||||
if (sp != null)
|
if (sp != null)
|
||||||
client = sp.ControllingClient;
|
client = sp.ControllingClient;
|
||||||
|
|
||||||
|
@ -3940,7 +3889,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
if ((GetSelfInventoryItem().PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
|
||||||
&& !m_automaticLinkPermission)
|
&& !m_automaticLinkPermission)
|
||||||
{
|
{
|
||||||
ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
|
ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
|
||||||
|
@ -4045,7 +3994,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
TaskInventoryItem item = m_item;
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
|
if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
|
||||||
&& !m_automaticLinkPermission)
|
&& !m_automaticLinkPermission)
|
||||||
|
@ -4356,7 +4305,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
if (item.Name == name)
|
if (item.Name == name)
|
||||||
{
|
{
|
||||||
if (item.ItemID == m_itemID)
|
if (item.ItemID == m_item.ItemID)
|
||||||
throw new ScriptDeleteException();
|
throw new ScriptDeleteException();
|
||||||
else
|
else
|
||||||
m_host.Inventory.RemoveInventoryItem(item.ItemID);
|
m_host.Inventory.RemoveInventoryItem(item.ItemID);
|
||||||
|
@ -4490,8 +4439,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
UUID rq = UUID.Random();
|
UUID rq = UUID.Random();
|
||||||
|
|
||||||
UUID tid = AsyncCommands.
|
UUID tid = AsyncCommands.
|
||||||
DataserverPlugin.RegisterRequest(m_localID,
|
DataserverPlugin.RegisterRequest(m_host.LocalId,
|
||||||
m_itemID, rq.ToString());
|
m_item.ItemID, rq.ToString());
|
||||||
|
|
||||||
AsyncCommands.
|
AsyncCommands.
|
||||||
DataserverPlugin.DataserverReply(rq.ToString(), reply);
|
DataserverPlugin.DataserverReply(rq.ToString(), reply);
|
||||||
|
@ -4518,8 +4467,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if (item.Type == 3 && item.Name == name)
|
if (item.Type == 3 && item.Name == name)
|
||||||
{
|
{
|
||||||
UUID tid = AsyncCommands.
|
UUID tid = AsyncCommands.
|
||||||
DataserverPlugin.RegisterRequest(m_localID,
|
DataserverPlugin.RegisterRequest(m_host.LocalId,
|
||||||
m_itemID, item.AssetID.ToString());
|
m_item.ItemID, item.AssetID.ToString());
|
||||||
|
|
||||||
Vector3 region = new Vector3(
|
Vector3 region = new Vector3(
|
||||||
World.RegionInfo.RegionLocX * Constants.RegionSize,
|
World.RegionInfo.RegionLocX * Constants.RegionSize,
|
||||||
|
@ -4920,9 +4869,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
return m_item.Name != null ? m_item.Name : String.Empty;
|
||||||
|
|
||||||
return item.Name != null ? item.Name : String.Empty;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public LSL_Integer llGetLinkNumberOfSides(int link)
|
public LSL_Integer llGetLinkNumberOfSides(int link)
|
||||||
|
@ -7069,14 +7016,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
||||||
if (xmlrpcMod.IsEnabled())
|
if (xmlrpcMod.IsEnabled())
|
||||||
{
|
{
|
||||||
UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero);
|
UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_host.LocalId, m_item.ItemID, UUID.Zero);
|
||||||
IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>();
|
IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>();
|
||||||
if (xmlRpcRouter != null)
|
if (xmlRpcRouter != null)
|
||||||
{
|
{
|
||||||
string ExternalHostName = m_ScriptEngine.World.RegionInfo.ExternalHostName;
|
string ExternalHostName = m_ScriptEngine.World.RegionInfo.ExternalHostName;
|
||||||
|
|
||||||
xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID,
|
xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID,
|
||||||
m_itemID, String.Format("http://{0}:{1}/", ExternalHostName,
|
m_item.ItemID, String.Format("http://{0}:{1}/", ExternalHostName,
|
||||||
xmlrpcMod.Port.ToString()));
|
xmlrpcMod.Port.ToString()));
|
||||||
}
|
}
|
||||||
object[] resobj = new object[]
|
object[] resobj = new object[]
|
||||||
|
@ -7088,7 +7035,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
new LSL_Integer(0),
|
new LSL_Integer(0),
|
||||||
new LSL_String(String.Empty)
|
new LSL_String(String.Empty)
|
||||||
};
|
};
|
||||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams("remote_data", resobj,
|
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams("remote_data", resobj,
|
||||||
new DetectParams[0]));
|
new DetectParams[0]));
|
||||||
}
|
}
|
||||||
ScriptSleep(1000);
|
ScriptSleep(1000);
|
||||||
|
@ -7099,7 +7046,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
||||||
ScriptSleep(3000);
|
ScriptSleep(3000);
|
||||||
return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString();
|
return (xmlrpcMod.SendRemoteData(m_host.LocalId, m_item.ItemID, channel, dest, idata, sdata)).ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
|
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
|
||||||
|
@ -9742,13 +9689,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
if (m_UrlModule != null)
|
if (m_UrlModule != null)
|
||||||
return m_UrlModule.RequestSecureURL(m_ScriptEngine.ScriptModule, m_host, m_itemID).ToString();
|
return m_UrlModule.RequestSecureURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID).ToString();
|
||||||
return UUID.Zero.ToString();
|
return UUID.Zero.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
public LSL_String llRequestSimulatorData(string simulator, int data)
|
public LSL_String llRequestSimulatorData(string simulator, int data)
|
||||||
{
|
{
|
||||||
IOSSL_Api ossl = (IOSSL_Api)m_ScriptEngine.GetApi(m_itemID, "OSSL");
|
IOSSL_Api ossl = (IOSSL_Api)m_ScriptEngine.GetApi(m_item.ItemID, "OSSL");
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -9810,7 +9757,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
UUID rq = UUID.Random();
|
UUID rq = UUID.Random();
|
||||||
|
|
||||||
UUID tid = AsyncCommands.
|
UUID tid = AsyncCommands.
|
||||||
DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString());
|
DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString());
|
||||||
|
|
||||||
AsyncCommands.
|
AsyncCommands.
|
||||||
DataserverPlugin.DataserverReply(rq.ToString(), reply);
|
DataserverPlugin.DataserverReply(rq.ToString(), reply);
|
||||||
|
@ -9829,7 +9776,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
if (m_UrlModule != null)
|
if (m_UrlModule != null)
|
||||||
return m_UrlModule.RequestURL(m_ScriptEngine.ScriptModule, m_host, m_itemID).ToString();
|
return m_UrlModule.RequestURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID).ToString();
|
||||||
return UUID.Zero.ToString();
|
return UUID.Zero.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -10309,12 +10256,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if (m_item.PermsGranter == UUID.Zero)
|
||||||
|
|
||||||
if (item.PermsGranter == UUID.Zero)
|
|
||||||
return new LSL_Vector();
|
return new LSL_Vector();
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
|
||||||
{
|
{
|
||||||
ShoutError("No permissions to track the camera");
|
ShoutError("No permissions to track the camera");
|
||||||
return new LSL_Vector();
|
return new LSL_Vector();
|
||||||
|
@ -10334,12 +10279,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
if (m_item.PermsGranter == UUID.Zero)
|
||||||
|
|
||||||
if (item.PermsGranter == UUID.Zero)
|
|
||||||
return new LSL_Rotation();
|
return new LSL_Rotation();
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
|
||||||
{
|
{
|
||||||
ShoutError("No permissions to track the camera");
|
ShoutError("No permissions to track the camera");
|
||||||
return new LSL_Rotation();
|
return new LSL_Rotation();
|
||||||
|
@ -10405,7 +10348,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector lookAt)
|
public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector lookAt)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0);
|
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, 0);
|
||||||
if (detectedParams == null)
|
if (detectedParams == null)
|
||||||
{
|
{
|
||||||
if (m_host.ParentGroup.IsAttachment == true)
|
if (m_host.ParentGroup.IsAttachment == true)
|
||||||
|
@ -10534,15 +10477,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if (objectID == UUID.Zero)
|
if (objectID == UUID.Zero)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
|
||||||
|
|
||||||
// we need the permission first, to know which avatar we want to set the camera for
|
// we need the permission first, to know which avatar we want to set the camera for
|
||||||
UUID agentID = item.PermsGranter;
|
UUID agentID = m_item.PermsGranter;
|
||||||
|
|
||||||
if (agentID == UUID.Zero)
|
if (agentID == UUID.Zero)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ScenePresence presence = World.GetScenePresence(agentID);
|
ScenePresence presence = World.GetScenePresence(agentID);
|
||||||
|
@ -10590,15 +10531,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if (objectID == UUID.Zero)
|
if (objectID == UUID.Zero)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
|
||||||
|
|
||||||
// we need the permission first, to know which avatar we want to clear the camera for
|
// we need the permission first, to know which avatar we want to clear the camera for
|
||||||
UUID agentID = item.PermsGranter;
|
UUID agentID = m_item.PermsGranter;
|
||||||
|
|
||||||
if (agentID == UUID.Zero)
|
if (agentID == UUID.Zero)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if ((item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
|
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ScenePresence presence = World.GetScenePresence(agentID);
|
ScenePresence presence = World.GetScenePresence(agentID);
|
||||||
|
@ -10796,8 +10735,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
UUID reqID = httpScriptMod.
|
UUID reqID
|
||||||
StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body);
|
= httpScriptMod.StartHttpRequest(m_host.LocalId, m_item.ItemID, url, param, httpHeaders, body);
|
||||||
|
|
||||||
if (reqID != UUID.Zero)
|
if (reqID != UUID.Zero)
|
||||||
return reqID.ToString();
|
return reqID.ToString();
|
||||||
|
@ -11232,7 +11171,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
// was: UUID tid = tid = AsyncCommands.
|
// was: UUID tid = tid = AsyncCommands.
|
||||||
UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, assetID.ToString());
|
UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, assetID.ToString());
|
||||||
|
|
||||||
if (NotecardCache.IsCached(assetID))
|
if (NotecardCache.IsCached(assetID))
|
||||||
{
|
{
|
||||||
|
@ -11295,7 +11234,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
|
|
||||||
// was: UUID tid = tid = AsyncCommands.
|
// was: UUID tid = tid = AsyncCommands.
|
||||||
UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, assetID.ToString());
|
UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, assetID.ToString());
|
||||||
|
|
||||||
if (NotecardCache.IsCached(assetID))
|
if (NotecardCache.IsCached(assetID))
|
||||||
{
|
{
|
||||||
|
@ -11379,7 +11318,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
UUID rq = UUID.Random();
|
UUID rq = UUID.Random();
|
||||||
|
|
||||||
AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString());
|
AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString());
|
||||||
|
|
||||||
AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), Name2Username(llKey2Name(id)));
|
AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), Name2Username(llKey2Name(id)));
|
||||||
|
|
||||||
|
@ -11395,7 +11334,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
UUID rq = UUID.Random();
|
UUID rq = UUID.Random();
|
||||||
|
|
||||||
AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString());
|
AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString());
|
||||||
|
|
||||||
AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), llKey2Name(id));
|
AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), llKey2Name(id));
|
||||||
|
|
||||||
|
@ -12074,7 +12013,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
TaskInventoryItem item = GetSelfInventoryItem();
|
TaskInventoryItem item = m_item;
|
||||||
if (item == null)
|
if (item == null)
|
||||||
{
|
{
|
||||||
replydata = "SERVICE_ERROR";
|
replydata = "SERVICE_ERROR";
|
||||||
|
@ -12124,7 +12063,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
|
||||||
"transaction_result", new Object[] {
|
"transaction_result", new Object[] {
|
||||||
new LSL_String(txn.ToString()),
|
new LSL_String(txn.ToString()),
|
||||||
new LSL_Integer(replycode),
|
new LSL_Integer(replycode),
|
||||||
|
|
|
@ -58,17 +58,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
internal IScriptEngine m_ScriptEngine;
|
internal IScriptEngine m_ScriptEngine;
|
||||||
internal SceneObjectPart m_host;
|
internal SceneObjectPart m_host;
|
||||||
internal uint m_localID;
|
|
||||||
internal UUID m_itemID;
|
|
||||||
internal bool m_LSFunctionsEnabled = false;
|
internal bool m_LSFunctionsEnabled = false;
|
||||||
internal IScriptModuleComms m_comms = null;
|
internal IScriptModuleComms m_comms = null;
|
||||||
|
|
||||||
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
|
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
|
||||||
{
|
{
|
||||||
m_ScriptEngine = ScriptEngine;
|
m_ScriptEngine = ScriptEngine;
|
||||||
m_host = host;
|
m_host = host;
|
||||||
m_localID = localID;
|
|
||||||
m_itemID = itemID;
|
|
||||||
|
|
||||||
if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false))
|
if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false))
|
||||||
m_LSFunctionsEnabled = true;
|
m_LSFunctionsEnabled = true;
|
||||||
|
|
|
@ -57,17 +57,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
{
|
{
|
||||||
internal IScriptEngine m_ScriptEngine;
|
internal IScriptEngine m_ScriptEngine;
|
||||||
internal SceneObjectPart m_host;
|
internal SceneObjectPart m_host;
|
||||||
internal uint m_localID;
|
internal TaskInventoryItem m_item;
|
||||||
internal UUID m_itemID;
|
|
||||||
internal bool m_MODFunctionsEnabled = false;
|
internal bool m_MODFunctionsEnabled = false;
|
||||||
internal IScriptModuleComms m_comms = null;
|
internal IScriptModuleComms m_comms = null;
|
||||||
|
|
||||||
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
|
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
|
||||||
{
|
{
|
||||||
m_ScriptEngine = ScriptEngine;
|
m_ScriptEngine = ScriptEngine;
|
||||||
m_host = host;
|
m_host = host;
|
||||||
m_localID = localID;
|
m_item = item;
|
||||||
m_itemID = itemID;
|
|
||||||
|
|
||||||
if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false))
|
if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false))
|
||||||
m_MODFunctionsEnabled = true;
|
m_MODFunctionsEnabled = true;
|
||||||
|
@ -252,7 +250,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
// non-null but don't trust it completely
|
// non-null but don't trust it completely
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
object result = m_comms.InvokeOperation(m_host.UUID, m_itemID, fname, convertedParms);
|
object result = m_comms.InvokeOperation(m_host.UUID, m_item.ItemID, fname, convertedParms);
|
||||||
if (result != null)
|
if (result != null)
|
||||||
return result;
|
return result;
|
||||||
|
|
||||||
|
@ -279,7 +277,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
|
|
||||||
UUID req = UUID.Random();
|
UUID req = UUID.Random();
|
||||||
|
|
||||||
m_comms.RaiseEvent(m_itemID, req.ToString(), module, command, k);
|
m_comms.RaiseEvent(m_item.ItemID, req.ToString(), module, command, k);
|
||||||
|
|
||||||
return req.ToString();
|
return req.ToString();
|
||||||
}
|
}
|
||||||
|
|
|
@ -133,8 +133,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
internal IScriptEngine m_ScriptEngine;
|
internal IScriptEngine m_ScriptEngine;
|
||||||
internal ILSL_Api m_LSL_Api = null; // get a reference to the LSL API so we can call methods housed there
|
internal ILSL_Api m_LSL_Api = null; // get a reference to the LSL API so we can call methods housed there
|
||||||
internal SceneObjectPart m_host;
|
internal SceneObjectPart m_host;
|
||||||
internal uint m_localID;
|
internal TaskInventoryItem m_item;
|
||||||
internal UUID m_itemID;
|
|
||||||
internal bool m_OSFunctionsEnabled = false;
|
internal bool m_OSFunctionsEnabled = false;
|
||||||
internal ThreatLevel m_MaxThreatLevel = ThreatLevel.VeryLow;
|
internal ThreatLevel m_MaxThreatLevel = ThreatLevel.VeryLow;
|
||||||
internal float m_ScriptDelayFactor = 1.0f;
|
internal float m_ScriptDelayFactor = 1.0f;
|
||||||
|
@ -142,12 +141,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
internal bool m_debuggerSafe = false;
|
internal bool m_debuggerSafe = false;
|
||||||
internal Dictionary<string, FunctionPerms > m_FunctionPerms = new Dictionary<string, FunctionPerms >();
|
internal Dictionary<string, FunctionPerms > m_FunctionPerms = new Dictionary<string, FunctionPerms >();
|
||||||
|
|
||||||
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
|
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
|
||||||
{
|
{
|
||||||
m_ScriptEngine = ScriptEngine;
|
m_ScriptEngine = ScriptEngine;
|
||||||
m_host = host;
|
m_host = host;
|
||||||
m_localID = localID;
|
m_item = item;
|
||||||
m_itemID = itemID;
|
|
||||||
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
|
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
|
||||||
|
|
||||||
if (m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
if (m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||||
|
@ -233,7 +231,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if (m_LSL_Api != null)
|
if (m_LSL_Api != null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
m_LSL_Api = (ILSL_Api)m_ScriptEngine.GetApi(m_itemID, "LSL");
|
m_LSL_Api = (ILSL_Api)m_ScriptEngine.GetApi(m_item.ItemID, "LSL");
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
|
@ -352,22 +350,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
TaskInventoryItem ti = m_host.Inventory.GetInventoryItem(m_itemID);
|
UUID ownerID = m_item.OwnerID;
|
||||||
if (ti == null)
|
|
||||||
{
|
|
||||||
OSSLError(
|
|
||||||
String.Format("{0} permission error. Can't find script in prim inventory.",
|
|
||||||
function));
|
|
||||||
}
|
|
||||||
|
|
||||||
UUID ownerID = ti.OwnerID;
|
|
||||||
|
|
||||||
//OSSL only may be used if object is in the same group as the parcel
|
//OSSL only may be used if object is in the same group as the parcel
|
||||||
if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("PARCEL_GROUP_MEMBER"))
|
if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("PARCEL_GROUP_MEMBER"))
|
||||||
{
|
{
|
||||||
ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
|
ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
|
||||||
|
|
||||||
if (land.LandData.GroupID == ti.GroupID && land.LandData.GroupID != UUID.Zero)
|
if (land.LandData.GroupID == m_item.GroupID && land.LandData.GroupID != UUID.Zero)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -403,13 +393,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!m_FunctionPerms[function].AllowedCreators.Contains(ti.CreatorID))
|
if (!m_FunctionPerms[function].AllowedCreators.Contains(m_item.CreatorID))
|
||||||
OSSLError(
|
OSSLError(
|
||||||
String.Format("{0} permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has no permission.",
|
String.Format("{0} permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has no permission.",
|
||||||
function));
|
function));
|
||||||
if (ti.CreatorID != ownerID)
|
|
||||||
|
if (m_item.CreatorID != ownerID)
|
||||||
{
|
{
|
||||||
if ((ti.CurrentPermissions & (uint)PermissionMask.Modify) != 0)
|
if ((m_item.CurrentPermissions & (uint)PermissionMask.Modify) != 0)
|
||||||
OSSLError(
|
OSSLError(
|
||||||
String.Format("{0} permission denied. Script permissions error.",
|
String.Format("{0} permission denied. Script permissions error.",
|
||||||
function));
|
function));
|
||||||
|
@ -1190,7 +1181,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
CheckThreatLevel(ThreatLevel.High, "osSetStateEvents");
|
CheckThreatLevel(ThreatLevel.High, "osSetStateEvents");
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
m_host.SetScriptEvents(m_itemID, events);
|
m_host.SetScriptEvents(m_item.ItemID, events);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void osSetRegionWaterHeight(double height)
|
public void osSetRegionWaterHeight(double height)
|
||||||
|
|
|
@ -232,7 +232,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
|
||||||
foreach (string api in am.GetApis())
|
foreach (string api in am.GetApis())
|
||||||
{
|
{
|
||||||
m_Apis[api] = am.CreateApi(api);
|
m_Apis[api] = am.CreateApi(api);
|
||||||
m_Apis[api].Initialize(engine, part, LocalID, itemID);
|
m_Apis[api].Initialize(engine, part, ScriptTask);
|
||||||
}
|
}
|
||||||
|
|
||||||
try
|
try
|
||||||
|
|
|
@ -91,7 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId);
|
TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId);
|
||||||
|
|
||||||
LSL_Api api = new LSL_Api();
|
LSL_Api api = new LSL_Api();
|
||||||
api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID);
|
api.Initialize(m_engine, so1.RootPart, null);
|
||||||
|
|
||||||
// Create a second object
|
// Create a second object
|
||||||
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100);
|
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100);
|
||||||
|
@ -124,7 +124,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10);
|
SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10);
|
||||||
m_scene.AddSceneObject(so1);
|
m_scene.AddSceneObject(so1);
|
||||||
LSL_Api api = new LSL_Api();
|
LSL_Api api = new LSL_Api();
|
||||||
api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID);
|
api.Initialize(m_engine, so1.RootPart, null);
|
||||||
|
|
||||||
// Create an object embedded inside the first
|
// Create an object embedded inside the first
|
||||||
UUID itemId = TestHelpers.ParseTail(0x20);
|
UUID itemId = TestHelpers.ParseTail(0x20);
|
||||||
|
@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100);
|
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100);
|
||||||
m_scene.AddSceneObject(so2);
|
m_scene.AddSceneObject(so2);
|
||||||
LSL_Api api2 = new LSL_Api();
|
LSL_Api api2 = new LSL_Api();
|
||||||
api2.Initialize(m_engine, so2.RootPart, so2.RootPart.LocalId, so2.RootPart.UUID);
|
api2.Initialize(m_engine, so2.RootPart, null);
|
||||||
|
|
||||||
// *** Firstly, we test where llAllowInventoryDrop() has not been called. ***
|
// *** Firstly, we test where llAllowInventoryDrop() has not been called. ***
|
||||||
api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);
|
api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);
|
||||||
|
|
|
@ -0,0 +1,139 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Text;
|
||||||
|
using log4net;
|
||||||
|
using Nini.Config;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenMetaverse.Assets;
|
||||||
|
using OpenMetaverse.StructuredData;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
|
||||||
|
using OpenSim.Region.OptionalModules.World.NPC;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using OpenSim.Region.ScriptEngine.Shared;
|
||||||
|
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||||
|
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
||||||
|
using OpenSim.Services.Interfaces;
|
||||||
|
using OpenSim.Tests.Common;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Tests for linking functions in LSL
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This relates to LSL. Actual linking functionality should be tested in the main
|
||||||
|
/// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests.
|
||||||
|
/// </remarks>
|
||||||
|
[TestFixture]
|
||||||
|
public class LSL_ApiLinkingTests
|
||||||
|
{
|
||||||
|
protected Scene m_scene;
|
||||||
|
protected XEngine.XEngine m_engine;
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp()
|
||||||
|
{
|
||||||
|
IConfigSource initConfigSource = new IniConfigSource();
|
||||||
|
IConfig config = initConfigSource.AddConfig("XEngine");
|
||||||
|
config.Set("Enabled", "true");
|
||||||
|
|
||||||
|
m_scene = new SceneHelpers().SetupScene();
|
||||||
|
SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
|
||||||
|
|
||||||
|
m_engine = new XEngine.XEngine();
|
||||||
|
m_engine.Initialise(initConfigSource);
|
||||||
|
m_engine.AddRegion(m_scene);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestllCreateLink()
|
||||||
|
{
|
||||||
|
TestHelpers.InMethod();
|
||||||
|
|
||||||
|
UUID ownerId = TestHelpers.ParseTail(0x1);
|
||||||
|
|
||||||
|
SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10);
|
||||||
|
grp1.AbsolutePosition = new Vector3(10, 10, 10);
|
||||||
|
m_scene.AddSceneObject(grp1);
|
||||||
|
|
||||||
|
// FIXME: This should really be a script item (with accompanying script)
|
||||||
|
TaskInventoryItem grp1Item
|
||||||
|
= TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart);
|
||||||
|
grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
|
||||||
|
|
||||||
|
SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20);
|
||||||
|
grp2.AbsolutePosition = new Vector3(20, 20, 20);
|
||||||
|
|
||||||
|
// <180,0,0>
|
||||||
|
grp2.UpdateGroupRotationR(Quaternion.CreateFromEulers(180 * Utils.DEG_TO_RAD, 0, 0));
|
||||||
|
|
||||||
|
m_scene.AddSceneObject(grp2);
|
||||||
|
|
||||||
|
LSL_Api apiGrp1 = new LSL_Api();
|
||||||
|
apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item);
|
||||||
|
|
||||||
|
apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE);
|
||||||
|
|
||||||
|
Assert.That(grp1.Parts.Length, Is.EqualTo(4));
|
||||||
|
Assert.That(grp2.IsDeleted, Is.True);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestllBreakLink()
|
||||||
|
{
|
||||||
|
TestHelpers.InMethod();
|
||||||
|
|
||||||
|
UUID ownerId = TestHelpers.ParseTail(0x1);
|
||||||
|
|
||||||
|
SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10);
|
||||||
|
grp1.AbsolutePosition = new Vector3(10, 10, 10);
|
||||||
|
m_scene.AddSceneObject(grp1);
|
||||||
|
|
||||||
|
// FIXME: This should really be a script item (with accompanying script)
|
||||||
|
TaskInventoryItem grp1Item
|
||||||
|
= TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart);
|
||||||
|
grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
|
||||||
|
|
||||||
|
LSL_Api apiGrp1 = new LSL_Api();
|
||||||
|
apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item);
|
||||||
|
|
||||||
|
apiGrp1.llBreakLink(2);
|
||||||
|
|
||||||
|
Assert.That(grp1.Parts.Length, Is.EqualTo(1));
|
||||||
|
|
||||||
|
SceneObjectGroup grp2 = m_scene.GetSceneObjectGroup("grp1-Part1");
|
||||||
|
Assert.That(grp2, Is.Not.Null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -66,8 +66,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
engine.AddRegion(scene);
|
engine.AddRegion(scene);
|
||||||
|
|
||||||
m_lslApi = new LSL_Api();
|
m_lslApi = new LSL_Api();
|
||||||
m_lslApi.Initialize(engine, part, part.LocalId, part.UUID);
|
m_lslApi.Initialize(engine, part, null);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
|
|
@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
m_scene.AddSceneObject(so);
|
m_scene.AddSceneObject(so);
|
||||||
|
|
||||||
OSSL_Api osslApi = new OSSL_Api();
|
OSSL_Api osslApi = new OSSL_Api();
|
||||||
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
|
osslApi.Initialize(m_engine, part, null);
|
||||||
|
|
||||||
string notecardName = "appearanceNc";
|
string notecardName = "appearanceNc";
|
||||||
osslApi.osOwnerSaveAppearance(notecardName);
|
osslApi.osOwnerSaveAppearance(notecardName);
|
||||||
|
@ -130,7 +130,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
m_scene.AddSceneObject(so);
|
m_scene.AddSceneObject(so);
|
||||||
|
|
||||||
OSSL_Api osslApi = new OSSL_Api();
|
OSSL_Api osslApi = new OSSL_Api();
|
||||||
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
|
osslApi.Initialize(m_engine, part, null);
|
||||||
|
|
||||||
string notecardName = "appearanceNc";
|
string notecardName = "appearanceNc";
|
||||||
osslApi.osOwnerSaveAppearance(notecardName);
|
osslApi.osOwnerSaveAppearance(notecardName);
|
||||||
|
@ -161,7 +161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
m_scene.AddSceneObject(so);
|
m_scene.AddSceneObject(so);
|
||||||
|
|
||||||
OSSL_Api osslApi = new OSSL_Api();
|
OSSL_Api osslApi = new OSSL_Api();
|
||||||
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
|
osslApi.Initialize(m_engine, part, null);
|
||||||
|
|
||||||
string notecardName = "appearanceNc";
|
string notecardName = "appearanceNc";
|
||||||
|
|
||||||
|
@ -202,7 +202,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
m_scene.AddSceneObject(so);
|
m_scene.AddSceneObject(so);
|
||||||
|
|
||||||
OSSL_Api osslApi = new OSSL_Api();
|
OSSL_Api osslApi = new OSSL_Api();
|
||||||
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
|
osslApi.Initialize(m_engine, part, null);
|
||||||
|
|
||||||
string notecardName = "appearanceNc";
|
string notecardName = "appearanceNc";
|
||||||
|
|
||||||
|
|
|
@ -104,10 +104,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
m_scene.AddSceneObject(otherSo);
|
m_scene.AddSceneObject(otherSo);
|
||||||
|
|
||||||
OSSL_Api osslApi = new OSSL_Api();
|
OSSL_Api osslApi = new OSSL_Api();
|
||||||
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
|
osslApi.Initialize(m_engine, part, null);
|
||||||
|
|
||||||
OSSL_Api otherOsslApi = new OSSL_Api();
|
OSSL_Api otherOsslApi = new OSSL_Api();
|
||||||
otherOsslApi.Initialize(m_engine, otherPart, otherPart.LocalId, otherPart.UUID);
|
otherOsslApi.Initialize(m_engine, otherPart, null);
|
||||||
|
|
||||||
string notecardName = "appearanceNc";
|
string notecardName = "appearanceNc";
|
||||||
osslApi.osOwnerSaveAppearance(notecardName);
|
osslApi.osOwnerSaveAppearance(notecardName);
|
||||||
|
@ -151,7 +151,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
m_scene.AddSceneObject(so);
|
m_scene.AddSceneObject(so);
|
||||||
|
|
||||||
OSSL_Api osslApi = new OSSL_Api();
|
OSSL_Api osslApi = new OSSL_Api();
|
||||||
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
|
osslApi.Initialize(m_engine, part, null);
|
||||||
|
|
||||||
string notecardName = "appearanceNc";
|
string notecardName = "appearanceNc";
|
||||||
osslApi.osOwnerSaveAppearance(notecardName);
|
osslApi.osOwnerSaveAppearance(notecardName);
|
||||||
|
|
Loading…
Reference in New Issue