Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneGraph.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
avinationmerge
Melanie 2012-05-09 00:43:33 +01:00
commit 50321fb7bf
16 changed files with 346 additions and 239 deletions

View File

@ -484,6 +484,9 @@ namespace OpenSim.Region.Framework.Scenes
public delegate void SceneObjectPartUpdated(SceneObjectPart sop);
public event SceneObjectPartUpdated OnSceneObjectPartUpdated;
public delegate void ScenePresenceUpdated(ScenePresence sp);
public event ScenePresenceUpdated OnScenePresenceUpdated;
public delegate void RegionUp(GridRegion region);
public event RegionUp OnRegionUp;
@ -2367,6 +2370,27 @@ namespace OpenSim.Region.Framework.Scenes
}
}
public void TriggerScenePresenceUpdated(ScenePresence sp)
{
ScenePresenceUpdated handler = OnScenePresenceUpdated;
if (handler != null)
{
foreach (ScenePresenceUpdated d in handler.GetInvocationList())
{
try
{
d(sp);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerScenePresenceUpdated failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args,
int local_id, IClientAPI remote_client)
{

View File

@ -102,8 +102,12 @@ namespace OpenSim.Region.Framework.Scenes
protected internal Dictionary<uint, SceneObjectGroup> SceneObjectGroupsByLocalPartID = new Dictionary<uint, SceneObjectGroup>();
/// <summary>
/// Lock to prevent object group update, linking and delinking operations from running concurrently.
/// Lock to prevent object group update, linking, delinking and duplication operations from running concurrently.
/// </summary>
/// <remarks>
/// These operations rely on the parts composition of the object. If allowed to run concurrently then race
/// conditions can occur.
/// </remarks>
private Object m_updateLock = new Object();
#endregion
@ -2067,12 +2071,14 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="AgentID"></param>
/// <param name="GroupID"></param>
/// <param name="rot"></param>
/// <returns>null if duplication fails, otherwise the duplicated object</returns>
/// <summary>
public SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
{
// m_log.DebugFormat(
// "[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}",
// originalPrimID, offset, AgentID);
SceneObjectGroup original = GetGroupByPrim(originalPrimID);
if (original != null)
{
@ -2102,25 +2108,25 @@ namespace OpenSim.Region.Framework.Scenes
// FIXME: This section needs to be refactored so that it just calls AddSceneObject()
Entities.Add(copy);
lock (SceneObjectGroupsByFullID)
SceneObjectGroupsByFullID[copy.UUID] = copy;
SceneObjectPart[] children = copy.Parts;
lock (SceneObjectGroupsByFullPartID)
{
SceneObjectGroupsByFullPartID[copy.UUID] = copy;
foreach (SceneObjectPart part in children)
SceneObjectGroupsByFullPartID[part.UUID] = copy;
}
lock (SceneObjectGroupsByLocalPartID)
{
SceneObjectGroupsByLocalPartID[copy.LocalId] = copy;
foreach (SceneObjectPart part in children)
SceneObjectGroupsByLocalPartID[part.LocalId] = copy;
}
}
// PROBABLE END OF FIXME
// Since we copy from a source group that is in selected
@ -2152,11 +2158,10 @@ namespace OpenSim.Region.Framework.Scenes
{
m_log.WarnFormat("[SCENE]: Attempted to duplicate nonexistant prim id {0}", GroupID);
}
return null;
}
/// <summary>
/// Calculates the distance between two Vector3s
/// </summary>
/// <param name="v1"></param>

View File

@ -3835,7 +3835,6 @@ namespace OpenSim.Region.Framework.Scenes
hasProfileCut = hasDimple; // is it the same thing?
}
public void SetGroup(UUID groupID, IClientAPI client)
{
// Scene.AddNewPrims() calls with client == null so can't use this.
@ -3865,10 +3864,12 @@ namespace OpenSim.Region.Framework.Scenes
public void SetPhysicsAxisRotation()
{
if (PhysActor != null)
PhysicsActor pa = PhysActor;
if (pa != null)
{
PhysActor.LockAngularMotion(RotationAxis);
ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor);
pa.LockAngularMotion(RotationAxis);
ParentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa);
}
}

View File

@ -77,6 +77,11 @@ namespace OpenSim.Region.Framework.Scenes
// {
// m_log.Debug("[SCENE PRESENCE] Destructor called");
// }
private void TriggerScenePresenceUpdated()
{
if (m_scene != null)
m_scene.EventManager.TriggerScenePresenceUpdated(this);
}
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -498,6 +503,7 @@ namespace OpenSim.Region.Framework.Scenes
//m_log.DebugFormat(
// "[ENTITY BASE]: In {0} set AbsolutePosition of {1} to {2}",
// Scene.RegionInfo.RegionName, Name, m_pos);
TriggerScenePresenceUpdated();
}
}
@ -517,6 +523,7 @@ namespace OpenSim.Region.Framework.Scenes
return;
m_pos = value;
TriggerScenePresenceUpdated();
}
}
@ -1090,6 +1097,8 @@ namespace OpenSim.Region.Framework.Scenes
public void TeleportWithMomentum(Vector3 pos, Vector3? v)
{
if (ParentID != (uint)0)
StandUp();
bool isFlying = Flying;
Vector3 vel = Velocity;
RemoveFromPhysicalScene();
@ -1662,6 +1671,7 @@ namespace OpenSim.Region.Framework.Scenes
}
m_scene.EventManager.TriggerOnClientMovement(this);
TriggerScenePresenceUpdated();
}
/// <summary>
@ -2594,6 +2604,7 @@ namespace OpenSim.Region.Framework.Scenes
m_scene.ForEachClient(SendTerseUpdateToClient);
}
TriggerScenePresenceUpdated();
}
public void SendCoarseLocations(List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
@ -3379,6 +3390,7 @@ namespace OpenSim.Region.Framework.Scenes
Velocity = force;
m_forceToApply = null;
TriggerScenePresenceUpdated();
}
}

View File

@ -27,17 +27,22 @@
using System;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.ScriptEngine.Interfaces
{
public interface IScriptApi
{
//
// Each API has an identifier, which is used to load the
// proper runtime assembly at load time.
//
void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, UUID item);
/// <summary>
/// Initialize the API
/// </summary>
/// <remarks>
/// Each API has an identifier, which is used to load the
/// proper runtime assembly at load time.
/// <param name='engine'>/param>
/// <param name='part'></param>
/// <param name='item'></param>
void Initialize(IScriptEngine engine, SceneObjectPart part, TaskInventoryItem item);
}
}
}

View File

@ -59,16 +59,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
internal IScriptEngine m_ScriptEngine;
internal SceneObjectPart m_host;
internal uint m_localID;
internal UUID m_itemID;
internal TaskInventoryItem m_item;
internal bool m_CMFunctionsEnabled = false;
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
{
m_ScriptEngine = ScriptEngine;
m_host = host;
m_localID = localID;
m_itemID = itemID;
m_item = item;
if (m_ScriptEngine.Config.GetBoolean("AllowCareminsterFunctions", false))
m_CMFunctionsEnabled = true;
@ -95,7 +93,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public string cmDetectedCountry(int number)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (detectedParams == null)
return String.Empty;
return detectedParams.Country;

View File

@ -88,12 +88,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected IScriptEngine m_ScriptEngine;
protected SceneObjectPart m_host;
protected uint m_localID;
/// <summary>
/// The UUID of the item that hosts this script
/// The item that hosts this script
/// </summary>
protected UUID m_itemID;
protected TaskInventoryItem m_item;
protected bool throwErrorOnNotImplemented = true;
protected AsyncCommandManager AsyncCommands = null;
@ -116,7 +115,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
protected Timer m_ShoutSayTimer;
protected int m_SayShoutCount = 0;
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
{
m_ShoutSayTimer = new Timer(1000);
m_ShoutSayTimer.Elapsed += SayShoutTimerElapsed;
@ -125,8 +124,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_ScriptEngine = ScriptEngine;
m_host = host;
m_localID = localID;
m_itemID = itemID;
m_item = item;
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
m_ScriptDelayFactor =
@ -178,7 +176,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
[DebuggerNonUserCode]
public void state(string newState)
{
m_ScriptEngine.SetState(m_itemID, newState);
m_ScriptEngine.SetState(m_item.ItemID, newState);
}
/// <summary>
@ -189,7 +187,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llResetScript()
{
m_host.AddScriptLPS(1);
m_ScriptEngine.ApiResetScript(m_itemID);
m_ScriptEngine.ApiResetScript(m_item.ItemID);
}
public void llResetOtherScript(string name)
@ -341,35 +339,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
/// <summary>
/// Get the inventory item that hosts ourselves.
/// </summary>
/// <remarks>
/// FIXME: It would be far easier to pass in TaskInventoryItem rather than just m_itemID so that we don't need
/// to keep looking ourselves up.
/// </remarks>
/// <returns></returns>
protected TaskInventoryItem GetSelfInventoryItem()
{
TaskInventoryItem invItem = null;
bool unlock = false;
if (!m_host.TaskInventory.IsReadLockedByMe())
{
m_host.TaskInventory.LockItemsForRead(true);
unlock = true;
}
invItem = m_host.TaskInventory[m_itemID];
if (unlock)
{
m_host.TaskInventory.LockItemsForRead(false);
}
return invItem;
}
protected UUID InventoryKey(string name, int type)
{
m_host.AddScriptLPS(1);
@ -976,7 +945,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID.TryParse(ID, out keyID);
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
if (wComm != null)
return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg);
return wComm.Listen(m_host.LocalId, m_item.ItemID, m_host.UUID, channelID, name, keyID, msg);
else
return -1;
}
@ -986,7 +955,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
if (wComm != null)
wComm.ListenControl(m_itemID, number, active);
wComm.ListenControl(m_item.ItemID, number, active);
}
public void llListenRemove(int number)
@ -994,7 +963,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
if (wComm != null)
wComm.ListenRemove(m_itemID, number);
wComm.ListenRemove(m_item.ItemID, number);
}
public void llSensor(string name, string id, int type, double range, double arc)
@ -1003,7 +972,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID keyID = UUID.Zero;
UUID.TryParse(id, out keyID);
AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host);
AsyncCommands.SensorRepeatPlugin.SenseOnce(m_host.LocalId, m_item.ItemID, name, keyID, type, range, arc, m_host);
}
public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
@ -1012,13 +981,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID keyID = UUID.Zero;
UUID.TryParse(id, out keyID);
AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_host.LocalId, m_item.ItemID, name, keyID, type, range, arc, rate, m_host);
}
public void llSensorRemove()
{
m_host.AddScriptLPS(1);
AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID);
AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_host.LocalId, m_item.ItemID);
}
public string resolveName(UUID objecUUID)
@ -1059,7 +1028,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_String llDetectedName(int number)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (detectedParams == null)
return String.Empty;
return detectedParams.Name;
@ -1068,7 +1037,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_String llDetectedKey(int number)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (detectedParams == null)
return String.Empty;
return detectedParams.Key.ToString();
@ -1077,7 +1046,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_String llDetectedOwner(int number)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (detectedParams == null)
return String.Empty;
return detectedParams.Owner.ToString();
@ -1086,7 +1055,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Integer llDetectedType(int number)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (detectedParams == null)
return 0;
return new LSL_Integer(detectedParams.Type);
@ -1095,7 +1064,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llDetectedPos(int number)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (detectedParams == null)
return new LSL_Vector();
return detectedParams.Position;
@ -1104,7 +1073,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llDetectedVel(int number)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (detectedParams == null)
return new LSL_Vector();
return detectedParams.Velocity;
@ -1113,7 +1082,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llDetectedGrab(int number)
{
m_host.AddScriptLPS(1);
DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (parms == null)
return new LSL_Vector(0, 0, 0);
@ -1123,7 +1092,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Rotation llDetectedRot(int number)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (detectedParams == null)
return new LSL_Rotation();
return detectedParams.Rotation;
@ -1132,7 +1101,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Integer llDetectedGroup(int number)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (detectedParams == null)
return new LSL_Integer(0);
if (m_host.GroupID == detectedParams.Group)
@ -1143,7 +1112,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Integer llDetectedLinkNumber(int number)
{
m_host.AddScriptLPS(1);
DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams parms = m_ScriptEngine.GetDetectParams(m_item.ItemID, number);
if (parms == null)
return new LSL_Integer(0);
@ -1156,7 +1125,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llDetectedTouchBinormal(int index)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
if (detectedParams == null)
return new LSL_Vector();
return detectedParams.TouchBinormal;
@ -1168,7 +1137,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Integer llDetectedTouchFace(int index)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
if (detectedParams == null)
return new LSL_Integer(-1);
return new LSL_Integer(detectedParams.TouchFace);
@ -1180,7 +1149,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llDetectedTouchNormal(int index)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
if (detectedParams == null)
return new LSL_Vector();
return detectedParams.TouchNormal;
@ -1192,7 +1161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llDetectedTouchPos(int index)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
if (detectedParams == null)
return new LSL_Vector();
return detectedParams.TouchPos;
@ -1204,7 +1173,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llDetectedTouchST(int index)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
if (detectedParams == null)
return new LSL_Vector(-1.0, -1.0, 0.0);
return detectedParams.TouchST;
@ -1216,7 +1185,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Vector llDetectedTouchUV(int index)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, index);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, index);
if (detectedParams == null)
return new LSL_Vector(-1.0, -1.0, 0.0);
return detectedParams.TouchUV;
@ -2963,12 +2932,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
TaskInventoryItem item = GetSelfInventoryItem();
if (item.PermsGranter == UUID.Zero)
if (m_item.PermsGranter == UUID.Zero)
return 0;
if ((item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
{
LSLError("No permissions to give money");
return 0;
@ -3155,7 +3122,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
sec = m_MinTimerInterval;
m_host.AddScriptLPS(1);
// Setting timer repeat
AsyncCommands.TimerPlugin.SetTimerEvent(m_localID, m_itemID, sec);
AsyncCommands.TimerPlugin.SetTimerEvent(m_host.LocalId, m_item.ItemID, sec);
}
public virtual void llSleep(double sec)
@ -3217,17 +3184,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llTakeControls(int controls, int accept, int pass_on)
{
TaskInventoryItem item = GetSelfInventoryItem();
if (item.PermsGranter != UUID.Zero)
if (m_item.PermsGranter != UUID.Zero)
{
ScenePresence presence = World.GetScenePresence(item.PermsGranter);
ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
if (presence != null)
{
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
{
presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_itemID);
presence.RegisterControlEventsToScript(controls, accept, pass_on, m_host.LocalId, m_item.ItemID);
}
}
}
@ -3239,20 +3204,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
TaskInventoryItem item = GetSelfInventoryItem();
if (item.PermsGranter != UUID.Zero)
if (m_item.PermsGranter != UUID.Zero)
{
ScenePresence presence = World.GetScenePresence(item.PermsGranter);
ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
if (presence != null)
{
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
{
// Unregister controls from Presence
presence.UnRegisterControlEventsToScript(m_localID, m_itemID);
presence.UnRegisterControlEventsToScript(m_host.LocalId, m_item.ItemID);
// Remove Take Control permission.
item.PermsMask &= ~ScriptBaseClass.PERMISSION_TAKE_CONTROLS;
m_item.PermsMask &= ~ScriptBaseClass.PERMISSION_TAKE_CONTROLS;
}
}
}
@ -3311,14 +3274,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
TaskInventoryItem item = GetSelfInventoryItem();
m_host.TaskInventory.LockItemsForRead(false);
if (item.PermsGranter != m_host.OwnerID)
if (m_item.PermsGranter != m_host.OwnerID)
return;
if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
AttachToAvatar(attachmentPoint);
}
@ -3329,12 +3288,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (m_host.ParentGroup.AttachmentPoint == 0)
return;
TaskInventoryItem item = GetSelfInventoryItem();
if (item.PermsGranter != m_host.OwnerID)
if (m_item.PermsGranter != m_host.OwnerID)
return;
if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
DetachFromAvatar();
}
@ -3545,7 +3502,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
try
{
m_ScriptEngine.SetMinEventDelay(m_itemID, delay);
m_ScriptEngine.SetMinEventDelay(m_item.ItemID, delay);
}
catch (NotImplementedException)
{
@ -3598,14 +3555,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
TaskInventoryItem item = GetSelfInventoryItem();
if (item.PermsGranter == UUID.Zero)
if (m_item.PermsGranter == UUID.Zero)
return;
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
{
ScenePresence presence = World.GetScenePresence(item.PermsGranter);
ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
if (presence != null)
{
@ -3623,21 +3578,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
TaskInventoryItem item = GetSelfInventoryItem();
if (item.PermsGranter == UUID.Zero)
if (m_item.PermsGranter == UUID.Zero)
return;
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
{
UUID animID = new UUID();
if (!UUID.TryParse(anim, out animID))
{
animID=InventoryKey(anim);
animID = InventoryKey(anim);
}
ScenePresence presence = World.GetScenePresence(item.PermsGranter);
ScenePresence presence = World.GetScenePresence(m_item.PermsGranter);
if (presence != null)
{
@ -3673,7 +3626,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public LSL_Integer llGetStartParameter()
{
m_host.AddScriptLPS(1);
return m_ScriptEngine.GetStartParameter(m_itemID);
return m_ScriptEngine.GetStartParameter(m_item.ItemID);
}
public void llRequestPermissions(string agent, int perm)
@ -3683,16 +3636,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(agent, out agentID))
return;
TaskInventoryItem item = GetSelfInventoryItem();
if (agentID == UUID.Zero || perm == 0) // Releasing permissions
{
llReleaseControls();
item.PermsGranter = UUID.Zero;
item.PermsMask = 0;
m_item.PermsGranter = UUID.Zero;
m_item.PermsMask = 0;
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Integer(0) },
new DetectParams[0]));
@ -3700,7 +3651,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return;
}
if (item.PermsGranter != agentID || (perm & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0)
if (m_item.PermsGranter != agentID || (perm & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0)
llReleaseControls();
m_host.AddScriptLPS(1);
@ -3717,11 +3668,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
{
m_host.TaskInventory.LockItemsForWrite(true);
m_host.TaskInventory[m_itemID].PermsGranter = agentID;
m_host.TaskInventory[m_itemID].PermsMask = perm;
m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
m_host.TaskInventory[m_item.ItemID].PermsMask = perm;
m_host.TaskInventory.LockItemsForWrite(false);
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Integer(perm) },
new DetectParams[0]));
@ -3756,11 +3707,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
{
m_host.TaskInventory.LockItemsForWrite(true);
m_host.TaskInventory[m_itemID].PermsGranter = agentID;
m_host.TaskInventory[m_itemID].PermsMask = perm;
m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
m_host.TaskInventory[m_item.ItemID].PermsMask = perm;
m_host.TaskInventory.LockItemsForWrite(false);
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Integer(perm) },
new DetectParams[0]));
@ -3781,8 +3732,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!m_waitingForScriptAnswer)
{
m_host.TaskInventory.LockItemsForWrite(true);
m_host.TaskInventory[m_itemID].PermsGranter = agentID;
m_host.TaskInventory[m_itemID].PermsMask = 0;
m_host.TaskInventory[m_item.ItemID].PermsGranter = agentID;
m_host.TaskInventory[m_item.ItemID].PermsMask = 0;
m_host.TaskInventory.LockItemsForWrite(false);
presence.ControllingClient.OnScriptAnswer += handleScriptAnswer;
@ -3790,13 +3741,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
presence.ControllingClient.SendScriptQuestion(
m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, m_itemID, perm);
m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, m_item.ItemID, perm);
return;
}
// Requested agent is not in range, refuse perms
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Integer(0) },
new DetectParams[0]));
@ -3814,10 +3765,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
llReleaseControls();
m_host.TaskInventory.LockItemsForWrite(true);
m_host.TaskInventory[m_itemID].PermsMask = answer;
m_host.TaskInventory[m_item.ItemID].PermsMask = answer;
m_host.TaskInventory.LockItemsForWrite(false);
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Integer(answer) },
new DetectParams[0]));
@ -3827,14 +3778,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
return GetSelfInventoryItem().PermsGranter.ToString();
return m_item.PermsGranter.ToString();
}
public LSL_Integer llGetPermissions()
{
m_host.AddScriptLPS(1);
int perms = GetSelfInventoryItem().PermsMask;
int perms = m_item.PermsMask;
if (m_automaticLinkPermission)
perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
@ -3883,9 +3834,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(target, out targetID))
return;
TaskInventoryItem item = GetSelfInventoryItem();
if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
&& !m_automaticLinkPermission)
{
ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
@ -3893,7 +3842,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
IClientAPI client = null;
ScenePresence sp = World.GetScenePresence(item.PermsGranter);
ScenePresence sp = World.GetScenePresence(m_item.PermsGranter);
if (sp != null)
client = sp.ControllingClient;
@ -3940,7 +3889,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
if ((GetSelfInventoryItem().PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
&& !m_automaticLinkPermission)
{
ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
@ -4045,7 +3994,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
TaskInventoryItem item = GetSelfInventoryItem();
TaskInventoryItem item = m_item;
if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
&& !m_automaticLinkPermission)
@ -4356,7 +4305,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
if (item.Name == name)
{
if (item.ItemID == m_itemID)
if (item.ItemID == m_item.ItemID)
throw new ScriptDeleteException();
else
m_host.Inventory.RemoveInventoryItem(item.ItemID);
@ -4490,8 +4439,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID rq = UUID.Random();
UUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID,
m_itemID, rq.ToString());
DataserverPlugin.RegisterRequest(m_host.LocalId,
m_item.ItemID, rq.ToString());
AsyncCommands.
DataserverPlugin.DataserverReply(rq.ToString(), reply);
@ -4518,8 +4467,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (item.Type == 3 && item.Name == name)
{
UUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID,
m_itemID, item.AssetID.ToString());
DataserverPlugin.RegisterRequest(m_host.LocalId,
m_item.ItemID, item.AssetID.ToString());
Vector3 region = new Vector3(
World.RegionInfo.RegionLocX * Constants.RegionSize,
@ -4920,9 +4869,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
TaskInventoryItem item = GetSelfInventoryItem();
return item.Name != null ? item.Name : String.Empty;
return m_item.Name != null ? m_item.Name : String.Empty;
}
public LSL_Integer llGetLinkNumberOfSides(int link)
@ -7069,14 +7016,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
if (xmlrpcMod.IsEnabled())
{
UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero);
UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_host.LocalId, m_item.ItemID, UUID.Zero);
IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>();
if (xmlRpcRouter != null)
{
string ExternalHostName = m_ScriptEngine.World.RegionInfo.ExternalHostName;
xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID,
m_itemID, String.Format("http://{0}:{1}/", ExternalHostName,
m_item.ItemID, String.Format("http://{0}:{1}/", ExternalHostName,
xmlrpcMod.Port.ToString()));
}
object[] resobj = new object[]
@ -7088,7 +7035,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
new LSL_Integer(0),
new LSL_String(String.Empty)
};
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams("remote_data", resobj,
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams("remote_data", resobj,
new DetectParams[0]));
}
ScriptSleep(1000);
@ -7099,7 +7046,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
ScriptSleep(3000);
return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString();
return (xmlrpcMod.SendRemoteData(m_host.LocalId, m_item.ItemID, channel, dest, idata, sdata)).ToString();
}
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
@ -9742,13 +9689,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
if (m_UrlModule != null)
return m_UrlModule.RequestSecureURL(m_ScriptEngine.ScriptModule, m_host, m_itemID).ToString();
return m_UrlModule.RequestSecureURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID).ToString();
return UUID.Zero.ToString();
}
public LSL_String llRequestSimulatorData(string simulator, int data)
{
IOSSL_Api ossl = (IOSSL_Api)m_ScriptEngine.GetApi(m_itemID, "OSSL");
IOSSL_Api ossl = (IOSSL_Api)m_ScriptEngine.GetApi(m_item.ItemID, "OSSL");
try
{
@ -9810,7 +9757,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID rq = UUID.Random();
UUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString());
DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString());
AsyncCommands.
DataserverPlugin.DataserverReply(rq.ToString(), reply);
@ -9829,7 +9776,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1);
if (m_UrlModule != null)
return m_UrlModule.RequestURL(m_ScriptEngine.ScriptModule, m_host, m_itemID).ToString();
return m_UrlModule.RequestURL(m_ScriptEngine.ScriptModule, m_host, m_item.ItemID).ToString();
return UUID.Zero.ToString();
}
@ -10309,12 +10256,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
TaskInventoryItem item = GetSelfInventoryItem();
if (item.PermsGranter == UUID.Zero)
if (m_item.PermsGranter == UUID.Zero)
return new LSL_Vector();
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
{
ShoutError("No permissions to track the camera");
return new LSL_Vector();
@ -10334,12 +10279,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
m_host.AddScriptLPS(1);
TaskInventoryItem item = GetSelfInventoryItem();
if (item.PermsGranter == UUID.Zero)
if (m_item.PermsGranter == UUID.Zero)
return new LSL_Rotation();
if ((item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
{
ShoutError("No permissions to track the camera");
return new LSL_Rotation();
@ -10405,7 +10348,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector lookAt)
{
m_host.AddScriptLPS(1);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0);
DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_item.ItemID, 0);
if (detectedParams == null)
{
if (m_host.ParentGroup.IsAttachment == true)
@ -10534,15 +10477,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (objectID == UUID.Zero)
return;
TaskInventoryItem item = GetSelfInventoryItem();
// we need the permission first, to know which avatar we want to set the camera for
UUID agentID = item.PermsGranter;
UUID agentID = m_item.PermsGranter;
if (agentID == UUID.Zero)
return;
if ((item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
return;
ScenePresence presence = World.GetScenePresence(agentID);
@ -10590,15 +10531,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (objectID == UUID.Zero)
return;
TaskInventoryItem item = GetSelfInventoryItem();
// we need the permission first, to know which avatar we want to clear the camera for
UUID agentID = item.PermsGranter;
UUID agentID = m_item.PermsGranter;
if (agentID == UUID.Zero)
return;
if ((item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
return;
ScenePresence presence = World.GetScenePresence(agentID);
@ -10796,8 +10735,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
UUID reqID = httpScriptMod.
StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body);
UUID reqID
= httpScriptMod.StartHttpRequest(m_host.LocalId, m_item.ItemID, url, param, httpHeaders, body);
if (reqID != UUID.Zero)
return reqID.ToString();
@ -11232,7 +11171,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
// was: UUID tid = tid = AsyncCommands.
UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, assetID.ToString());
UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, assetID.ToString());
if (NotecardCache.IsCached(assetID))
{
@ -11295,7 +11234,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
// was: UUID tid = tid = AsyncCommands.
UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, assetID.ToString());
UUID tid = AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, assetID.ToString());
if (NotecardCache.IsCached(assetID))
{
@ -11379,7 +11318,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
UUID rq = UUID.Random();
AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString());
AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString());
AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), Name2Username(llKey2Name(id)));
@ -11395,7 +11334,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
UUID rq = UUID.Random();
AsyncCommands.DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString());
AsyncCommands.DataserverPlugin.RegisterRequest(m_host.LocalId, m_item.ItemID, rq.ToString());
AsyncCommands.DataserverPlugin.DataserverReply(rq.ToString(), llKey2Name(id));
@ -12074,7 +12013,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
try
{
TaskInventoryItem item = GetSelfInventoryItem();
TaskInventoryItem item = m_item;
if (item == null)
{
replydata = "SERVICE_ERROR";
@ -12124,7 +12063,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
finally
{
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams(
"transaction_result", new Object[] {
new LSL_String(txn.ToString()),
new LSL_Integer(replycode),

View File

@ -58,17 +58,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
internal IScriptEngine m_ScriptEngine;
internal SceneObjectPart m_host;
internal uint m_localID;
internal UUID m_itemID;
internal bool m_LSFunctionsEnabled = false;
internal IScriptModuleComms m_comms = null;
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
{
m_ScriptEngine = ScriptEngine;
m_host = host;
m_localID = localID;
m_itemID = itemID;
if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false))
m_LSFunctionsEnabled = true;

View File

@ -57,17 +57,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
internal IScriptEngine m_ScriptEngine;
internal SceneObjectPart m_host;
internal uint m_localID;
internal UUID m_itemID;
internal TaskInventoryItem m_item;
internal bool m_MODFunctionsEnabled = false;
internal IScriptModuleComms m_comms = null;
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
{
m_ScriptEngine = ScriptEngine;
m_host = host;
m_localID = localID;
m_itemID = itemID;
m_item = item;
if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false))
m_MODFunctionsEnabled = true;
@ -252,7 +250,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// non-null but don't trust it completely
try
{
object result = m_comms.InvokeOperation(m_host.UUID, m_itemID, fname, convertedParms);
object result = m_comms.InvokeOperation(m_host.UUID, m_item.ItemID, fname, convertedParms);
if (result != null)
return result;
@ -279,7 +277,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID req = UUID.Random();
m_comms.RaiseEvent(m_itemID, req.ToString(), module, command, k);
m_comms.RaiseEvent(m_item.ItemID, req.ToString(), module, command, k);
return req.ToString();
}

View File

@ -133,8 +133,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal IScriptEngine m_ScriptEngine;
internal ILSL_Api m_LSL_Api = null; // get a reference to the LSL API so we can call methods housed there
internal SceneObjectPart m_host;
internal uint m_localID;
internal UUID m_itemID;
internal TaskInventoryItem m_item;
internal bool m_OSFunctionsEnabled = false;
internal ThreatLevel m_MaxThreatLevel = ThreatLevel.VeryLow;
internal float m_ScriptDelayFactor = 1.0f;
@ -142,12 +141,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal bool m_debuggerSafe = false;
internal Dictionary<string, FunctionPerms > m_FunctionPerms = new Dictionary<string, FunctionPerms >();
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
{
m_ScriptEngine = ScriptEngine;
m_host = host;
m_localID = localID;
m_itemID = itemID;
m_item = item;
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
if (m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
@ -233,7 +231,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (m_LSL_Api != null)
return;
m_LSL_Api = (ILSL_Api)m_ScriptEngine.GetApi(m_itemID, "LSL");
m_LSL_Api = (ILSL_Api)m_ScriptEngine.GetApi(m_item.ItemID, "LSL");
}
//
@ -352,22 +350,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return;
}
TaskInventoryItem ti = m_host.Inventory.GetInventoryItem(m_itemID);
if (ti == null)
{
OSSLError(
String.Format("{0} permission error. Can't find script in prim inventory.",
function));
}
UUID ownerID = ti.OwnerID;
UUID ownerID = m_item.OwnerID;
//OSSL only may be used if object is in the same group as the parcel
if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("PARCEL_GROUP_MEMBER"))
{
ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
if (land.LandData.GroupID == ti.GroupID && land.LandData.GroupID != UUID.Zero)
if (land.LandData.GroupID == m_item.GroupID && land.LandData.GroupID != UUID.Zero)
{
return;
}
@ -403,13 +393,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
if (!m_FunctionPerms[function].AllowedCreators.Contains(ti.CreatorID))
if (!m_FunctionPerms[function].AllowedCreators.Contains(m_item.CreatorID))
OSSLError(
String.Format("{0} permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has no permission.",
function));
if (ti.CreatorID != ownerID)
if (m_item.CreatorID != ownerID)
{
if ((ti.CurrentPermissions & (uint)PermissionMask.Modify) != 0)
if ((m_item.CurrentPermissions & (uint)PermissionMask.Modify) != 0)
OSSLError(
String.Format("{0} permission denied. Script permissions error.",
function));
@ -1190,7 +1181,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
CheckThreatLevel(ThreatLevel.High, "osSetStateEvents");
m_host.AddScriptLPS(1);
m_host.SetScriptEvents(m_itemID, events);
m_host.SetScriptEvents(m_item.ItemID, events);
}
public void osSetRegionWaterHeight(double height)

View File

@ -232,7 +232,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
foreach (string api in am.GetApis())
{
m_Apis[api] = am.CreateApi(api);
m_Apis[api].Initialize(engine, part, LocalID, itemID);
m_Apis[api].Initialize(engine, part, ScriptTask);
}
try

View File

@ -91,7 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId);
LSL_Api api = new LSL_Api();
api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID);
api.Initialize(m_engine, so1.RootPart, null);
// Create a second object
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100);
@ -124,7 +124,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10);
m_scene.AddSceneObject(so1);
LSL_Api api = new LSL_Api();
api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID);
api.Initialize(m_engine, so1.RootPart, null);
// Create an object embedded inside the first
UUID itemId = TestHelpers.ParseTail(0x20);
@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100);
m_scene.AddSceneObject(so2);
LSL_Api api2 = new LSL_Api();
api2.Initialize(m_engine, so2.RootPart, so2.RootPart.LocalId, so2.RootPart.UUID);
api2.Initialize(m_engine, so2.RootPart, null);
// *** Firstly, we test where llAllowInventoryDrop() has not been called. ***
api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);

View File

@ -0,0 +1,139 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenMetaverse.Assets;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
using OpenSim.Region.OptionalModules.World.NPC;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
namespace OpenSim.Region.ScriptEngine.Shared.Tests
{
/// <summary>
/// Tests for linking functions in LSL
/// </summary>
/// <remarks>
/// This relates to LSL. Actual linking functionality should be tested in the main
/// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests.
/// </remarks>
[TestFixture]
public class LSL_ApiLinkingTests
{
protected Scene m_scene;
protected XEngine.XEngine m_engine;
[SetUp]
public void SetUp()
{
IConfigSource initConfigSource = new IniConfigSource();
IConfig config = initConfigSource.AddConfig("XEngine");
config.Set("Enabled", "true");
m_scene = new SceneHelpers().SetupScene();
SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
m_engine = new XEngine.XEngine();
m_engine.Initialise(initConfigSource);
m_engine.AddRegion(m_scene);
}
[Test]
public void TestllCreateLink()
{
TestHelpers.InMethod();
UUID ownerId = TestHelpers.ParseTail(0x1);
SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10);
grp1.AbsolutePosition = new Vector3(10, 10, 10);
m_scene.AddSceneObject(grp1);
// FIXME: This should really be a script item (with accompanying script)
TaskInventoryItem grp1Item
= TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart);
grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20);
grp2.AbsolutePosition = new Vector3(20, 20, 20);
// <180,0,0>
grp2.UpdateGroupRotationR(Quaternion.CreateFromEulers(180 * Utils.DEG_TO_RAD, 0, 0));
m_scene.AddSceneObject(grp2);
LSL_Api apiGrp1 = new LSL_Api();
apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item);
apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE);
Assert.That(grp1.Parts.Length, Is.EqualTo(4));
Assert.That(grp2.IsDeleted, Is.True);
}
[Test]
public void TestllBreakLink()
{
TestHelpers.InMethod();
UUID ownerId = TestHelpers.ParseTail(0x1);
SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10);
grp1.AbsolutePosition = new Vector3(10, 10, 10);
m_scene.AddSceneObject(grp1);
// FIXME: This should really be a script item (with accompanying script)
TaskInventoryItem grp1Item
= TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart);
grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
LSL_Api apiGrp1 = new LSL_Api();
apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item);
apiGrp1.llBreakLink(2);
Assert.That(grp1.Parts.Length, Is.EqualTo(1));
SceneObjectGroup grp2 = m_scene.GetSceneObjectGroup("grp1-Part1");
Assert.That(grp2, Is.Not.Null);
}
}
}

View File

@ -66,8 +66,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
engine.AddRegion(scene);
m_lslApi = new LSL_Api();
m_lslApi.Initialize(engine, part, part.LocalId, part.UUID);
m_lslApi.Initialize(engine, part, null);
}
[Test]

View File

@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
osslApi.Initialize(m_engine, part, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
@ -130,7 +130,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
osslApi.Initialize(m_engine, part, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
@ -161,7 +161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
osslApi.Initialize(m_engine, part, null);
string notecardName = "appearanceNc";
@ -202,7 +202,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
osslApi.Initialize(m_engine, part, null);
string notecardName = "appearanceNc";

View File

@ -104,10 +104,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(otherSo);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
osslApi.Initialize(m_engine, part, null);
OSSL_Api otherOsslApi = new OSSL_Api();
otherOsslApi.Initialize(m_engine, otherPart, otherPart.LocalId, otherPart.UUID);
otherOsslApi.Initialize(m_engine, otherPart, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
@ -151,7 +151,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
osslApi.Initialize(m_engine, part, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);