fix: check for region_handle before region_id, viewers are so funny..
parent
364d58635b
commit
50842347ac
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@ -72,8 +72,6 @@ namespace OpenSim.Region.CoreModules.World.Land
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public const int LandUnit = 4;
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private static readonly string remoteParcelRequestPath = "0009/";
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private LandChannel landChannel;
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private Scene m_scene;
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@ -1682,12 +1680,13 @@ namespace OpenSim.Region.CoreModules.World.Land
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private void EventManagerOnRegisterCaps(UUID agentID, Caps caps)
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{
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//string capsBase = "/CAPS/" + UUID.Random();
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string capsBase = "/CAPS/" + caps.CapsObjectPath;
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caps.RegisterHandler(
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"RemoteParcelRequest",
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new RestStreamHandler(
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"POST",
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capsBase + remoteParcelRequestPath,
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capsBase,
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(request, path, param, httpRequest, httpResponse)
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=> RemoteParcelRequest(request, path, param, agentID, caps),
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"RemoteParcelRequest",
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@ -1807,24 +1806,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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ArrayList list = (ArrayList)hash["location"];
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uint x = (uint)(double)list[0];
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uint y = (uint)(double)list[1];
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if(hash.ContainsKey("region_id"))
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{
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UUID regionID = (UUID)hash["region_id"];
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if (regionID == m_scene.RegionInfo.RegionID)
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{
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// a parcel request for a local parcel => no need to query the grid
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parcelID = Util.BuildFakeParcelID(m_scene.RegionInfo.RegionHandle, x, y);
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}
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else
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{
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// a parcel request for a parcel in another region. Ask the grid about the region
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GridRegion info = m_scene.GridService.GetRegionByUUID(scope, regionID);
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if (info != null)
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parcelID = Util.BuildFakeParcelID(info.RegionHandle, x, y);
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}
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}
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else if (hash.ContainsKey("region_handle"))
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if (hash.ContainsKey("region_handle"))
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{
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// if you do a "About Landmark" on a landmark a second time, the viewer sends the
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// region_handle it got earlier via RegionHandleRequest
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@ -1847,6 +1829,24 @@ namespace OpenSim.Region.CoreModules.World.Land
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}
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}
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}
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else if(hash.ContainsKey("region_id"))
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{
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UUID regionID = (UUID)hash["region_id"];
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if (regionID == m_scene.RegionInfo.RegionID)
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{
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// a parcel request for a local parcel => no need to query the grid
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parcelID = Util.BuildFakeParcelID(m_scene.RegionInfo.RegionHandle, x, y);
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}
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else
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{
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// a parcel request for a parcel in another region. Ask the grid about the region
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GridRegion info = m_scene.GridService.GetRegionByUUID(scope, regionID);
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if (info != null)
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parcelID = Util.BuildFakeParcelID(info.RegionHandle, x, y);
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}
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}
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}
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}
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catch (LLSD.LLSDParseException e)
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