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@ -39,7 +39,9 @@ namespace OpenSim.Framework
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Normal = 0, // Immutable asset
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Normal = 0, // Immutable asset
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Maptile = 1, // What it says
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Maptile = 1, // What it says
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Rewritable = 2, // Content can be rewritten
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Rewritable = 2, // Content can be rewritten
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Collectable = 4 // Can be GC'ed after some time
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Collectable = 4, // Can be GC'ed after some time
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AvatarBake = 0x8
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}
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}
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/// <summary>
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/// <summary>
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