Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork

avinationmerge
ubit 2012-05-12 16:33:19 +02:00
commit 5108f4edf5
11 changed files with 149 additions and 3 deletions

View File

@ -70,6 +70,8 @@ namespace OpenSim.Framework
public delegate void StopAnim(IClientAPI remoteClient, UUID animID); public delegate void StopAnim(IClientAPI remoteClient, UUID animID);
public delegate void ChangeAnim(UUID animID, bool addOrRemove, bool sendPack);
public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children); public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children);
public delegate void DelinkObjects(List<uint> primIds, IClientAPI client); public delegate void DelinkObjects(List<uint> primIds, IClientAPI client);
@ -791,6 +793,7 @@ namespace OpenSim.Framework
event ObjectDrop OnObjectDrop; event ObjectDrop OnObjectDrop;
event StartAnim OnStartAnim; event StartAnim OnStartAnim;
event StopAnim OnStopAnim; event StopAnim OnStopAnim;
event ChangeAnim OnChangeAnim;
event LinkObjects OnLinkObjects; event LinkObjects OnLinkObjects;
event DelinkObjects OnDelinkObjects; event DelinkObjects OnDelinkObjects;
event RequestMapBlocks OnRequestMapBlocks; event RequestMapBlocks OnRequestMapBlocks;

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@ -98,6 +98,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event AvatarPickerRequest OnAvatarPickerRequest; public event AvatarPickerRequest OnAvatarPickerRequest;
public event StartAnim OnStartAnim; public event StartAnim OnStartAnim;
public event StopAnim OnStopAnim; public event StopAnim OnStopAnim;
public event ChangeAnim OnChangeAnim;
public event Action<IClientAPI> OnRequestAvatarsData; public event Action<IClientAPI> OnRequestAvatarsData;
public event LinkObjects OnLinkObjects; public event LinkObjects OnLinkObjects;
public event DelinkObjects OnDelinkObjects; public event DelinkObjects OnDelinkObjects;
@ -6386,7 +6387,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true; return true;
} }
#endregion #endregion
/*
StartAnim handlerStartAnim = null; StartAnim handlerStartAnim = null;
StopAnim handlerStopAnim = null; StopAnim handlerStopAnim = null;
@ -6409,6 +6410,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
} }
} }
return true;
*/
ChangeAnim handlerChangeAnim = null;
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
{
handlerChangeAnim = OnChangeAnim;
if (handlerChangeAnim != null)
{
handlerChangeAnim(AgentAni.AnimationList[i].AnimID, AgentAni.AnimationList[i].StartAnim, false);
}
}
handlerChangeAnim = OnChangeAnim;
if (handlerChangeAnim != null)
{
handlerChangeAnim(UUID.Zero, false, true);
}
return true; return true;
} }

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@ -79,13 +79,13 @@ namespace OpenSim.Region.Framework.Scenes.Animation
m_scenePresence = sp; m_scenePresence = sp;
CurrentMovementAnimation = "CROUCH"; CurrentMovementAnimation = "CROUCH";
} }
public void AddAnimation(UUID animID, UUID objectID) public void AddAnimation(UUID animID, UUID objectID)
{ {
if (m_scenePresence.IsChildAgent) if (m_scenePresence.IsChildAgent)
return; return;
// m_log.DebugFormat("[SCENE PRESENCE ANIMATOR]: Adding animation {0} for {1}", animID, m_scenePresence.Name); // m_log.DebugFormat("[SCENE PRESENCE ANIMATOR]: Adding animation {0} for {1}", animID, m_scenePresence.Name);
if (m_animations.Add(animID, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, objectID)) if (m_animations.Add(animID, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, objectID))
SendAnimPack(); SendAnimPack();
@ -117,6 +117,22 @@ namespace OpenSim.Region.Framework.Scenes.Animation
SendAnimPack(); SendAnimPack();
} }
public void avnChangeAnim(UUID animID, bool addRemove, bool sendPack)
{
if (m_scenePresence.IsChildAgent)
return;
if (animID != UUID.Zero)
{
if (addRemove)
m_animations.Add(animID, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, UUID.Zero);
else
m_animations.Remove(animID);
}
if(sendPack)
SendAnimPack();
}
// Called from scripts // Called from scripts
public void RemoveAnimation(string name) public void RemoveAnimation(string name)
{ {

View File

@ -781,6 +781,7 @@ namespace OpenSim.Region.Framework.Scenes
ControllingClient.OnSetAlwaysRun += HandleSetAlwaysRun; ControllingClient.OnSetAlwaysRun += HandleSetAlwaysRun;
ControllingClient.OnStartAnim += HandleStartAnim; ControllingClient.OnStartAnim += HandleStartAnim;
ControllingClient.OnStopAnim += HandleStopAnim; ControllingClient.OnStopAnim += HandleStopAnim;
ControllingClient.OnChangeAnim += avnHandleChangeAnim;
ControllingClient.OnForceReleaseControls += HandleForceReleaseControls; ControllingClient.OnForceReleaseControls += HandleForceReleaseControls;
ControllingClient.OnAutoPilotGo += MoveToTarget; ControllingClient.OnAutoPilotGo += MoveToTarget;
@ -2432,6 +2433,13 @@ namespace OpenSim.Region.Framework.Scenes
Animator.RemoveAnimation(animID); Animator.RemoveAnimation(animID);
} }
public void avnHandleChangeAnim(UUID animID, bool addRemove,bool sendPack)
{
Animator.avnChangeAnim(animID, addRemove, sendPack);
}
/// <summary> /// <summary>
/// Rotate the avatar to the given rotation and apply a movement in the given relative vector /// Rotate the avatar to the given rotation and apply a movement in the given relative vector
/// </summary> /// </summary>

View File

@ -669,6 +669,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
public event ObjectDrop OnObjectDrop; public event ObjectDrop OnObjectDrop;
public event StartAnim OnStartAnim; public event StartAnim OnStartAnim;
public event StopAnim OnStopAnim; public event StopAnim OnStopAnim;
public event ChangeAnim OnChangeAnim;
public event LinkObjects OnLinkObjects; public event LinkObjects OnLinkObjects;
public event DelinkObjects OnDelinkObjects; public event DelinkObjects OnDelinkObjects;
public event RequestMapBlocks OnRequestMapBlocks; public event RequestMapBlocks OnRequestMapBlocks;

View File

@ -189,6 +189,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public event ObjectDrop OnObjectDrop; public event ObjectDrop OnObjectDrop;
public event StartAnim OnStartAnim; public event StartAnim OnStartAnim;
public event StopAnim OnStopAnim; public event StopAnim OnStopAnim;
public event ChangeAnim OnChangeAnim;
public event LinkObjects OnLinkObjects; public event LinkObjects OnLinkObjects;
public event DelinkObjects OnDelinkObjects; public event DelinkObjects OnDelinkObjects;
public event RequestMapBlocks OnRequestMapBlocks; public event RequestMapBlocks OnRequestMapBlocks;

View File

@ -6132,6 +6132,91 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
return "en-us"; return "en-us";
} }
/// <summary>
/// http://wiki.secondlife.com/wiki/LlGetAgentList
/// The list of options is currently not used in SL
/// scope is one of:-
/// AGENT_LIST_REGION - all in the region
/// AGENT_LIST_PARCEL - all in the same parcel as the scripted object
/// AGENT_LIST_PARCEL_OWNER - all in any parcel owned by the owner of the
/// current parcel.
/// </summary>
public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options)
{
m_host.AddScriptLPS(1);
// the constants are 1, 2 and 4 so bits are being set, but you
// get an error "INVALID_SCOPE" if it is anything but 1, 2 and 4
bool regionWide = scope == ScriptBaseClass.AGENT_LIST_REGION;
bool parcelOwned = scope == ScriptBaseClass.AGENT_LIST_PARCEL_OWNER;
bool parcel = scope == ScriptBaseClass.AGENT_LIST_PARCEL;
LSL_List result = new LSL_List();
if (!regionWide && !parcelOwned && !parcel)
{
result.Add("INVALID_SCOPE");
return result;
}
ILandObject land;
Vector3 pos;
UUID id = UUID.Zero;
if (parcel || parcelOwned)
{
pos = m_host.ParentGroup.RootPart.GetWorldPosition();
land = World.LandChannel.GetLandObject(pos.X, pos.Y);
if (land == null)
{
id = UUID.Zero;
}
else
{
if (parcelOwned)
{
id = land.LandData.OwnerID;
}
else
{
id = land.LandData.GlobalID;
}
}
}
List<UUID> presenceIds = new List<UUID>();
World.ForEachRootScenePresence(
delegate (ScenePresence ssp)
{
// Gods are not listed in SL
if (!ssp.IsDeleted && ssp.GodLevel == 0.0 && !ssp.IsChildAgent)
{
if (!regionWide)
{
pos = ssp.AbsolutePosition;
land = World.LandChannel.GetLandObject(pos.X, pos.Y);
if (land != null)
{
if (parcelOwned && land.LandData.OwnerID == id ||
parcel && land.LandData.GlobalID == id)
{
result.Add(ssp.UUID.ToString());
}
}
}
else
{
result.Add(ssp.UUID.ToString());
}
}
// Maximum of 100 results
if (result.Length > 99)
{
return;
}
}
);
return result;
}
public void llAdjustSoundVolume(double volume) public void llAdjustSoundVolume(double volume)
{ {

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@ -108,6 +108,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_Vector llGetAccel(); LSL_Vector llGetAccel();
LSL_Integer llGetAgentInfo(string id); LSL_Integer llGetAgentInfo(string id);
LSL_String llGetAgentLanguage(string id); LSL_String llGetAgentLanguage(string id);
LSL_List llGetAgentList(LSL_Integer scope, LSL_List options);
LSL_Vector llGetAgentSize(string id); LSL_Vector llGetAgentSize(string id);
LSL_Float llGetAlpha(int face); LSL_Float llGetAlpha(int face);
LSL_Float llGetAndResetTime(); LSL_Float llGetAndResetTime();

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@ -500,6 +500,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
public const int OBJECT_STREAMING_COST = 15; public const int OBJECT_STREAMING_COST = 15;
public const int OBJECT_PHYSICS_COST = 16; public const int OBJECT_PHYSICS_COST = 16;
// for llGetAgentList
public const int AGENT_LIST_PARCEL = 1;
public const int AGENT_LIST_PARCEL_OWNER = 2;
public const int AGENT_LIST_REGION = 4;
// Can not be public const? // Can not be public const?
public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0.0, 0.0, 1.0); public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0.0, 0.0, 1.0);

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@ -391,6 +391,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_LSL_Functions.llGetAgentLanguage(id); return m_LSL_Functions.llGetAgentLanguage(id);
} }
public LSL_List llGetAgentList(LSL_Integer scope, LSL_List options)
{
return m_LSL_Functions.llGetAgentList(scope, options);
}
public LSL_Vector llGetAgentSize(string id) public LSL_Vector llGetAgentSize(string id)
{ {
return m_LSL_Functions.llGetAgentSize(id); return m_LSL_Functions.llGetAgentSize(id);

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@ -88,6 +88,7 @@ namespace OpenSim.Tests.Common.Mock
public event ObjectDrop OnObjectDrop; public event ObjectDrop OnObjectDrop;
public event StartAnim OnStartAnim; public event StartAnim OnStartAnim;
public event StopAnim OnStopAnim; public event StopAnim OnStopAnim;
public event ChangeAnim OnChangeAnim;
public event LinkObjects OnLinkObjects; public event LinkObjects OnLinkObjects;
public event DelinkObjects OnDelinkObjects; public event DelinkObjects OnDelinkObjects;
public event RequestMapBlocks OnRequestMapBlocks; public event RequestMapBlocks OnRequestMapBlocks;