Added code to propogate event OnAttach.
parent
1d2a25689a
commit
513ca97eb0
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@ -692,6 +692,9 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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case EventManager.EventNames.ObjectDeGrab:
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OnLocalDeGrabObject((uint)evArgs[0], (uint)evArgs[1], (IClientAPI)evArgs[2], (SurfaceTouchEventArgs)evArgs[3]);
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return;
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case EventManager.EventNames.Attach:
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OnLocalAttach((uint)evArgs[0], (UUID)evArgs[1], (UUID)evArgs[2]);
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return;
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default:
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return;
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}
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@ -1431,6 +1434,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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case SymmetricSyncMessage.MsgType.ObjectGrab:
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case SymmetricSyncMessage.MsgType.ObjectGrabbing:
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case SymmetricSyncMessage.MsgType.ObjectDeGrab:
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case SymmetricSyncMessage.MsgType.Attach:
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{
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HandleRemoteEvent(msg, senderActorID);
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return;
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@ -1766,6 +1770,9 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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case SymmetricSyncMessage.MsgType.ObjectDeGrab:
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HandleRemoteEvent_OnObjectDeGrab(init_actorID, evSeqNum, data);
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break;
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case SymmetricSyncMessage.MsgType.Attach:
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HandleRemoteEvent_OnAttach(init_actorID, evSeqNum, data);
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break;
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}
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//if this is a relay node, forwards the event
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@ -2018,6 +2025,24 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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m_scene.EventManager.TriggerObjectDeGrabLocally(part.LocalId, originalID, remoteClinet, surfaceArgs);
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}
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private void HandleRemoteEvent_OnAttach(string actorID, ulong evSeqNum, OSDMap data)
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{
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UUID primID = data["primID"].AsUUID();
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UUID itemID = data["itemID"].AsUUID();
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UUID avatarID = data["avatarID"].AsUUID();
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SceneObjectPart part = m_scene.GetSceneObjectPart(primID);
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if (part == null)
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{
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m_log.Warn(LogHeader + ", HandleRemoteEvent_OnAttach: no part with UUID " + primID + " found");
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return;
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}
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uint localID = part.LocalId;
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m_scene.EventManager.TriggerOnAttachLocally(localID, itemID, avatarID);
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}
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/// <summary>
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/// The handler for (locally initiated) event OnNewScript: triggered by client's RezSript packet, publish it to other actors.
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@ -2128,6 +2153,22 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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SendSceneEvent(SymmetricSyncMessage.MsgType.ChatFromWorld, data);
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}
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private void OnLocalAttach(uint localID, UUID itemID, UUID avatarID)
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{
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OSDMap data = new OSDMap();
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SceneObjectPart part = m_scene.GetSceneObjectPart(localID);
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if (part == null)
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{
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m_log.Warn(LogHeader + ", OnLocalAttach: no part with localID: " + localID);
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return;
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}
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data["primID"] = OSD.FromUUID(part.UUID);
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data["itemID"] = OSD.FromUUID(itemID);
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data["avatarID"] = OSD.FromUUID(avatarID);
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SendSceneEvent(SymmetricSyncMessage.MsgType.Attach, data);
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}
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private void OnLocalGrabObject(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
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{
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/*
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@ -2239,6 +2280,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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}
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private void SendSceneEvent(SymmetricSyncMessage.MsgType msgType, OSDMap data)
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{
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data["actorID"] = OSD.FromString(m_actorID);
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@ -45,6 +45,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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ObjectGrab,
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ObjectGrabbing,
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ObjectDeGrab,
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Attach,
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}
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#endregion
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@ -58,6 +58,7 @@ namespace OpenSim.Region.Framework.Scenes
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ObjectGrab,
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ObjectGrabbing,
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ObjectDeGrab,
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Attach, //attaching object to avatar
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}
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@ -238,6 +239,25 @@ namespace OpenSim.Region.Framework.Scenes
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base.TriggerObjectDeGrab(localID, originalID, remoteClient, surfaceArgs);
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}
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public override void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID)
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{
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if (m_scene.RegionSyncModule != null)
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{
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Object[] eventArgs = new Object[4];
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eventArgs[0] = (Object)localID;
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eventArgs[1] = (Object)itemID;
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eventArgs[2] = (Object)avatarID;
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m_scene.RegionSyncModule.PublishSceneEvent(EventNames.Attach, eventArgs);
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}
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TriggerOnAttachLocally(localID, itemID, avatarID);
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}
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public void TriggerOnAttachLocally(uint localID, UUID itemID, UUID avatarID)
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{
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base.TriggerOnAttach(localID, itemID, avatarID);
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}
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#endregion //GrabObject
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}
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@ -645,7 +665,8 @@ namespace OpenSim.Region.Framework.Scenes
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public event LandBuy OnLandBuy;
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public event LandBuy OnValidateLandBuy;
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public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID)
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//public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID)
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public virtual void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID)
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{
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Attach handlerOnAttach = OnAttach;
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if (handlerOnAttach != null)
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