diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index f4734cb46e..98da6ec199 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -335,7 +335,7 @@ InterregionComms = "RESTComms" ; Filtering Collisions helps keep things stable physics wise, but sometimes ; it can be over zealous. If you notice bouncing, chances are it's being just ; that - filter_collisions = true + filter_collisions = false ; Non Moving Terrain Contact (avatar isn't moving) nm_terraincontact_friction = 255.0