diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index a83119ea32..be2bbc590c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -1738,7 +1738,7 @@ namespace OpenSim.Region.Framework.Scenes // which stops client-side interpolation of deactivated joint proxy objects. } - if (!UsePhysics && !isNew) + if (!UsePhysics) { // reset velocity to 0 on physics switch-off. Without that, the client thinks the // prim still has velocity and continues to interpolate its position along the old