From 520b0e131c43e97d4a08c8ed93a32228ab61a99e Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sun, 13 Jun 2010 22:37:11 +0200 Subject: [PATCH] Try to make prims stop moving. Reset velocity, etc, unconditionally. Although the phys actor may be new, the prim fields could still be set and the slimupdates system would continue sending that data out. --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index a83119ea32..be2bbc590c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -1738,7 +1738,7 @@ namespace OpenSim.Region.Framework.Scenes // which stops client-side interpolation of deactivated joint proxy objects. } - if (!UsePhysics && !isNew) + if (!UsePhysics) { // reset velocity to 0 on physics switch-off. Without that, the client thinks the // prim still has velocity and continues to interpolate its position along the old