Remove old guids from the examples, for completeness' sake

avinationmerge
Melanie 2011-01-11 15:07:04 +01:00
parent 05b1b94cd8
commit 52222d82d5
3 changed files with 4 additions and 4 deletions

View File

@ -38,7 +38,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
[DatabaseService]
StorageProvider = "OpenSim.Data.MySQL.dll"
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;"
; * As an example, the below configuration precisely mimicks the legacy
; * asset server. It is read by the asset IN connector (defined above)

View File

@ -30,7 +30,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
[DatabaseService]
StorageProvider = "OpenSim.Data.MySQL.dll"
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;"
; * As an example, the below configuration precisely mimicks the legacy
; * asset server. It is read by the asset IN connector (defined above)

View File

@ -17,9 +17,9 @@
; Uncomment these lines if you want to use mysql storage
; Change the connection string to your db details
;StorageProvider = "OpenSim.Data.MySQL.dll"
;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
; Uncomment this line if you are using MySQL and want to use a different database for estates
;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
[AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"