This is a completely unreasonable thing to do, effectively defying the purpose of BlockingQueues. Trying this, to see the effect on CPU.
parent
5f95f4d78e
commit
5232ab0496
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@ -46,7 +46,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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private readonly BaseHttpServer m_server;
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private DoubleQueue<PollServiceHttpRequest> m_requests = new DoubleQueue<PollServiceHttpRequest>();
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private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
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private static Queue<PollServiceHttpRequest> m_longPollRequests = new Queue<PollServiceHttpRequest>();
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private uint m_WorkerThreadCount = 0;
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@ -163,7 +163,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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m_requests.Enqueue(m_longPollRequests.Dequeue());
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}
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while (m_requests.Count > 0)
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while (m_requests.Count() > 0)
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{
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try
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{
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@ -185,35 +185,33 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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while (m_running)
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{
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PollServiceHttpRequest req = m_requests.Dequeue(5000);
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//m_log.WarnFormat("[YYY]: Dequeued {0}", (req == null ? "null" : req.PollServiceArgs.Type.ToString()));
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Watchdog.UpdateThread();
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if (req != null)
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PollServiceHttpRequest req = null;
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lock (m_requests)
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{
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try
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if (m_requests.Count() > 0)
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req = m_requests.Dequeue();
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}
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if (req == null)
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Thread.Sleep(100);
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else
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{
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//PollServiceHttpRequest req = m_requests.Dequeue(5000);
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//m_log.WarnFormat("[YYY]: Dequeued {0}", (req == null ? "null" : req.PollServiceArgs.Type.ToString()));
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if (req != null)
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{
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if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
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try
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{
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Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
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if (responsedata == null)
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continue;
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if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LongPoll) // This is the event queue
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if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
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{
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try
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{
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req.DoHTTPGruntWork(m_server, responsedata);
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}
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catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
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{
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// Ignore it, no need to reply
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}
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}
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else
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{
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m_threadPool.QueueWorkItem(x =>
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Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
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if (responsedata == null)
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continue;
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if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LongPoll) // This is the event queue
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{
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try
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{
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@ -223,27 +221,41 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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// Ignore it, no need to reply
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}
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}
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else
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{
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m_threadPool.QueueWorkItem(x =>
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{
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try
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{
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req.DoHTTPGruntWork(m_server, responsedata);
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}
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catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
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{
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// Ignore it, no need to reply
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}
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return null;
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}, null);
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}
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}
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else
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{
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if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
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{
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req.DoHTTPGruntWork(
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m_server, req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
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return null;
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}, null);
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}
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}
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else
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{
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ReQueueEvent(req);
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if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
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{
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req.DoHTTPGruntWork(
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m_server, req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
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}
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else
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{
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ReQueueEvent(req);
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}
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}
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
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}
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}
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}
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}
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