Fixed small bug in Terrain Encoding

brokenplugins
MW 2007-03-01 15:07:27 +00:00
parent ba299f4e10
commit 5239de16df
1 changed files with 1 additions and 1 deletions

View File

@ -443,7 +443,7 @@ namespace OpenSim
this.EncodePatchHeader(newpack, headers); this.EncodePatchHeader(newpack, headers);
int lastused=0; int lastused=0;
for(int i = 0; i < 1024 ; i++) for(int i = 0; i < 2048 ; i++)
{ {
if(Encoded[i] !=0) if(Encoded[i] !=0)
lastused = i; lastused = i;