Fix a nullref while object is being created
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b1d0fab954
commit
5284e514d5
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@ -3025,6 +3025,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="objectGroup"></param>
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public virtual void DetachFromBackup()
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{
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if (m_scene != null)
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m_scene.SceneGraph.FireDetachFromBackup(this);
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if (m_isBackedUp && Scene != null)
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m_scene.EventManager.OnBackup -= ProcessBackup;
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