- remove dependency on ExtensionLoader.dll (DBConnString.cs can go)
- bring config system in line with other servers - add new plugin filter class which filters on ID - update AssetInventoryServer.ini file0.6.3-post-fixes
parent
f8ea274090
commit
529dd66ed0
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@ -0,0 +1,146 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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namespace OpenSim.Framework
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{
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/// <summary>
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/// AssetInventoryConfig -- For AssetInventory Server Configuration
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/// </summary>
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public class AssetInventoryConfig
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{
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private ConfigurationMember configMember;
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public const uint DefaultHttpPort = 8003;
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public uint HttpPort = DefaultHttpPort;
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public string AssetStorageProvider = "OpenSimAssetStorage";
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public string AssetDatabaseConnect = String.Empty;
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public string InventoryStorageProvider = "OpenSimInventoryStorage";
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public string InventoryDatabaseConnect = String.Empty;
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public string AuthenticationProvider = "NullAuthentication";
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public string AuthorizationProvider = "AuthorizeAll";
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public string MetricsProvider = "NullMetrics";
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public string Frontends = "OpenSimAssetFrontend,OpenSimInventoryFrontend";
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public AssetInventoryConfig(string description, string filename)
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{
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configMember = new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true);
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configMember.performConfigurationRetrieve();
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}
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public void loadConfigurationOptions()
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{
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configMember.addConfigurationOption("listen_port",
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ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
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"HTTP listener port",
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DefaultHttpPort.ToString(),
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false);
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configMember.addConfigurationOption("asset_storage_provider",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Asset storage provider",
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AssetStorageProvider,
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false);
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configMember.addConfigurationOption("asset_database_connect",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Asset database connection string",
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AssetDatabaseConnect,
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false);
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configMember.addConfigurationOption("inventory_storage_provider",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Inventory storage provider",
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InventoryStorageProvider,
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false);
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configMember.addConfigurationOption("inventory_database_connect",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Inventory database connection string",
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InventoryDatabaseConnect,
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false);
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configMember.addConfigurationOption("authentication_provider",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Authentication provider",
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AuthenticationProvider,
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false);
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configMember.addConfigurationOption("authorization_provider",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Authentication provider",
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AuthorizationProvider,
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false);
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configMember.addConfigurationOption("metrics_provider",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Metrics provider",
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MetricsProvider,
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false);
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configMember.addConfigurationOption("frontends",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Comma-separated list of frontends",
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Frontends,
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false);
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}
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public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
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{
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switch (configuration_key)
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{
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case "listen_port":
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HttpPort = (uint) configuration_result;
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break;
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case "asset_storage_provider":
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AssetStorageProvider = (string) configuration_result;
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break;
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case "asset_database_connect":
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AssetDatabaseConnect = (string) configuration_result;
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break;
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case "inventory_storage_provider":
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InventoryStorageProvider = (string) configuration_result;
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break;
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case "inventory_database_connect":
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InventoryDatabaseConnect = (string) configuration_result;
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break;
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case "authentication_provider":
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AuthenticationProvider = (string) configuration_result;
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break;
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case "authorization_provider":
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AuthorizationProvider = (string) configuration_result;
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break;
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case "metrics_provider":
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MetricsProvider = (string) configuration_result;
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break;
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case "frontends":
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Frontends = (string) configuration_result;
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break;
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}
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return true;
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}
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}
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}
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@ -277,6 +277,9 @@ namespace OpenSim.Framework
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public class PluginExtensionNode : ExtensionNode
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{
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[NodeAttribute]
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string id = "";
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[NodeAttribute]
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string provider = "";
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@ -285,6 +288,7 @@ namespace OpenSim.Framework
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Type typeobj;
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public string ID { get { return id; } }
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public string Provider { get { return provider; } }
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public string TypeName { get { return type; } }
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@ -349,7 +353,7 @@ namespace OpenSim.Framework
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}
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/// <summary>
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/// Filters out which plugin to load based on its the plugin name or names given. Plugin names are contained in
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/// Filters out which plugin to load based on the plugin name or names given. Plugin names are contained in
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/// their addin.xml
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/// </summary>
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public class PluginProviderFilter : IPluginFilter
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@ -390,4 +394,46 @@ namespace OpenSim.Framework
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return false;
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}
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}
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/// <summary>
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/// Filters plugins according to their ID. Plugin IDs are contained in their addin.xml
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/// </summary>
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public class PluginIdFilter : IPluginFilter
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{
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private string[] m_filters;
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/// <summary>
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/// Constructor.
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/// </summary>
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/// <param name="p">
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/// Plugin ID or IDs on which to filter. Multiple names should be separated by commas.
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/// </param>
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public PluginIdFilter(string p)
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{
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m_filters = p.Split(',');
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for (int i = 0; i < m_filters.Length; i++)
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{
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m_filters[i] = m_filters[i].Trim();
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}
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}
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/// <summary>
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/// Apply this filter to <paramref name="plugin" />.
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/// </summary>
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/// <param name="plugin">PluginExtensionNode instance to check whether it passes the filter.</param>
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/// <returns>true if the plugin's ID matches one of the filters, false otherwise.</returns>
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public bool Apply (PluginExtensionNode plugin)
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{
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for (int i = 0; i < m_filters.Length; i++)
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{
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if (m_filters[i] == plugin.ID)
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{
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return true;
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}
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}
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return false;
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}
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}
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}
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@ -32,11 +32,6 @@ using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Security.Cryptography.X509Certificates;
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using System.ServiceProcess;
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using ExtensionLoader;
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using ExtensionLoader.Config;
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//using HttpServer;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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@ -44,12 +39,11 @@ using OpenSim.Framework.Console;
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namespace OpenSim.Grid.AssetInventoryServer
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{
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public class AssetInventoryServer : BaseOpenSimServer//ServiceBase
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public class AssetInventoryServer : BaseOpenSimServer
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{
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public const string CONFIG_FILE = "AssetInventoryServer.ini";
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//public WebServer HttpServer;
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public IniConfigSource ConfigFile;
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public AssetInventoryConfig ConfigFile;
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public IAssetStorageProvider StorageProvider;
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public IInventoryStorageProvider InventoryProvider;
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public IAuthorizationProvider AuthorizationProvider;
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public IMetricsProvider MetricsProvider;
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private List<IAssetInventoryServerPlugin> frontends = new List<IAssetInventoryServerPlugin>();
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private List<IAssetInventoryServerPlugin> backends = new List<IAssetInventoryServerPlugin>();
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private List<IAssetInventoryServerPlugin> m_frontends = new List<IAssetInventoryServerPlugin>();
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private List<IAssetInventoryServerPlugin> m_backends = new List<IAssetInventoryServerPlugin>();
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public AssetInventoryServer()
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{
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m_console = new ConsoleBase("Asset");
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MainConsole.Instance = m_console;
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//this.ServiceName = "OpenSimAssetInventoryServer";
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}
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public bool Start()
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{
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Logger.Log.Info("Starting Asset Server");
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List<string> extensionList = null;
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int port = 0;
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X509Certificate2 serverCert = null;
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uint port = 0;
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try { ConfigFile = new IniConfigSource(CONFIG_FILE); }
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try { ConfigFile = new AssetInventoryConfig("AssetInventory Server", (Path.Combine(Util.configDir(), "AssetInventoryServer.ini"))); }
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catch (Exception)
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{
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Logger.Log.Error("Failed to load the config file " + CONFIG_FILE);
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return false;
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}
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try
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{
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IConfig extensionConfig = ConfigFile.Configs["Config"];
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StorageProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/StorageProvider", ConfigFile.AssetStorageProvider) as IAssetStorageProvider;
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m_backends.Add(StorageProvider);
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// Load the port number to listen on
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port = extensionConfig.GetInt("ListenPort");
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InventoryProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/InventoryProvider", ConfigFile.InventoryStorageProvider) as IInventoryStorageProvider;
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m_backends.Add(InventoryProvider);
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// Load the server certificate file
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string certFile = extensionConfig.GetString("SSLCertFile");
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if (!String.IsNullOrEmpty(certFile))
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serverCert = new X509Certificate2(certFile);
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}
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catch (Exception)
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{
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Logger.Log.Error("Failed to load [Config] section from " + CONFIG_FILE);
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return false;
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}
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MetricsProvider = LoadAssetInventoryServerPlugins("/OpenSim/AssetInventoryServer/MetricsProvider", ConfigFile.MetricsProvider) as IMetricsProvider;
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m_backends.Add(MetricsProvider);
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try
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{
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// Load the extension list (and ordering) from our config file
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IConfig extensionConfig = ConfigFile.Configs["Extensions"];
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extensionList = new List<string>(extensionConfig.GetKeys());
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}
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catch (Exception)
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{
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Logger.Log.Error("Failed to load [Extensions] section from " + CONFIG_FILE);
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return false;
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}
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StorageProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/StorageProvider", "OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll") as IAssetStorageProvider;
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backends.Add(StorageProvider);
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InventoryProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/InventoryProvider", "OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll") as IInventoryStorageProvider;
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backends.Add(InventoryProvider);
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MetricsProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/MetricsProvider", String.Empty) as IMetricsProvider;
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backends.Add(MetricsProvider);
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try
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{
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InitHttpServer(port, serverCert);
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InitHttpServer(ConfigFile.HttpPort);
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}
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catch (Exception ex)
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{
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return false;
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}
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frontends.AddRange(LoadAssetInventoryServerPlugins("/OpenSim/AssetInventoryServer/Frontend", String.Empty));
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AuthenticationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthenticationProvider", ConfigFile.AuthenticationProvider) as IAuthenticationProvider;
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m_backends.Add(AuthenticationProvider);
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AuthenticationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthenticationProvider", String.Empty) as IAuthenticationProvider;
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backends.Add(AuthenticationProvider);
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AuthorizationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthorizationProvider", ConfigFile.AuthorizationProvider) as IAuthorizationProvider;
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m_backends.Add(AuthorizationProvider);
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AuthorizationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthorizationProvider", String.Empty) as IAuthorizationProvider;
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backends.Add(AuthorizationProvider);
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m_frontends.AddRange(LoadAssetInventoryServerPlugins("/OpenSim/AssetInventoryServer/Frontend", ConfigFile.Frontends));
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return true;
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}
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public override void ShutdownSpecific()
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{
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foreach (IAssetInventoryServerPlugin plugin in frontends)
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foreach (IAssetInventoryServerPlugin plugin in m_frontends)
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{
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Logger.Log.Debug("Disposing plugin " + plugin.Name);
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try { plugin.Dispose(); }
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{ Logger.Log.ErrorFormat("Failure shutting down plugin {0}: {1}", plugin.Name, ex.Message); }
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}
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foreach (IAssetInventoryServerPlugin plugin in backends)
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foreach (IAssetInventoryServerPlugin plugin in m_backends)
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{
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Logger.Log.Debug("Disposing plugin " + plugin.Name);
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try { plugin.Dispose(); }
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@ -174,47 +135,14 @@ namespace OpenSim.Grid.AssetInventoryServer
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HttpServer.Stop();
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}
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void InitHttpServer(int port, X509Certificate serverCert)
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void InitHttpServer(uint port)
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{
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//if (serverCert != null)
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// HttpServer = new WebServer(IPAddress.Any, port, serverCert, null, false);
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//else
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// HttpServer = new WebServer(IPAddress.Any, port);
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//HttpServer.LogWriter = new log4netLogWriter(Logger.Log);
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//HttpServer.Set404Handler(
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// delegate(IHttpClientContext client, IHttpRequest request, IHttpResponse response)
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// {
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// Logger.Log.Warn("Requested page was not found: " + request.Uri.PathAndQuery);
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// string notFoundString = "<html><head><title>Page Not Found</title></head><body>The requested page or method was not found</body></html>";
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// byte[] buffer = System.Text.Encoding.UTF8.GetBytes(notFoundString);
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// response.Body.Write(buffer, 0, buffer.Length);
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// response.Status = HttpStatusCode.NotFound;
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// return true;
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// }
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//);
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m_httpServer = new BaseHttpServer(8003);
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HttpServer.Start();
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m_httpServer = new BaseHttpServer(port);
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m_httpServer.Start();
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Logger.Log.Info("Asset server is listening on port " + port);
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}
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#region ServiceBase Overrides
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//protected override void OnStart(string[] args)
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//{
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// Start();
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//}
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//protected override void OnStop()
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//{
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// Shutdown();
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//}
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#endregion
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private IAssetInventoryServerPlugin LoadAssetInventoryServerPlugin(string addinPath, string provider)
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{
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PluginLoader<IAssetInventoryServerPlugin> loader = new PluginLoader<IAssetInventoryServerPlugin>(new AssetInventoryServerPluginInitialiser(this));
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@ -222,7 +150,7 @@ namespace OpenSim.Grid.AssetInventoryServer
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if (provider == String.Empty)
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loader.Add(addinPath);
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else
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loader.Add(addinPath, new PluginProviderFilter(provider));
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loader.Add(addinPath, new PluginIdFilter(provider));
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//loader.Add(addinPath, new PluginCountConstraint(1));
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loader.Load();
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@ -237,7 +165,7 @@ namespace OpenSim.Grid.AssetInventoryServer
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if (provider == String.Empty)
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loader.Add(addinPath);
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else
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loader.Add(addinPath, new PluginProviderFilter(provider));
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loader.Add(addinPath, new PluginIdFilter(provider));
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//loader.Add(addinPath, new PluginCountConstraint(1));
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loader.Load();
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@ -245,37 +173,4 @@ namespace OpenSim.Grid.AssetInventoryServer
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return loader.Plugins;
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}
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}
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//public class log4netLogWriter : ILogWriter
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//{
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// ILog Log;
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// public log4netLogWriter(ILog log)
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// {
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// Log = log;
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// }
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// public void Write(object source, LogPrio prio, string message)
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// {
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// switch (prio)
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// {
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// case LogPrio.Trace:
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// case LogPrio.Debug:
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// Log.DebugFormat("{0}: {1}", source, message);
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// break;
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// case LogPrio.Info:
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// Log.InfoFormat("{0}: {1}", source, message);
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// break;
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// case LogPrio.Warning:
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// Log.WarnFormat("{0}: {1}", source, message);
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// break;
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// case LogPrio.Error:
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// Log.ErrorFormat("{0}: {1}", source, message);
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// break;
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// case LogPrio.Fatal:
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// Log.FatalFormat("{0}: {1}", source, message);
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// break;
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// }
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// }
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//}
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}
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@ -1,78 +0,0 @@
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/*
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* Copyright (c) 2008 Intel Corporation
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* All rights reserved.
|
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* Redistribution and use in source and binary forms, with or without
|
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* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
*
|
||||
* -- Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* -- Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* -- Neither the name of the Intel Corporation nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
||||
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ITS
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Xml;
|
||||
using ExtensionLoader.Config;
|
||||
using MySql.Data.MySqlClient;
|
||||
|
||||
namespace OpenSim.Grid.AssetInventoryServer.Extensions
|
||||
{
|
||||
public static class DBConnString
|
||||
{
|
||||
private static string connectionString;
|
||||
|
||||
/// <summary>
|
||||
/// Parses the MySQL connection string out of either the asset server
|
||||
/// .ini or a OpenSim-style .xml file and caches the result for future
|
||||
/// requests
|
||||
/// </summary>
|
||||
public static string GetConnectionString(IniConfigSource configFile)
|
||||
{
|
||||
if (connectionString == null)
|
||||
{
|
||||
// Try parsing from the ini file
|
||||
try
|
||||
{
|
||||
// Load the extension list (and ordering) from our config file
|
||||
IConfig extensionConfig = configFile.Configs["MySQL"];
|
||||
connectionString = extensionConfig.GetString("database_connect", null);
|
||||
}
|
||||
catch (Exception) { }
|
||||
|
||||
if (connectionString != null)
|
||||
{
|
||||
// Force MySQL's broken connection pooling off
|
||||
MySqlConnectionStringBuilder builder = new MySqlConnectionStringBuilder(connectionString);
|
||||
builder.Pooling = false;
|
||||
if (String.IsNullOrEmpty(builder.Database))
|
||||
Logger.Log.Error("No database selected in the connectionString: " + connectionString);
|
||||
connectionString = builder.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Log.Error("Database connection string is missing, check that the database_connect line is " +
|
||||
"correct and uncommented in AssetInventoryServer.ini");
|
||||
}
|
||||
}
|
||||
|
||||
return connectionString;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -35,7 +35,6 @@ using MySql.Data.MySqlClient;
|
|||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Grid.AssetInventoryServer.Extensions;
|
||||
using OpenSim.Data;
|
||||
|
||||
namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
||||
|
@ -58,7 +57,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
metadata = null;
|
||||
BackendResponse ret;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.AssetDatabaseConnect))
|
||||
{
|
||||
IDataReader reader;
|
||||
|
||||
|
@ -104,7 +103,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
assetData = null;
|
||||
BackendResponse ret;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.AssetDatabaseConnect))
|
||||
{
|
||||
IDataReader reader;
|
||||
|
||||
|
@ -156,7 +155,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
{
|
||||
BackendResponse ret;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.AssetDatabaseConnect))
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -205,7 +204,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
{
|
||||
int rowCount = 0;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.AssetDatabaseConnect))
|
||||
{
|
||||
MySqlDataReader reader;
|
||||
|
||||
|
@ -255,7 +254,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
|
||||
try
|
||||
{
|
||||
m_assetProvider = DataPluginFactory.LoadDataPlugin<IAssetDataPlugin>("OpenSim.Data.MySQL.dll", server.ConfigFile.Configs["MySQL"].GetString("database_connect", null));
|
||||
m_assetProvider = DataPluginFactory.LoadDataPlugin<IAssetDataPlugin>("OpenSim.Data.MySQL.dll", server.ConfigFile.AssetDatabaseConnect);
|
||||
if (m_assetProvider == null)
|
||||
{
|
||||
Logger.Log.Error("[ASSET]: Failed to load a database plugin, server halting.");
|
||||
|
|
|
@ -35,7 +35,6 @@ using MySql.Data.MySqlClient;
|
|||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Grid.AssetInventoryServer.Extensions;
|
||||
using OpenSim.Data;
|
||||
|
||||
namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
||||
|
@ -58,7 +57,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
item = null;
|
||||
BackendResponse ret;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
IDataReader reader;
|
||||
|
||||
|
@ -120,7 +119,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
folder = null;
|
||||
BackendResponse ret;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
IDataReader reader;
|
||||
|
||||
|
@ -167,7 +166,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
contents = null;
|
||||
BackendResponse ret;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
IDataReader reader;
|
||||
|
||||
|
@ -267,7 +266,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
|
||||
if (Utils.TryGetOpenSimUUID(owner, out ownerID))
|
||||
{
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
IDataReader reader;
|
||||
|
||||
|
@ -333,7 +332,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
// Fetch inventory items
|
||||
if (Utils.TryGetOpenSimUUID(owner, out ownerID))
|
||||
{
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
IDataReader reader;
|
||||
|
||||
|
@ -405,7 +404,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
|
||||
if (Utils.TryGetOpenSimUUID(owner, out ownerID))
|
||||
{
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
IDataReader reader;
|
||||
|
||||
|
@ -470,7 +469,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
{
|
||||
BackendResponse ret;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -537,7 +536,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
{
|
||||
BackendResponse ret;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -593,7 +592,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
|
||||
if (Utils.TryGetOpenSimUUID(owner, out ownerID))
|
||||
{
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -639,7 +638,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
|
||||
if (Utils.TryGetOpenSimUUID(owner, out ownerID))
|
||||
{
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -685,7 +684,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
|
||||
if (Utils.TryGetOpenSimUUID(owner, out ownerID))
|
||||
{
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
try
|
||||
{
|
||||
|
@ -739,7 +738,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
{
|
||||
int rowCount = 0;
|
||||
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(DBConnString.GetConnectionString(server.ConfigFile)))
|
||||
using (MySqlConnection dbConnection = new MySqlConnection(server.ConfigFile.InventoryDatabaseConnect))
|
||||
{
|
||||
MySqlDataReader reader;
|
||||
|
||||
|
@ -789,7 +788,7 @@ namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
|
|||
|
||||
try
|
||||
{
|
||||
m_inventoryProvider = DataPluginFactory.LoadDataPlugin<IInventoryDataPlugin>("OpenSim.Data.MySQL.dll", server.ConfigFile.Configs["MySQL"].GetString("database_connect", null));
|
||||
m_inventoryProvider = DataPluginFactory.LoadDataPlugin<IInventoryDataPlugin>("OpenSim.Data.MySQL.dll", server.ConfigFile.InventoryDatabaseConnect);
|
||||
if (m_inventoryProvider == null)
|
||||
{
|
||||
Logger.Log.Error("[INVENTORY]: Failed to load a database plugin, server halting.");
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
</Dependencies>
|
||||
|
||||
<Extension path="/OpenSim/AssetInventoryServer/MetricsProvider">
|
||||
<Plugin id="AssetInventoryMetrics" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.NullMetricsPlugin" />
|
||||
<Plugin id="NullMetrics" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.NullMetricsPlugin" />
|
||||
</Extension>
|
||||
<Extension path="/OpenSim/AssetInventoryServer/Frontend">
|
||||
<Plugin id="BrowseFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.BrowseFrontendPlugin" />
|
||||
|
|
|
@ -1,153 +1,107 @@
|
|||
[Config]
|
||||
|
||||
; The port number for the asset server to listen on. If a valid SSL certificate
|
||||
; file is given for SSLCertFile, the HTTPS protocol will be used. Otherwise, the
|
||||
; HTTP protocol is used.
|
||||
ListenPort = 8003
|
||||
|
||||
; An SSL certificate file for the server. If a valid raw certificate or PKCS#12
|
||||
; file is given the server will run in HTTPS mode.
|
||||
;SSLCertFile = server.p12
|
||||
|
||||
[Extensions]
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Storage Providers
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Simple storage is a very basic storage system for the purposes of illustrating
|
||||
; a storage backend example. The assets are stored in SimpleAssets/ and
|
||||
; TempAssets/ (which is deleted when the server shuts down). Metadata is
|
||||
; generated for all of the files at startup and when new assets are uploaded.
|
||||
;SimpleStorage
|
||||
|
||||
; OpenSimMySQL storage connects to a MySQL server that has an assets table created
|
||||
; by OpenSim. Open the AssetServer_Config.xml file from OpenSim and use the
|
||||
; database connection string for the database_connect option in the MySQL section
|
||||
; below. This backend combined with the OpenSimFrontend will allow the asset
|
||||
; server to be used as a drop-in replacement for OpenSim.Grid.AssetServer.exe,
|
||||
; while also allowing other frontends to run.
|
||||
OpenSimMySQLStorage
|
||||
|
||||
; Uses Amazon.com's Simple Storage Service (http://aws.amazon.com/s3/) to store
|
||||
; asset data and metadata. This backend does not handle any data requests, as the
|
||||
; data is stored remotely and metadata replies will contain the amazon.com URL
|
||||
; holding the actual asset data. Your Access Key ID and Secret Access Key must be
|
||||
; set in the [Amazon] section below for this backend to function. If
|
||||
; UseCloudFront is true and your Amazon account has CloudFront enabled,
|
||||
; CloudFront URLs will be returned in metadata instead of normal S3 URLs.
|
||||
;AmazonS3Storage
|
||||
|
||||
; Uses memcached (http://www.danga.com/memcached/) as a caching layer on top of
|
||||
; another storage backend. If you use this, make sure you enable another storage
|
||||
; provider as the actual backend, and that the MemcacheStorage line appears in
|
||||
; this config file after the other storage provider.
|
||||
;MemcachedStorage
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Inventory Providers
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Simple inventory is a very basic inventory storage system for the purposes of
|
||||
; illustrating an inventory backend example. The inventory is stored in
|
||||
; SimpleInventory/ by creating a folder for each agent that contains all of the
|
||||
; inventory items and folders serialized as XML files.
|
||||
;SimpleInventory
|
||||
|
||||
; OpenSimMySQL inventory connects to a MySQL server that has an inventory table
|
||||
; created by OpenSim. If the OpenSimMySQLStorage backend is also being used, the
|
||||
; inventory and asset tables must be stored in the same database. The
|
||||
; database_connect string in the MySQL section below is used to connect to the
|
||||
; database. This backend combined with the OpenSimInventoryFrontend will allow
|
||||
; the server to be used as a drop-in replacement for
|
||||
; OpenSim.Grid.InventoryServer.exe, while also allowing other frontends to run.
|
||||
OpenSimMySQLInventory
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Authentication Providers
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; OpenID provides a direct method of authenticating with the asset server. Users
|
||||
; can provide credentials and receive a session token directly from the asset
|
||||
; server. The OpenIdAuth module provides a browser-based form login and an
|
||||
; XML-based API, both accessible through the URL /authenticate.
|
||||
;OpenIdAuth
|
||||
NullAuthentication
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Authorization Providers
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Authorize all is a dummy authorization module that allows all requests for
|
||||
; metadata, data, and asset creation. Use this extension if your primary
|
||||
; storage provider or front-end interface does not support authentication.
|
||||
AuthorizeAll
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Metrics Providers
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; NullMetrics contains empty logging functions. Use this metrics provider if
|
||||
; you want to disable metrics collection and reporting.
|
||||
NullMetrics
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Frontends
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; A simple frontend that provides three basic REST methods. /assetid/metadata
|
||||
; will return the metadata for an asset (currently in LLSD format, that will
|
||||
; change soon). /assetid/data will return the raw asset data with proper
|
||||
; Content-Type and Content-Disposition headers to make downloading assets in a
|
||||
; web browser easy.
|
||||
ReferenceFrontend
|
||||
|
||||
; A frontend that matches the existing OpenSim XML for transferring grid
|
||||
; assets. This will allow the asset server to function as a drop-in replacement
|
||||
; for OpenSim.Grid.AssetServer.exe, and can be combined with OpenSimMySQLStorage
|
||||
; to provide an identical replacement or any other storage backend.
|
||||
OpenSimFrontend
|
||||
|
||||
; A frontend that matches the existing OpenSim XML for handling inventory
|
||||
; transactions. This will allow the asset server to function as a drop-in
|
||||
; replacement for OpenSim.Grid.InventoryServer.exe, and can be combined with
|
||||
; OpenSimMySQLInventory to provide an identical replacement or any other
|
||||
; inventory backend.
|
||||
OpenSimInventoryFrontend
|
||||
|
||||
; An HTML interface for browsing through the asset store
|
||||
BrowseFrontend
|
||||
|
||||
[MySQL]
|
||||
|
||||
; Database connection string used by the OpenSim MySQL backend. If this line is
|
||||
; commented out or missing, the server will look for an AssetServer_Config.xml
|
||||
; in the current working directory. This file is generated by
|
||||
; OpenSim.Grid.AssetServer.exe and can be used without modification.
|
||||
database_connect = "Server=localhost; Database=opensim; User=changeme; Password=changeme;"
|
||||
|
||||
[Amazon]
|
||||
|
||||
; Get these values by logging in to your Amazon S3 account and going to
|
||||
; https://aws-portal.amazon.com/gp/aws/developer/account/index.html?ie=UTF8&action=access-key
|
||||
AccessKeyID = xxxxxxxxxxxxxxxxxxxx
|
||||
SecretAccessKey = xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
|
||||
|
||||
; The bucket, or namespace, in your Amazon S3 account for storing assets in.
|
||||
; Bucket names on S3 are global identifiers, and must be unique. Think up
|
||||
; something clever or random.
|
||||
BucketName = changeme
|
||||
|
||||
; Amazon CloudFront is a Content Distribution Network for S3 stores. If this is
|
||||
; set to true, AmazonS3Storage will try to locate the first available CloudFront
|
||||
; distribution tied to the active S3 bucket. If no usable distribution is found,
|
||||
; a new one will be created.
|
||||
UseCloudFront = true
|
||||
|
||||
[Memcached]
|
||||
|
||||
; A comma-separated list of the memcached servers that make up your caching
|
||||
; pool. Each server is a hostname or IP address, optionally followed by a
|
||||
; colon and port number if the server is not listening on the default 11211
|
||||
; port.
|
||||
Servers = localhost
|
||||
;[Config]
|
||||
|
||||
; The port number for the asset server to listen on.
|
||||
listen_port = 8003
|
||||
|
||||
;[Extensions]
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Asset Storage Provider
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Simple storage is a very basic storage system for the purposes of illustrating
|
||||
; a storage backend example. The assets are stored in SimpleAssets/ and
|
||||
; TempAssets/ (which is deleted when the server shuts down). Metadata is
|
||||
; generated for all of the files at startup and when new assets are uploaded.
|
||||
;asset_storage_provider = SimpleAssetStorage
|
||||
|
||||
; OpenSimMySQL storage connects to a MySQL server that has an assets table created
|
||||
; by OpenSim. Open the AssetServer_Config.xml file from OpenSim and use the
|
||||
; database connection string for the database_connect option in the MySQL section
|
||||
; below. This backend combined with the OpenSimFrontend will allow the asset
|
||||
; server to be used as a drop-in replacement for OpenSim.Grid.AssetServer.exe,
|
||||
; while also allowing other frontends to run.
|
||||
asset_storage_provider = OpenSimAssetStorage
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Inventory Storage Provider
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Simple inventory is a very basic inventory storage system for the purposes of
|
||||
; illustrating an inventory backend example. The inventory is stored in
|
||||
; SimpleInventory/ by creating a folder for each agent that contains all of the
|
||||
; inventory items and folders serialized as XML files.
|
||||
;inventory_asset_provider = SimpleInventoryStorage
|
||||
|
||||
; OpenSimMySQL inventory connects to a MySQL server that has an inventory table
|
||||
; created by OpenSim. If the OpenSimMySQLStorage backend is also being used, the
|
||||
; inventory and asset tables must be stored in the same database. The
|
||||
; database_connect string in the MySQL section below is used to connect to the
|
||||
; database. This backend combined with the OpenSimInventoryFrontend will allow
|
||||
; the server to be used as a drop-in replacement for
|
||||
; OpenSim.Grid.InventoryServer.exe, while also allowing other frontends to run.
|
||||
inventory_asset_provider = OpenSimInventoryStorage
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Authentication Provider
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; NullAuthentication does nothing.
|
||||
authentication_provider = NullAuthentication
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Authorization Provider
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Authorize all is a dummy authorization module that allows all requests for
|
||||
; metadata, data, and asset creation. Use this extension if your primary
|
||||
; storage provider or front-end interface does not support authentication.
|
||||
authroization_provider = AuthorizeAll
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Metrics Provider
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; NullMetrics contains empty logging functions. Use this metrics provider if
|
||||
; you want to disable metrics collection and reporting.
|
||||
metrics_provider = NullMetrics
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
; Frontends
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Specify multiple frontends as a comma-separated list.
|
||||
|
||||
; ReferenceFrontend is a simple frontend that provides three basic REST
|
||||
; methods. /assetid/metadata will return the metadata for an asset (currently in
|
||||
; LLSD format, that will change soon). /assetid/data will return the raw asset
|
||||
; data with proper Content-Type and Content-Disposition headers to make
|
||||
; downloading assets in a web browser easy.
|
||||
|
||||
; OpenSimAssetFrontend is a frontend that matches the existing OpenSim XML for
|
||||
; transferring grid assets. This will allow the asset server to function as a
|
||||
; drop-in replacement for OpenSim.Grid.AssetServer.exe, and can be combined with
|
||||
; OpenSimAssetStorage to provide an identical replacement, or any other asset
|
||||
; storage backend.
|
||||
|
||||
; OpenSimInventoryFrontend is a frontend that matches the existing OpenSim XML
|
||||
; for transferring inventory. This will allow the inventory server to function as
|
||||
; a drop-in replacement for OpenSim.Grid.InventoryServer.exe, and can be combined
|
||||
; with OpenSimInventoryStorage to provide an identical replacement, or any other
|
||||
; inventory storage backend.
|
||||
; *** NOTE: Inventory is not currently implemented.
|
||||
|
||||
; BrowseFrontend is an HTML interface for browsing through the asset store.
|
||||
|
||||
frontends = ReferenceFrontend,OpenSimAssetFrontend,OpenSimInventoryFrontend,BrowseFrontend
|
||||
|
||||
;[MySQL]
|
||||
|
||||
; Database connection string used by the OpenSim MySQL backend. If these lines
|
||||
; are commented out or missing, the server will look for an
|
||||
; AssetServer_Config.xml or InventoryServer_Config.xml file in the current
|
||||
; working directory. These files are generated by OpenSim.Grid.AssetServer.exe
|
||||
; and OpenSim.Grid.InventoryServer.exe, respectively, and can be used without
|
||||
; modification.
|
||||
asset_database_connect = "Server=localhost; Database=opensim; User=changeme; Password=changeme;"
|
||||
inventory_database_connect = "Server=localhost; Database=opensim; User=changeme; Password=changeme;"
|
||||
|
|
|
@ -769,7 +769,6 @@
|
|||
<Reference name="log4net2"/>
|
||||
<Reference name="OpenMetaverseTypes"/>
|
||||
<Reference name="OpenMetaverse.StructuredData2"/>
|
||||
<Reference name="ExtensionLoader"/>
|
||||
<Reference name="HttpServer"/>
|
||||
|
||||
<!-- for Simple Storage and MySQL storage -->
|
||||
|
|
Loading…
Reference in New Issue